TheMalkavian wrote:
My big issue with the illumination nerf is that all of our end game gear is built around crit chance in its item budget. The nerf to illumination in effect nerfs all of our gear as well freeing up item budget points that would benefit from mp5 but I highly doubt blizzard will adjust our gear accordingly...
QFT. My complaint with the nerf is, if people really were gearing themselves to have close to 40% crit and if this really was a major issue for Blizz (or other healing classes), then why not nerf the gear instead? It's like building a car that has too powerful an engine, but instead of decreasing the horsepower you just remove one of the tires. There's no reason to drink Pepto for a headache. . . .
But whatever, right? We'll soldier on just fine.
Dathur, I hope you do come back to your Paladin. The illum nerf will sting a little, but a couple mana pots and I think we'll be okay. Endurance fights like Gruul, Mag, etc might be a little more challenging, and we might not be able to spam FoLs like we used to, but the Healadin will still be a decent healer.