Since i can't post on the O-boards for some reason (no idea why, haven't posted in 3 months), I'm going to post it here.
Ench shamans need a way to get in range. Frostshock just doesnt work when the target moves faster then you, So i suggested this.
Duel Wield is now Passive, learned at level 40. And replaced with
Stormreach
200Mana at lv40, 500 at lv70. 25 Yard Range
2 sec cast
Reaches out at the target, Instantly attacking and slowing their movement by 90% for 3 seconds. This forces the opponent to face you.
What this does, is it HAS a cast time, and a long one at that. but stupid mages who back up 25 yards are going to find something special.
In addition, shamans need a way to drop threat.
Spirit Fade
108 Mana at level 70 2 min cooldown
Instant
Transforms into a spirit, dropping all aggro for 6 sec. While in this form, heals do 50% more, at the cost of 50% more mana. After 6 sec, all aggro will return. In addition, damage taken is reduced by 80% for 6 sec.
This gives us a way to lose aggro temporarily, and to survive blows.
Shaman are the ONLY class not able to pull off a heal unmolested.
Priest --> Fear, Bubble
Paladin--> Famous Bubble
Druid--> Cyclone, Bash
Shaman--> Nothing?
Therefore, without further Ado
Earthgrab
900 Mana 15 sec cooldown
Instant
Immobolizes the target for 4 sec. Any damage taken will remove effect. The effects of "Flame Shock", "Fire Nova Totem", "Searing Totem", and "Magma Totem", will have a 50% reduced chance of breaking it, and if it does, will sear the target for 503-607 damage.