daskallu wrote:
you use your IWIN button, i use my YOULOSE button :), that is deterrence.
deterrence + imp AotM + high agi = 50+% chance to dodge and ~35% chance to parry
so ends up at 85-90% chance to avoid an attack = pissed off rogue/warrior =P
edit: forgot scorpid sting.
adds up to 90-95% to avoid getting hit, 95-100% after calculating in standard chance to miss...
surefooted to add an extra 15% chance to resist slowing effects. gets kinda scary =P
YOULOSE! Edited, May 6th 2007 12:17am by Aethien