This is the 1.9 build Im wanting to eventually get to. Im 54 Pally now.
Holy: Divine Strength rank 1/5 - Needed extra point to get to free crit heal. Also adds to DPS, however minor.
Divine Intellect rank 5/5 - Increases Int, help with mana management.
Spiritual Focus rank 5/5 - Helps with getting heals to cast. (Makes for better healing)
Healing Light rank 3/3 - Helps with Amount healed by spells.
Consecration rank 1/1 - DoT/AoE Helps with a little extra damage. Also to help find stealthed enemies.
Illumination rank 5/5 - Used for free crit heal.
Divine Favor 1/1 - Free crit heal.
21 Points
Retribution: Benediction rank 5/5 - Helps with mana managment by lowering casting costs.
Improved Judgementt rank 2/2 - Allows for quicker switching of Judgements if needed.
Improved Seal of the Crusader rank 3/3 - Chance to "double" DPS.
Deflection rank 5/5 - Better chance to "dodge" a hit. Although slight yes.
Conviction rank 5/5 - Increases crit rate by 5%. Increasing DPS.
Seal of Command rank 1/1 - Increases DPS, combined with Conviction better chance for crit to occur with SoCom proc.
Eye for an Eye rank 2/2 - Slight defense vs. Casters with crit spells.
Two-Handed Weapon Specialization rank 2/3 - Increase DMG to 2h, increasing DPS.
Vengeance rank 5/5 - Used with Conviction, increases DPS even after getting a critical.
30 Points
I chose to put enough in Holy tree to get the free crit heal, cos I like the idea of being able to have that as a near last resort to save my self/other in a tight situation. Alot of the others I chose specifically for gear I have. Most of the DPS raising abilities are to play off the Str/Stam - Bear/Whale gear I have.
I also have a
Destiny (Maybe Ill try for a Blackhand Doomsaw when I get to that point) to play off the DPS enhancing talents. When I go into battle whether its up against one or more enemies, I have a Blessing of Wisdom on myself for slight mana regen. I also cast Seal of Wisdom then Judge it on my target. Therefore having the chance to gain 30-70+ mana regen with every hit and regen mana for hunter/casters that use mana for their spells/skills. (Hence where Benediction comes in) After the enemy is judged I cast SoCom for a chance to up my DPS, When ever I crit Vengeance will proc upping my dmg a bit after, to deal a bit extra. When I get a sword proc (+200 str for 10 sec) I can cast a Seal of Crusader to increase that even more. I currently have 210-ish str, a proc will give 400-ish total for 10 sec. The SoCrus currently gives me 310 Atk power and 40% faster attack speed for 30 sec on an already 2.6sec speed sword. At level 50+ you can do WPL Pally quest to get
Sanctified Orb to increase crit chance even further for 25 sec, Which gives a proc for Vengenace when you get a critical. Vengeance also procs from holy dmg crits, making it possible to proc off of SoCom. So all in all I have my talents specifically set up in hopes that everything will proc well one or the other to increase my overall damage, with a good amount of mana management and healing abilities. I havent fully tested this out on my pally, but it should make my 1.9 pally harder to take down 1v1 close in level in PvP, or from a group of lower end parties. Ive tested this a bit PvE and I can steal agro off warriors a few levels ahead of me W/OUT using Rightious Fury. >_>
Any C/C is muchly appreciated. Thanks :P