as with every complex system, there's an answer which is easy, neat and wrong.
Quote:
must be garbage if u cant beat every class as a mage im a lvl 60 dranei frost spec'd mage and i can kill any class hands down the hardest being bm hunters if but u just got to use ur elemental and ice block its *key* get in dead zone try to lock the pet down as well as the hunter himself and fire the frost bolt from the deadzone look me up if ur 60 or around the level and whisper me im in altar of storms server whisper MikeHoncho if u think u can beat my 60 frosty :)
find out where the punctuation keys are. and then stop posting *********
Quote:
I'm inclined to disagree with some of the hunter class glory-hounding here. They can be tough if they're good, but so can all classes. Druids can heal and shift, warlocks can spam fear & those dots and soul fire crits can get nasty, rogues have cloak of shadows (sonovabitch i hate it when they know how to use it), but the beauty of the frost tree is its survivability, see Eatingualive's post earlier. Remember, a frosty mage with a full clip has 4 novas at his disposal, 3 of which are usable back-to-back-to-back. With ice lance alone, an insta-cast, critting 3 times for 1700-2000 dmg per, do the math. Coupled with the elem blasting away, fire blast (another insta cast), and AE (a third insta), I dare a hunter to hold a candle to the kind of barrage he's in for, traps or no (assuming i'm dumb enough to walk over one). With regard to a frost mage being without mana, keep in mind the low mana cost of the spells we're discussing here. A frost mage will have mana to spare when he's done with you. Again I think, all things being equal, the frost mage just has the deeper bag of tricks. Maybe there's something I'm not thinking of 60+ for a hunter, I'm willing to learn. 60 frost mage vs 60 hunter, tho, if I had to pick a horse, I'd back the frosty in every race.
it's hard for me to blieve you've ever fought a decently geared hunter of ANY skill level before. mages of any sort get destroyed by hunters of any variety.
you completely ignore all limitations in order to make a meaningless list of mage abilities... ice lance requires a target to be frozen before it can deal useful amounts of damage. fireblast has a cooldown. freeze effects are on diminishing returns. so your "three back-to-back" frost novas are a major waste unless you have a serious opportunity where you're certain you can shatter those last two. that coldsnap is better used on ice block and ice barrier -- it's only coincidence that frost nova is refreshed as well. in regard to mana cost... do you happen to KNOW how much fireblast costs? it's certainly not our cheapest, and is not a frostie's best friend >66. that said, any mage is hard pressed to run oom in a pvp fight -- there's simply very little time in which to spend that much mana! there's one very important little trick in the hunters' bag that isn't in a frost mage's: bandage. if you sheep that hunter to bandage yourself, you've just fullhealed him. trap and scatter shot = bandage for hunter, not for you.
in absolutely every case, the hunter controls the flow of his fight with a mage. sure mages can kite, but it doesn't do them any good when they're the ones being kited.