bodhisattva wrote:
Lyrailis wrote:
I still don't understand why everyone is so up in arms over the talent system, IMO.
Because in Cataclysm they simplified and gave us the same line when they shrunk down the talent trees and they actually killed what little choice there was.
Then there are the MoP talent trees themselves. They are cookie cutter, and even the revised talent trees there is no real choice. I can think of 1 talent tier level, for maybe 5 classes tops where players are presented with an interesting choice. For the majority of classes each tier has clearly superior pve or pvp choices and you are left to 1-2 fluff choices that are cosmetic. Once again, that isn't from the O-board WoW Stars, anyone who has a semi discerning eye caught that right off the hop.
At best you will have 1 option that doesn't matter. The rest will be even more cookie cutter and restrictive than what we currently have. Which really doesn't solve the problem, does it? Hence the criticism.
Solves lots of problems:
1). Less chance of failure. I don't like seeing people entering my heroics missing core must-have talents because they either didn't see that talent when they were clicking on the talents, or they just didn't realize how important that talent really was.
2). Less chance of MYSELF failing. Just earlier today, I couldn't figure out why my horde druid was
crawling along so slowly in cat form. Here, I somehow forgot to take the +30% movement speed talent in the first tier. Derp. 33g respec fee, go! I took talents to get down to the end of the tree and thought "I'd go back in and fill the rest in" but I somehow forgot while leveling him. This won't be a problem in MoP.
3). In regards to that... I hate respeccing with a purple passion. You sit there going "okay, this this this... oh wait next tier just lit up but there's still stuff I want! I hope I don't run out of points..." or "Okay I just got to the bottom of the tree... time to take those super-duper Tier1s in the other trees that barely even affect me. Do I want +1% healing or do I want +1% damage, gee choices choices"
4). I hate leveling with the current talent system. "I finally gained a talent point! Okay, I can get Hammer of the Righteous, OR, I can lower the chance I receive a crit by 3%! I need both by the end, but I can't have both right now, I gotta wait 6 stinking levels". In MoP, well, they give us all the important stuff at levels we're meant to have it and that's that.
5). Regarding the "choice", there
never was any choice, not even back in Wrath. If you had anything BUT the cookie-cutter builds, you were omgterribad. You got laughed at, or kicked. So, if you say that MoP Talents are Cookie-Cutter, then uh... it isn't like they got worse. There's the ILLUSION of choice in Cataclysm talents, but there's not really any "choice" there, is there? Every other tier MIGHT have an OPTIONAL talent you could take, but more often than not, when you take one of those, it is a "meh, I need the next tier to light up but its saying I gotta take one more so I guess I have to" ... that just sucks.
6). Talent tiers suck. Okay, so I filled out my Tier 3 talents, took everything I'm interested in. DING! new talent point. I want a Tier 4 talent, but.. "You need 15 points in blah blah talents to take this" ... I only have 14. So I MUST take another talent somewhere in the tree, even though there's nothing I even want. Let's say I'm a Prot Paladin and I WANT freaking HAMMER OF THE RIGHTEOUS already, but... OMG you MUST MUST MUST have 15 Prot Talents! Grrrrr. What if I took everything I want from the Prot Tree so far? No, you're going to MAKE me take some +2% healing or some-crap talent, and THEN I gotta wait another TWO levels?
7). Most of the Live talents are MUST-HAVES anyways, so why not just give them for free? Again, Cat Form +30% movement speed. Other than accidentally failing to click the button, who wouldn't take it? That should be built into the class, naturally. Or Hammer of the Righteous for Prot Paladins. Or Devastate for Prot Warriors. Those should be given from the get-go, and aren't "choices" at all.
I like the new tree better. You level your class, get your abilities as you level, and every 15 levels, you pick 1 of three new abilities. They just need to do further tweaking. Sure, they might seem "cookie cutter", but it isn't any worse than what we had before.
Edited, Mar 19th 2012 10:06pm by Lyrailis