Theres no universal truth, no universal build.
Generally in pvp you need more stamina then a pve build. But I mean GENERALLY. In your average PUG thats the case. In a tight knit group, you can hang back and deal massive damage with lots of spell dmg and crit. It depends how much you trust your healers and melee people, can they keep people off you? Playing with pugs all the time I would stack more stam gear then I'm comfortable with. Ideally I would BG with the same 5-6 people all the time, but I don't pvp much and thats not the case.
My personal priority is spell dmg over stam. Thats me. Others are different. It comes down to:
Damage - kill faster, die faster
Stamina - kill slower, die slower
Thats as simple as it gets. Some people value defense, some value offense, some want to be solid at everything and exceptional at nothing (but also weak at nothing). I rate stamina quite high personally (defense) but I rate spell/shadow damage higher (offense). At the same time spell crit is important to me and my build (more offense), but I put a higher priority on stamina.
Personally I rate order of importance like this:
Spell damage > shadow damage > stamina > spell crit > intel > spell penetration
But if theres a big hole in one, I focus on patching that up. Other people would put stamina as #1, thats their choice. I don't agree with it, but that doesn't mean its wrong.
Edited, Apr 30th 2007 5:15pm by mikelolol