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weapon choicesFollow

#27 Jun 02 2005 at 4:03 PM Rating: Decent
Ive done duel wield with swords, daggers, axes. Ive done 2 hd sword, 2 hd axes, polearms, staves, even thrown weapons, Everything. Every skill is over 280 up to 300 now and no duel wield setup has ever matched a good 2 hd sword ever. You cant match the 2hd for +s, you cant match it for damage, You just cant match it period. People like watching their guy swing fast with duel wield and it looks pretty and all but I watch my DPS meter and the stats dont lie. Try to go Barberous blade at end game if you can get it to drop.

My pet does 30-33% of my damage and will hold aggro as long as I only use sting and auto shot. Start dropping arcane and aimed shots and you will prob pull aggro off of your pet.

New growl is every 10th level. Get it ASAP. You may find your pet having a harder time holding aggro as you get closer to the next level of growl and theres not to much you can really do about that but tuff it out.
#28 Jun 03 2005 at 6:52 AM Rating: Decent
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159 posts
I really can't agree with battlebreed. My pet holds aggroe even with Lvl. 60 (as you get your last Growl rank with 60 thats just natural). And as for the 2h-weapon issue... hunters are NOT meleefighters (up to now that is, if Blizz comes up with the promised and new and improved survivaltree it may become different). So fast meleeweapons get the best of their special procs. And thats all there is to melee for hunters.
#29 Jun 03 2005 at 12:59 PM Rating: Decent
I go for what kites best... which for me is dueling an axe and a sword... throughout the summer I will be transmuting the 18 bars of arcanite that I need for Frostguard...

I currently use Icy Weapon on both of my weapons and with frost oil, I am almost GARUNTEED to kite...

That or I am wasting all my arcanite.

the tough part will be switching Frostguard from Alliance to Horde.. haha.. imagine losing that bad boy in the AH... :P


Cheers to the ICE that slows our enemies down
#30 Jun 03 2005 at 1:08 PM Rating: Decent
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257 posts
Make sure you keep your 2H sword skill up...when you hit 60 you'll most likely be going after this weapon (widely considered the best Hunter melee weapon in the game):

Barbarous Blade
wow.allakhazam.com/item.html?witem=18520


I made my first Tribute run last night to try and get it...but it didn't drop :( Hopefully trying a couple more times this weekend :)
#31 Jun 03 2005 at 1:39 PM Rating: Decent
<<formally known as Mdock>>

I have a level 60 hunter and mage... butim in the process of switching to the horde where I have no level 60s :(

My hunter on the alliance side is 300 in 2 handers as I do use them often... different times call for different weapons
#32 Jun 06 2005 at 3:24 PM Rating: Decent
Your pet can hold aggro when you are spamming arcane and AIMED shots? I dont know what kind of pet you have but hold on to em. Thats the only magic aggro pet out there. One aimed shot crit or 2 auto/arcane crits in a row and no pet can hold that aggro. 60 or any level.

Fast weapon better? You should be just kiting so a wing clip and your gone. In that case the biggest damage slowest weapon works best. First shot ( and only shot) takes the same time regardless of weapon speed. Duel wielders may have to stay in melee longer as the duel has a much higher chance of missing that clip.

As you say, hunters are not melee fighters so the +s on the weapon are the most important part. No duel wield combo can match a single 2 hd weapon unless your only interest is in a +2% crit.
#33 Jun 07 2005 at 3:34 AM Rating: Decent
Consider this: In end-game instances and raids you will be constantly switching between 2h and 2 1handers. At least this is true for me. In Dire Maul (a lvl 58-60 instance 5-man) you will have the opportunity to find two items: Barbarous Blade, and Bone slicing Hatchet. The hatchet has 40 dps roughly and adds 13 agi and 5 stam if i'm not mistaken, it's also not unique so i'd dual wield them as i've seen many people do so (that's a lot of DM runs). Using the two hatchets at a range will help you immensely with more than the +1 crit and +60 attack power of the barbarous blade. But when mobs get close to you and you don't have scatter shot (imo one of the most useful abilities we have) you want to be able to hit said mob. It's widely known tht our weakpoint is in melee combat, we are the Gods of ranged attacks no question. That being said, the point i'm trying to make is that you want to have things that boost your agi and stam when at a range (stamina increases your life i'm so sick of seeing hunters with stuff of the wolf IT SUCKS GUYS SPIRIT IS USELESS WHERE STAMINA MAKES YOU LIVE LONGER AND YOU CAN'T REGENERATE HP WHEN YOU'RE DEAD) hence i said the two hatchets (+26 agi and +10 stam in total). But, dual wielding greatly lowers your chance to hit with your hand to hand weapons, so there's no shame in quickly switching to a fatty 2hander that'll dish out some fat dps (then wing clip the guy) get back let off a concussive shot and get backto your ranged attack routine. Also, make sure that you always have the highest lvl growl available and taught to your pet so they can hold max aggro thus you'll rarely get into a sticky situation where you have to go melee. Now i've tried many builds with my dwarf hunter now lvl 60 (YAY!), and honestly guys, we can't go melee and expect to be good. Leave that to rogues and warriors. 5 points into precision is good, but don't go all the way to counter attack and in doing so giving up trueshot aura. We were built for ranged dmg. Melee cannot be a stressed issue for us, if you wwant to melee more, just be a rogue, paladin, or warrior. Or a feral druid (i dont understand why you would become a feral build druid) but ok. time to stop rambling. Bro, stick to your 2hander when mobs get up close, max out your agility, stamina, and to an extent your intellect. The speed of the weapon is not as important as people think, it's the dps that's important. Though i must say it's fun dual wielding daggers and playing around with them, then whipping out your Arcanite Reaper which your buddy made for you and hacking away muahahaha.
#34 Jun 07 2005 at 4:16 AM Rating: Decent
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159 posts
Ain't got no magical pet. Want to see you "spamming" Arcane in a row though. I can only say what I have found. Have never got issues with holding aggroe, not even in instances like BRD. Contrary I am takin off the aggroe from the healers with my pet. Don't know WHAT you doin wrong but seriously, if you got issues with your pet holding aggroe you defo do something wrong. Actually my build is BS/ MM and it works rather nicely. As well I am trained in 2H swords and dualwielding 1H swords and dagger. Got a Hanzo (1.5s) and the loreweaver (1.5s - gonna replace it asap), don't miss with em very often, proccing icy and fiery pretty often on account of it being a rather quick weapons. Well, thats my build at the moment and it works for me. (Actually with spirit bond I can even take on two of those elite dwarves in BRD in melee and kill em ... it just takes some time :-) )
#35 Jun 07 2005 at 9:14 AM Rating: Decent
18 posts
As a lvl 59 Hunter, I'm with the others that feel our weapons are more for stats, and yes, AGI being most important, with STA following close behind. Your best bet for armor and weapons if you can't get blues and purps is Anything of the Monkey. Monkey gives you bonus to AGI and STA. ***** the spirit, I agree with the guy that says you can't regain health if your dead. AGI for DPS/Crits and STA for HPs. And again, your ranged will always be your most important way to kill, avoid meleeing as best you can, and with a pet that has highest lvl of growl trained, disengage, and traps, you should be doing 95% of your dmg with ranged and pet...otherwise, you're doing something wrong. Even when I'm raiding in PvP, most of the time my kills are from range, I only melee when forced to and I do all I can to outwit and get out of having to. Since I've had a pet at lvl 10, killing mobs five lvls higher than me has never been a problem, and killing a single elite now, at 59 isn't either. And trust me, my gear is far from uber, it's just ok, so dunno what you all are doing having to melee so much. BTW, even with my small amount of meleeing my 1H axe is at 290 and 2H axe at 276, and I have various other weapon skills above the 200 mark as well. So, there really is no need to melee all the time, you will still gain the skills finishing mobs off and training new pets that don't have growl yet.
#36 Jun 07 2005 at 10:08 AM Rating: Default
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159 posts
One should keep in mind that the chance to crit with an aimed, arcane or whatever actual spell there else is is based on INT, not AGI...
#37 Jun 07 2005 at 11:42 AM Rating: Good
laggerking wrote:
One should keep in mind that the chance to crit with an aimed, arcane or whatever actual spell there else is is based on INT, not AGI...


Not sure where you hear this but this is wrong. Int only grants more mana and better chance for skill ups from weapons. Agility effects all of our crit chances. Higher you push Agility, higher your chance to critical with Aimed Shot, Arcane Shot, Attack(melee), Auto Shot, Multi Shot, Raptor Strike and Scatter Shot.

Link for CT Mod's CombatStats addon: http://www.ctmod.net/downloads.ct
Pick custom, deselect everything except CombatStats, then click Download.
#38 Jun 11 2005 at 10:40 PM Rating: Decent
What level can a dwarf hunteer dual weild?
#39 Jun 12 2005 at 1:02 PM Rating: Decent
You all have a lot of good information. I have been mostly solo'ing worrying about having enough armor, strength, and stamina. I have almost 3000hps with my stats now but my agility bites. I thought I was doing good until a priest, one lvl lower, wiped me before I could let my pets leash go. I mostly placed my talent points in BM so I wouldn't have to pick myself up so often. It was a huge trial and error that I wouldn't want anyone to go through. I am now working on changing my armor out to "Something of the Monkey" and I just want to say one thing. If you are starting a Hunter or have been playing one for a little bit. Stop everything and listen to these players. It will save you the months it took me to kick myself.
#40 Jun 13 2005 at 6:32 AM Rating: Decent
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623 posts
Personally I've tried quite a few weapons as well (except Polearms as I have found none worth buying yet).
Let me state first I'm on a PvE server and I use a PvE build (5 points on BeastM sofar for enhanced Eagle, the rest on Marksmanship. My aim is to have as much Agility as possible. Currently at lv 43 I have 225 Agi.

No dual wield setup that is within my reach (ie. within the auction house or an easy easy drop) has provided me with as much agility as my Battlefield Destroyer of the Monkey, which is a 2h-Sword. I've actually moved away from using "of the Tiger" equipment as STR is only useful in melee and I avoid that as much as poss.

My routine is simple: Set pet on mob, throw hunters mark on, concussive to keep the creature in the pets range to build aggro. Serpent Sting, Aimed shot... take it down with normal shots, reapply serpent if it wears off. If I do lose aggro and the mob turns towards me I immediately press Raptor strike so it goes off when the mob gets to me, then Wing Clip and Disengage, back off again and start from the beginning. If all else fails I always carry 5 healing pots.

Moral of the story is: keep your pet abilities up to date, focus your hunter to be good at one aspect (pet, melee, ranged) and apply that to everything you do and equip.
#41 Jun 23 2005 at 8:26 AM Rating: Decent
I use two setups with a quick-change macro. For ranged I equip a two-handed polearm (forget the name of it at the moment) mainly for the 15 AGI it adds. If I need to go to melee I macro to a dual-wield set-up with high dps weapons.
#42 Jun 28 2005 at 7:57 PM Rating: Decent
Im a lvl 25 Dwarf hunter and i use a spear and a gun. I use to use 2 axes then read another thread on here that said pole arms were fun. I tried blew some money got a really good polearm (Blood Pike)and had a good enchantment put on it and I upped my damage output about three times. I do 80-100 dmg per hit and crit at over 200. I go about 50-50 range melee and have found scorpid sting to be my best friend. Unless the mob is like 5 lvls higher than me I ussually pull them to me with hunter's mark, concussion shot, arcane shot, and then scorpid sting. the mob is ussually at about 3/4 life at this point and I then use raptor strike to nock it down to about 1/2 life my Dog then aggs the mob off of me and the mob keeps switching metween hitting me and my Dog. Only elites survive more than about 3-4 swings off of my polearm and I almost never miss. I sometimes use traps mostly fire and if the mob is really high lvl or dangerous I'll let Dog go tanks it. I'm in the Wetlands and dangerous mobs are red whelps and oozes. mostly because they status effect you if you close on them. That was a bit of a run on sorry guys.
#43 Jul 03 2005 at 1:42 PM Rating: Decent
as a hunter i used a dagger in off hand and a sword in main hand,,,,tried it. And i could hit off 2 hits with my dagger before i would strike with cruel barb, and my dagger would hit almost as much as the one hit from my barb
#45 May 08 2007 at 6:28 PM Rating: Decent
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