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warlock destruction spec issuesFollow

#1 Apr 15 2007 at 5:55 AM Rating: Decent
hey im a lvl 30 warlock and i swiched to destruction spec and it rock especially at pvp. but i find myslef useing so much more mana and runing out in about 3 fight and when i was affliction i never ran out of mana. should i get the 5% mana reduction on my destruction spells or is it not worth the 5 talent points?

ty in advance.








30 warlock
31 mage
30 shamen
#2 Apr 15 2007 at 7:36 AM Rating: Decent
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Not worth it, in my opinion.

My own Warlock has about 5000 mana at the moment. 5% less mana spent on each spell would mean a 5% boost to my mana pool overall. 5% of 5000 mana is 250 mana.

250 mana extra for 5 talent points. I can't even cast a Shadow Bolt for that.
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#3 Apr 15 2007 at 7:20 PM Rating: Decent
I was destruction i also used a lot of mana but if you have a lot of sta and just keep tap taping you will last a long time. Also it is difficult to solo as destruction for the reason of it using a lot of mana. However you DPS big time more then a mage so you will be great fro instance grinding and have a lof of fun making explosiong with conflagruate.
#4 Apr 15 2007 at 11:13 PM Rating: Decent
Don't take it. It's nearly useless. at 70, a Rank 11 ShadowBolt has about a 15 mana reduction from it...I shouldn't need to say anymore.
#5 Apr 19 2007 at 6:17 AM Rating: Decent
improved shadowbolt is better i guess even if i dont know fully what it means.
#6 Apr 19 2007 at 8:52 AM Rating: Default
IMP Shadowbolt is a must have IMO, whenever you crit with a shadowbolt, you can do 20% more shadow damage on target. It goes away after target takes shadow damage 4 more times (not counting DOTS) So if you spec into RUIN talent and have curse of shadow on the target , and crit with a shadowbolt...woooo weeee you can inflict some great damage.


Dark



p-s the mana reduction is next to useless IMO, I specced into it thinking it would be needed, but for 5 points its so not worth it, again IMO.
#7 Apr 19 2007 at 9:04 AM Rating: Good
It's not worth it, but I am waiting for Talon to come here and tell us we're all n00bs. However, he does have some good advice on how to juggle your mana for Destruction. Even more, at 30, you didn't have Dark Pact, so the same mechanism of Life Tap->Drain Life and Drain Mana will still work for you.

Quote:
improved shadowbolt is better i guess even if i dont know fully what it means.


When your Shadow Bolt crit hits the target you cast it on, a debuff is applied to will increase the amount of damage done by Shadow spells. The four non-periodic refer to DD hits. If you hit crit an enemy with the shadow bolt, and then cast 4 DoT on them, you can cast a 5th and the debuff will remain. If, however, you hit them with the debuff, then 4 more bolts, the debuff will go away.
#8 Apr 19 2007 at 9:16 AM Rating: Default
Your all a bunch of Noobs.

Wouldn't wanna disappoint.



#9 Apr 19 2007 at 10:01 AM Rating: Decent
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What a team player. ;)
#10 Apr 19 2007 at 12:15 PM Rating: Default
No but really... Cataclysm does stink.

But I'm destro spec'd, almost purely PvP, & Have improved Searing Pain ( + 10% crit rate ) My Searing pain crits 50% of the time, & has a 1.5 second cast, which not only means it has less chance of being interrupted, but at long distances I dont have to worry about an enemy going out of my casting range while I'm casting.

Searing Pain > Shadowbolt in PvP

With that said, the only time I use a Shadowbolt is when Backlash procs...

That's why I have cataclysm. 5% off Every Immolate + conflagrate + Shadowburn + searing pain, is better than a proc that might occur, for me, Once or twice a day.
#11 Apr 19 2007 at 12:42 PM Rating: Decent
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Hey there.. Now i have a question about cataclysm. I am a full afflic lock, but I am going to put 11 pts in desto for shadowburn. Will it be better to put those first 5 points into cataclysm for me, since i rarly cast shadowbolts unless i get nighfall to proc. So would those point be better spent in Cataclysm for the 5% reduction to shadowburn?
#12 Apr 19 2007 at 1:00 PM Rating: Decent
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Quote:
Hey there.. Now i have a question about cataclysm. I am a full afflic lock, but I am going to put 11 pts in desto for shadowburn. Will it be better to put those first 5 points into cataclysm for me, since i rarly cast shadowbolts unless i get nighfall to proc. So would those point be better spent in Cataclysm for the 5% reduction to shadowburn?


just like every other post in here, NOPE, it would not be a good move. The bottom line is that the mana saved is junk(specialy if you have DP). and it is clear that your SB will need a lil help. Psst, start casting SB more, if you are afflict spec you have SM to boost the dammage. do you just stand there while mobs are feard? or do you recast dots and SB? not casting will leave the mob feard longer, but re applying and casting a SB or two sure makes em die faster.
#13 Apr 19 2007 at 1:18 PM Rating: Decent
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Ok, thanks..

And just to answer your question (if it was one) about what I do.. I dont cast sb for the simple reason that it wastes mana.. and I like to conserve when Im PvEing.. going from mob to mob with full mana without having to lifetap or dark pact is just what i like. so throwing a sb or two would ***** that all up for me. Its just how I like to play.

The question was more from a pvp standpoint, because thats where i would be using shadowburn mostly.
#14 Apr 20 2007 at 2:01 AM Rating: Decent
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I dont see SB as a waste of mana... well maybe if the mob has a sliver of life left. What I do is Immo > Coa > Corr > tap > Drain life >> SB or Shadowburn depending on mob health or depending on nightfall proc but it is always fun to see a SB crit (putting a debuff) followed by a Shadowburn crit. 30-0-31 spec atm.
#15 Apr 20 2007 at 4:10 AM Rating: Default
cykoman,

If you arent casting sb's as ur affliction spec then I'd probably be more inclined to put 11 points into demonology as it offers more to you than putting 11 points just to get shadowburn.

For example you could put 5 in embrace for a sta buff, 2 in imp or if you dont intend to use imp then hs, 3 in fel int and 1 in fel domination or demonic aegis, imo this 11 points gives you far more than 11 points to buy 1 instant dmg cast when you are primarily relying on dots anyway.

Edited, Apr 20th 2007 8:12am by mangiacapra
#16 Apr 20 2007 at 4:39 AM Rating: Good
Quote:
But I'm destro spec'd, almost purely PvP, & Have improved Searing Pain ( + 10% crit rate ) My Searing pain crits 50% of the time, & has a 1.5 second cast, which not only means it has less chance of being interrupted, but at long distances I dont have to worry about an enemy going out of my casting range while I'm casting.

Searing Pain > Shadowbolt in PvP


I always felt that Searing Pain was intended to more of a PvP spell. It has the highest chance to crit of all spells, has a 1.5 second casting time, and with Intensity, it won't be interrupted as much.

#17 Apr 20 2007 at 5:25 AM Rating: Decent
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mangiacapra, I never really thought about putting the rest of my points into demon.. That does sound like it might be more benificial to me, i already have 5/5 demonic embrace, and am putting points into imp. imp.. (In raids/groups/instances hes the only minion i use). But that deffinatly sounds like it would be better for me.

Thanks..
#18 Apr 20 2007 at 5:36 AM Rating: Decent
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Lady, I think the main benefit of searing pain is to pull aggro off of my healer, though the 4 times I have done battlegrounds, I did find myself using it a lot.

As for an affliction lock not using SB, to each their own but I start off every 2 out of 3 fights with a SB (the other 1 out of 3 is soul fire). Since they are long cast spells, hit the mob with a good hard punch and by the time they get to you they are already at 50-60% health. I can get a soul fire, followed by UA followed by searing pain before the mob touches me, then dot dot dark pact, drain life game over. Though I am thinking I am a destro lock in an affliction body at the moment.
#19 May 05 2007 at 3:19 PM Rating: Decent
Hahaha! That totally sounds like a Destruction Lock. I am full Destruction. I usually have Pet gain aggro Soul Fire, Dot, dot, dot, Conlag, Shadowburn, then if they are still alive Searing pain. Most of the time they don't even live through the Conflag. I love my Destro Lock :)




/happy
#20 May 05 2007 at 3:58 PM Rating: Decent
Quote:
Also it is difficult to solo as destruction for the reason of it using a lot of mana.


Wrong.

You just drain hunt. See compendium for how to do this.

You drain hunt for efficient grinding, w/ destr available for when you pvp or bg - or get bored - or overpull - or want to end a fight quickly.
#21 May 05 2007 at 4:19 PM Rating: Decent
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Destruction was definitely a good experience for me. I'm very impatient and hate inefficiency so I respec'd to Affliction/Ruin so I could keep on going and going and going, like the Duracell bunny.

Now I 'drain tank', meaning I apply all my crap to the mob and use Drain Life to gain health while dealing damage. Very mana inefficient, which is why I have Dark Pact. Sucky sucky, mana regained through the pet. I usually use the Felhunter or Succubus as they can deal some damage on the side without using mana (unlike the Imp).

Back when I was Destruction I'd normally hunt using the 'drain hunter' method. Send in the Voidwalker, let him get two (2) Torments to get some aggro and apply my DoTs. I use KTM ThreatMeter to keep an eye on aggro. Usually the two Torments generate (along with normal hits) around 1600 threat, meaning I can deal 1600 damage without pulling aggro, and it increases every time my Voidwalker hits or uses Torment.

Using the plain old 'DoT, tap and drain' technique I was able to grind somewhat efficiently without going overboard.

It gets boring fast when you aren't "allowed" to go overboard though. With my current build I don't have to worry about mana or aggro. The more aggro I get, the better. I can regain mana through Dark Pact and health through Siphon Life and Drain Life. It allows for more focus on +stamina instead of balancing it with +intellect and mana regen.

I currently have 7400+ health without the Imp out (he adds another 660 health). I need more, more, MORE!

My health pool is my only defense.

Edited, May 6th 2007 2:20am by Mazra
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#22 May 06 2007 at 3:12 AM Rating: Decent
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Mazra wrote:
I currently have 7400+ health without the Imp out (he adds another 660 health). I need more, more, MORE!

My health pool is my only defense.


What level are you, Mazra? I have somewhat over 9k unbuffed and with quite average gear.

#23 May 06 2007 at 3:31 AM Rating: Decent
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I'm level 68.

My gear.

EDIT: Don't look at the staff. Brainfart moment where I thought it had +100 dmg.

Edited, May 6th 2007 1:32pm by Mazra
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#24 May 06 2007 at 3:54 AM Rating: Decent
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Hm, I am getting Fehler for some reason, will try bit later.

Dont worry about staff, you can get Conjurers Staff in Netherstorm quite easily, or the one from the Blood Ring in Nagrand (I love the looks of that one).

I stopped with questing and almost anything else and am only farming cloth atm so I can up my new tailoring, but wth I can still link me..... nothing I have is hard to get :)

This is me :D

#25 May 06 2007 at 3:59 AM Rating: Decent
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I got the error too, hmm. Yours didn't show up either, so I did it manually.

http://armory.wow-europe.com

Search for 'Memorte'.

There's only one.
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#26 May 06 2007 at 7:36 AM Rating: Decent
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Yes, made it finally.
Wonder why it doesnt show at first shot.

I see you like crafted things too :)
Apart from talents that give me bonuses I have friends enchanter and leatherworker, it all adds. And the staff of course, I got this one only recently because I had bad luck in trying to get group for the quest going. But the Netherstorm one isnt much worse.

Guess is will all change once I get annoying tailoring up enough..... wonder if its worth it :/

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