Kompera wrote:
If my Pet is assigned to off-tanking duties, or I have to send it to try to peel a mob off of a Healer (or more likely slow it down for a few seconds until I can Trap it or a Tank can pull it off the Healer), then I expect heals to the Pet since my own ability to heal the Pet just won't be enough.
There's something many of the non-healers are missing about healing a pet in a pinch when its used for emergency growls and such. The way the game is designed, your healers aren't observing the battle. Their eyes are glued to the party or raid frames.
Having been there since I started levelling a pallie, I wouldn't even notice that an add is heading for me until I see my own health dropping, and in the same fashion, I probably won't be noticing who it was who pulled stuff off me, unless something happens to the health bar.
Add to that the fact that many of the more popular raid frames don't display pets (or don't by default) and that 6th or 26th party member doesn't get noticed at all - its health is not visible to the healer.
Being deprived of HoTs, in 5-men my priority is with the tank (pallies are notoriously inefficient at anything but single-target healing, BTW) then any player with high squishiness. If I'm satisfied with the player's health bar I tend to quickly scan the pet bars on the party frame and toss a spare heal or a cleanse where appropriate.
The point I'm making is that automatically assuming a healer who doesn't pay attention to pets is a bad one is a tad harsh given the way they function and what they are watching during a fight. However, those who consistenly manage to spread their attention to pets on top of their other duties you should treasure as better-than-average players.
This obviously doesn't apply to situations where a specific pet has been given an official permanent role as MT or OT. That's where /focus helps.