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Healadin: What It TakesFollow

#1 May 01 2007 at 8:42 AM Rating: Decent
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310 posts
So I am wanted in a guild that needs a healadin, my Pally is at 63 right now and I full Prot. Basically, I never thought I'd be a healer on my Pally but I like to heal and I love my Pally, so there we have it. I basically need to know the basics. I don't know what tree to put my extra talent points in as a Healadin. Idk how healadins actually work.

When Ive tried to heal before it seemed to be VERY hard to heal more than just one person, this was my biggest issue. If I could get some friendly advice from some experienced people on here that would be awesome! Just need to know anything you guys can tell me.

Thanks in advance.
#2 May 01 2007 at 8:59 AM Rating: Good
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299 posts
TacticalRage wrote:
So I am wanted in a guild that needs a healadin, my Pally is at 63 right now and I full Prot. Basically, I never thought I'd be a healer on my Pally but I like to heal and I love my Pally, so there we have it. I basically need to know the basics. I don't know what tree to put my extra talent points in as a Healadin. Idk how healadins actually work.

When Ive tried to heal before it seemed to be VERY hard to heal more than just one person, this was my biggest issue. If I could get some friendly advice from some experienced people on here that would be awesome! Just need to know anything you guys can tell me.

Thanks in advance.


Two words: Focus-Fire. We're amazing with single-point targeting, but multi-target healing is a workout. If you're the only healer and everyone is getting beat on, keep the MT alive. There was a thread about sacrificing one person in favor of another and sometimes it happens. Grab some decent healing gear and you should be fine.

As for your secondary tree (post Holy), it depends. I prefer Prot simply to obtain Kings because it is one of the best off-blessings in the game. When grouped with another pally, you can make everyone a little better at what they do. Ret is alos viable depending on what you like.

But overall, FoLs will become your best friend. HLs are great as well, but are a huge mana drain when you have to hit the MT numerous times in a row. When paired with another healer, you can often focus on the tank and have the Druid, Shammy, Priest helping as well as keeping everyone else alive. And if you're paried with a Shadow Priest, whoo-boy! Mana Battery. We're getting a nerf both with the Illum crit mana return and out Mana Batteries, but we're still pretty efficient.

Since you're 63, you can snag a whole lot of quested healing gear along the way. At 65 I highly encourage doing the Blood Ring trials in Nagrand for a decent healing mace. Otherwise, it's a lot of learnig on the job which, in all honesty, is prety fun. Good luck!

#3 May 01 2007 at 9:56 AM Rating: Good
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228 posts
Try to get a good group together, like 4 lv70's and run Ramparts or Blood Furnace a few times. Get on those Function Keys. Whenever an AoE goes off, try to heal everyone full ASAP.

Know your mobs. Some hit harder than others(like you didn't know that already). So if other people need some heals, some mobs allow you to forget the tank for a bit, even letting his health drop to 30%, then you just pop Divine Favor and pop him full.

Drop a Rank 1 Holy Light to start some harder fights so the next one is that half sec faster, and keep that going.

Get the Flash Of Light relic out of Nagrand ASAP

So far Mages are the only class I ever really Bless Of Protection, so keep that handy esp when they start AoE-ing a group, they don't last long at all. unless they are ice spec.

If you fish, you can catch Golden Darters in Terokker Forest for a nice heal buff.

I've found when using a Pet tank, a big heal is better than FoL spam, kind of like a heal and forget so you can concentrate on others faster.

GET HOLY HOPE!! if you don't have it already. Nice little addon.

Don't forget Seal of Light and Wisdom, use whenever possible. Check group make up and use accordingly. SoL is sweet for Rogues and Windfury Shammies, Wisdom is nice when you have a ton of mana users.



#4 May 01 2007 at 11:05 AM Rating: Decent
I use a combination of healbot (for quickly targeting people and casting various spells on then) and PallyPower (for buffing and communicating with the other paladin buffers as to which blessings everyone will do) for healing. Beyond that nothing I say can make you a better healer, you just need experience. The more you heal, the better you will get at it. You need to find your own playing style rather than trying to emulate someone else.

As for talent specs, I don't pretend to be an expert or anything, but I did end up being the top healer when my guild downed Magtherion last night. If you wish to see my spec, feel free to look at it though the armory link in my signature.
#5 May 01 2007 at 4:37 PM Rating: Decent
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254 posts
Personally, I can't stand the extra addons. Call me old fashioned, but I like the classic interface better.

Anyway, right now I dipped into Ret for my second tree. I'm about to change because I'm constantly (well maybe not constantly) asked for Kings. It's a handy talent for some group members. Everyone has their blessing that they prefer over others.

Also, healing is really easy in my opinion. I have flash of light hotkey'd to the caps lock key which is very handy.

Good luck, you can do it :)
#6 May 01 2007 at 8:10 PM Rating: Good
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554 posts
TacticalRage wrote:
So I am wanted in a guild that needs a healadin, my Pally is at 63 right now and I full Prot. Basically, I never thought I'd be a healer on my Pally but I like to heal and I love my Pally, so there we have it. I basically need to know the basics. I don't know what tree to put my extra talent points in as a Healadin. Idk how healadins actually work.

When Ive tried to heal before it seemed to be VERY hard to heal more than just one person, this was my biggest issue. If I could get some friendly advice from some experienced people on here that would be awesome! Just need to know anything you guys can tell me.

Thanks in advance.


Ive found the 2 biggest things to help me heal is + healing and +int.
I know "duh" but it cant be stressed enough. You want your Flash heals to be
as strong as possible, You want a big mana pool so you can dip into
Holy Light often with out worry.

Until you can get an extreamly high amout of +healing use blessing of light on ALL your melee. If they ***** tell them they are more then happy to be the main healer. You do not want to spend more then the 1.5 secs flash takes off the tank. Blessing of light will enhance your healing power.

Judging seal of light on the target helps a little bit (read: will not replace
normal healing) with cleave happy mobs. Dont rely on it at all to do any
helpful healing, it's just there to help out pets and rogues a bit until you
can get off the tank long enough to toss a heal thier way.

Holy Shock, while not the best, is a instant heal you can utlize
to hit your non tanks quickly, or in the case where your tank is taking a beating you can shock him then follow up with a Flash/ Holy light.

Im a party heavy player so I went into protection for kings + reduced cooldown on Bop.

#7 May 01 2007 at 9:53 PM Rating: Decent
SirRibosome wrote:
Personally, I can't stand the extra addons. Call me old fashioned, but I like the classic interface better.


The hardest part is selecting a new person and casting a heal on them. Lets say the both of us have to flash heal 5 people randomly scattered through a 25-man raid. For myself, using mods, I left click on the names one right after another. You, on the other hand, have to find which group they're in, select the person, then cast, then find the next person, select them... etc. I never actually have to target someone to heal them, which makes healing lots of people a lot quicker. Those extra few half seconds really add up when you are in a really long boss fight.

Now I'm not one to tell people they HAVE to use mods, but it's my personal opinion that you're crazy not to use them.
#8 May 02 2007 at 2:59 AM Rating: Good
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1,287 posts
I don't get that last thing.

When I'm healing, most of the time, I'm just looking at the raid frame and the health bars on it. When a health bar is getting low, then I gotta target that health bar (of course I check the position of tanks/key figures before the fight).

For a healingbuild, I favor this: http://www.wowhead.com/?talent=aVxubgzhestVMth

It has pretty much all the nice healing talents, and then spent the rest of the talents on defense. When you got the gear for it, you can be an offtank in a pinch, and when you're actually healing, you're quite a little tougher, which is never a bad thing. I've MTed 5 man instances with this build just fine.

As for pally healing, the further you get, the easier it becomes. At the lowerlevel instances, everyone and their brother will be stealing aggro from the MT, and they count on you to keep them up. When you're in Heroics for example, everyone will make sure to be below the MT on the aggro list, as drawing aggro means they get oneshot. Your life will be a lot easier, as you practically only need to watch the MT.

Kings is nice, but if you're the healer, then there's always a better buff:

Yourself - Wisdom
Tank - Light
Rogues/Hunters/Cats - Might
Other DPS - Salvation

Hunter Pets might actually get the best out of kings.

Of course if you're not the primary healer, then it becomes different. Kings is probably the best buff on the tanks then, and when you have 2 paladins, practically everyone wants Kings as their 2nd buff.
#9 May 02 2007 at 5:32 AM Rating: Decent
The other thing to seriously look into as a healadin is +mana regen gear, Sure +100 to healing spells are great, but if something give me only a +30 to healing with an additional +8 mana per seconds, id rather go for that.
You may not throw out huge heals all the time, but you'll have the mana to heal your entire party when you need it.
I tried going for the route of +healing ( i think i had about +800 or so) but i had almost no mana regen, so in boss fights, the ONLY way in which the party would survive was by potting. usually in boss fights now, im still on at least 1/4 mana by the end of it.
Throw up a greater Blessing of wisdom, and my mana regen goes up to about +120 mana per 5 seconds. thats a lot of extra heals.
#10 May 02 2007 at 7:10 AM Rating: Decent
I'm a big Macro fan. Variations on this one are on 1,2,3, and 4 on my keyboard.

/cast [target=mouseover,help] Flash of Light; [help] Flash of Light; [target=player] Flash of Light

I found this one on a post a while back and swear by it. It enables me to just hover my mouse over a group members portrait OR be clicked on them to heal them. If I have done neither it heals me. The bonus is I'm not losing my targeted mob so if I have seal of wisdom activated and I'm getting my hits on a mob I'm getting some mana along the way and I don't have to untarget my mob to heal.

I have it for Cleanse, Purify, Flash, and Light respectively. I haven't done a 40 man yet, I know look at the noob, but in 5 mans it has served me very well.
#11 May 02 2007 at 12:37 PM Rating: Decent
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554 posts
FoetusCannon wrote:
The other thing to seriously look into as a healadin is +mana regen gear, Sure +100 to healing spells are great, but if something give me only a +30 to healing with an additional +8 mana per seconds, id rather go for that.
You may not throw out huge heals all the time, but you'll have the mana to heal your entire party when you need it.
I tried going for the route of +healing ( i think i had about +800 or so) but i had almost no mana regen, so in boss fights, the ONLY way in which the party would survive was by potting. usually in boss fights now, im still on at least 1/4 mana by the end of it.
Throw up a greater Blessing of wisdom, and my mana regen goes up to about +120 mana per 5 seconds. thats a lot of extra heals.


with +1566 to healing I almost never have to use holy light unless the tank
takes and unlucky crit or a special event (like 2nd boss in BM). You are right
tht MP5 IS important, but in my experince it is the 3rd important stat to think about. without the ablity to instant cast hot's or aoe heal, you have to have extreamly stong healing flashes in order to minamize your casting on non tanks
and to also reduce your mana consumption. 180 flash heal vs 840 holy light.

Granted Im at 70 so gear is different at 63, but you still can focus on healing, int and mp5. You can also take +spell crit into acount, I never have,
and with the up comming nerf you shouldnt focus heavy into crit gear unless it has other goodies like +healing, mp5, +int
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