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GC on Role of RolesFollow

#1 Feb 10 2012 at 1:29 PM Rating: Excellent
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Ok I don't see it posted here... and I only saw it because my launcher came up to update something minor but I enjoyed reading this post from Ghostcrawler

http://us.battle.net/wow/en/blog/4439756/Dev_Watercooler_--_The_Role_of_Role-2_8_2012#blog

I can see where they're coming from with the multiple design philosophies, who do you balance for? I mean I've got a character of each class now, only 5 85's though. I don't know the best spec for each class or rotation for each, I just pick what's fun for the role I intend to play... and it works for me.


Edited, Feb 10th 2012 9:39pm by Gwenorgan
#2 Feb 10 2012 at 1:46 PM Rating: Good
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Thread title is a bit misleading.

Roll != Role Smiley: tongue
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#3 Feb 10 2012 at 1:53 PM Rating: Good
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but everyone knows the role of rolls is to be a vehicle for butter.
#4 Feb 10 2012 at 1:55 PM Rating: Good
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#5 Feb 10 2012 at 1:56 PM Rating: Excellent
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Bah, lol I reversed the rolls... into a tree.
Then I reversed the roles... and the tank turned into a dps....
#6 Feb 10 2012 at 2:01 PM Rating: Excellent
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I spent some time reading it the other day too. I wasn't sure what to really take away from it, other than they're trying to decide how to best balance all the different specs.

An IMO...

It's great they've made just about every spec balanced in your typical PvE encounter, but it feels they've lost something in doing so. It seems to be difficult for them to keep different specs doing equal damage/healing/whatever and still retain some of the flavor that makes them unique. Certainly it's nice to have your only DPS spec be viable if you're something like a priest or paladin. In something like a hunter or a mage though, you'd think they could have more room for creativity if they just accepted that one spec would do the highest DPS, and the others would provide something else useful; better PvP or soloing utility, good CC, buffs, or whatever. But that's just me, I'm not really a fan of the 'glass cannon is always the best spec' approach.

Anyhoo, will be interesting to see where they go with stuff.
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#7 Feb 10 2012 at 2:14 PM Rating: Excellent
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They need to bring back support classes (aka hybrids) and stop this silly Tank | Healer | DPS categorizing. I miss being the jack of all trades who sacrificed DPS output, but helped keep the group alive.

Rose-tinted glasses and all, I really miss that bit from Vanilla. But maybe that's just me.
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#8 Feb 10 2012 at 5:20 PM Rating: Good
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Mazra wrote:
I miss being the jack of all trades who sacrificed DPS output, but helped keep the group alive.

The problem with that is twofold.

1 - While people like to talk about utility and being useful, people also like doing lots of DPS and topping meters. Is it really fair to take high DPS away from people in favor of utility that they might not really want? Especially for classes with limited DPS options in the first place (priest, paladin, shaman...) There's a reason why Blizz moved away from that philosophy in the first place.

2 - There's really no place for a hybrid like that in the game any more. Back in BC and such it was sometimes helpful to have a backup healer or primary buffer (shaman, paladin, especially when blessings were much shorter duration) but today there's no need for it. There's been enough homogenization that hybrids just don't have a place any more, and Blizz can't really go back to the old model at this point without pissing off way too many people.
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#9 Feb 10 2012 at 5:48 PM Rating: Good
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Mazra wrote:
They need to bring back support classes (aka hybrids) and stop this silly Tank | Healer | DPS categorizing. I miss being the jack of all trades who sacrificed DPS output, but helped keep the group alive.

Rose-tinted glasses and all, I really miss that bit from Vanilla. But maybe that's just me.



I would give up extra DPS numbers and buffs if trapping became an integral part again. I'd like to think that in a group setting, the ability to CC mobs would more than enough to make up for lower DPS numbers.
#10 Feb 10 2012 at 5:52 PM Rating: Excellent
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They killed hybrids because of raids. People were whining non-stop that their Druid/Shaman/Paladin was getting benched on raid night due to sub-par damage/healing/tanking. In raids, only three things matter: healing, tanking and damage dealt.

With bosses hitting harder and harder, getting two dedicated tanks instead of one tank and one hybrid became preferable. As more raid-wide damage started showing up, more dedicated healers were needed, removing the hybrid healer. And with two hybrids turned into dedicated healers and tanks, the raid needed a dedicated damage dealer to make up for the lost DPS.

The end.

They could easily make the game viable for hybrids again. They sort of did it with the early Cataclysm heroics where you could end up wiping because of a pull gone wrong. Unfortunately, after two expansions of people getting used to the tank, healer, damage dealer setup, the Cataclysm heroics failed miserably. People were going AOE apesh*t and blaming healers and tanks left and right for wipes, which caused healers and tanks to whine about survivability and throughput, etc.

I went hybrid a couple of times in there (I believe I mentioned this in a thread last year) and we steamrolled the heroics with next to no problems. Then someone looked at Recount and started ranting at me because I wasn't "pulling my weight" in there as a damage dealer. I tried to explain that my damage dealt was low due to my support role (off-tanking adds, backup healing when the healer went OOM), but they brushed it off and told me to deal more damage or get out. I gave up arguing, switched to pure Cat and we wiped on the first trash pull because the tank got one-shot by the mobs.

The game was fine, people just needed to accept that heroic runs required a support class. And Blizzard needed to realize that they'd absolutely demolished the support classes in the previous two expansions. Instead, Blizzard caved, reverted to Wrath of the Lich King standards and proceeded to rip the hybrids a new one.

Point is, people are sheep and would rather bang their heads against a wall for years, while screaming bloody murder at the developers for putting it there, rather than think of a way to bypass it. Until that mentality goes away, this game can only get more homogenized and boring, until the sheeple eventually go BAAAH and leave.

I hate people.

Edit: That came off more hostile than intended. I guess I got caught up in the memories and the anger.

Edited, Feb 11th 2012 12:55am by Mazra
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#11 Feb 10 2012 at 8:40 PM Rating: Excellent
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Quote:
What Maz just said.

You're not wrong.

You, me, and I'm sure a lot of other people here, and on many other forums agree and would like to see less homogenization, more utility, etc. The problem is that Blizz can't just cater to the relatively small minority who post on forums. For the most part people like ease and simplicity and will take it if offered.
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#12 Feb 10 2012 at 8:59 PM Rating: Good
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Yes. The game is far beyond the point of no return. They tried with Cataclysm, albeit halfheartedly, and it turned into a sh*t storm of unprecedented proportions, so they "quickly" changed the game back to the familiar AOE faceroll that we loved.

They dropped the ball somewhere between TBC and WotLK (maybe late Vanilla even). How and why, I don't know, but I'll bet my left nut that it had something to do with people going BAAAAHH.

Edit: I can't figure out if **** storm is one or two words, so pardon the edits.

Edited, Feb 11th 2012 4:07am by Mazra
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#13 Feb 10 2012 at 10:31 PM Rating: Excellent
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Mazra wrote:
They killed hybrids because of raids. People were whining non-stop that their Druid/Shaman/Paladin was getting benched on raid night due to sub-par damage/healing/tanking. In raids, only three things matter: healing, tanking and damage dealt.

With bosses hitting harder and harder, getting two dedicated tanks instead of one tank and one hybrid became preferable. As more raid-wide damage started showing up, more dedicated healers were needed, removing the hybrid healer. And with two hybrids turned into dedicated healers and tanks, the raid needed a dedicated damage dealer to make up for the lost DPS.

The end.

They could easily make the game viable for hybrids again. They sort of did it with the early Cataclysm heroics where you could end up wiping because of a pull gone wrong. Unfortunately, after two expansions of people getting used to the tank, healer, damage dealer setup, the Cataclysm heroics failed miserably. People were going AOE apesh*t and blaming healers and tanks left and right for wipes, which caused healers and tanks to whine about survivability and throughput, etc.

I went hybrid a couple of times in there (I believe I mentioned this in a thread last year) and we steamrolled the heroics with next to no problems. Then someone looked at Recount and started ranting at me because I wasn't "pulling my weight" in there as a damage dealer. I tried to explain that my damage dealt was low due to my support role (off-tanking adds, backup healing when the healer went OOM), but they brushed it off and told me to deal more damage or get out. I gave up arguing, switched to pure Cat and we wiped on the first trash pull because the tank got one-shot by the mobs.

The game was fine, people just needed to accept that heroic runs required a support class. And Blizzard needed to realize that they'd absolutely demolished the support classes in the previous two expansions. Instead, Blizzard caved, reverted to Wrath of the Lich King standards and proceeded to rip the hybrids a new one.

Point is, people are sheep and would rather bang their heads against a wall for years, while screaming bloody murder at the developers for putting it there, rather than think of a way to bypass it. Until that mentality goes away, this game can only get more homogenized and boring, until the sheeple eventually go BAAAH and leave.

I hate people.

Edit: That came off more hostile than intended. I guess I got caught up in the memories and the anger.

Edited, Feb 11th 2012 12:55am by Mazra



your using rose colored glasses...
"Hybrid" ment one thing: healing. I remember not being wanted in groups for trying to dps on my druid or tank on my paladin. Hell back during BC I had some epic flames with Bodhi over Pallys being worth more then just being healers, I clawed, scratched, and crawled my way up to being and acceptable tank on paladin during BC. I was proud of my accomplishments at the time, but you know what I can say now he was right, and I HATE admitting to that but he was right. Back then my three favorite classes were paladin, druid, and shaman, and you know what, no one wanted me for a "support role" back then... hell getting my pally or druid to tank was a chore, peeps always questioned me if I could do it. I could but everything was built around warrior tanks... :/

Being a former "support" Job for five years in FFXI taught me one thing. It sucked. I loved my RDM. I Even managed to get everything pre abyssa done for him. In the end it was a waste of time. People didn't want me for melee, enfeebles, or nuking. They wanted me for casting refresh, haste or healing. That crap wasn't fun and it took a few years and a angry wife for me to relise that.

So.. why would I pay another company 15$ a month to not have fun?
#14 Feb 10 2012 at 10:43 PM Rating: Excellent
I think what I've learned is that nobody really has done support classes well. They got close with Shadow Priests and Shamans/Paladins in BC, but they were still far from done well.

It makes me wonder if there really is a good way to do hybrid and support classes in an MMO.
#15 Feb 10 2012 at 10:43 PM Rating: Decent
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Karlina wrote:
Quote:
What Maz just said.

You're not wrong.

You, me, and I'm sure a lot of other people here, and on many other forums agree and would like to see less homogenization, more utility, etc. The problem is that Blizz can't just cater to the relatively small minority who post on forums. For the most part people like ease and simplicity and will take it if offered.



Eh... sometimes I wonder... If me Blizz, Mazz, Bodhi, ect... all grew up in the same time frame. I also toss on the rose tinted glasses from time to time. but to be honest as much as i have done in the past in mmo's that I am proud of... reality hits and I realise I don't have the time to comment to a game like this. Not as much as I would like too at least. If I had the time... oh man I'd be so hardcore here, but I don't :(


Time... it seems to be the biggest currency in any game I play now :/


#16 Feb 11 2012 at 12:22 AM Rating: Good
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Not that everything was better of course. There's always the nostalgia factor and all that. I mean, let's face it. As much as we like to remember all the good things from "back in the day" we also tend to conveniently forget the crappy parts like individually casting 5 minute duration blessings on an entire raid.
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#17 Feb 11 2012 at 12:31 AM Rating: Excellent
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capcanuk wrote:
but everyone knows the role of rolls is to be a vehicle for butter.


Yes.
#18 Feb 11 2012 at 7:48 AM Rating: Decent
lolgaxe wrote:
If we don't get no tolls, then we don't eat no rolls.

http://www.youtube.com/watch?v=7u5n5Tkwd4U

I had been thinking the same thing.
#19 Feb 11 2012 at 9:19 AM Rating: Good
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Devildawgs wrote:
your using rose colored glasses...
"Hybrid" ment one thing: healing. I remember not being wanted in groups for trying to dps on my druid or tank on my paladin.


I know I've got a case of the rose-tinted glasses, I believe I even mentioned that in a previous post. When I say that I off-tanked and -healed on my Druid, I'm not saying it was easy, or particularly efficient. It was an option, though. It's no longer an option, partly because Blizzard has forced hybrids to lock themselves into a role, but also because it's become socially unacceptable to do anything but your role.

Like I mentioned, I've gone hybrid since Cataclysm, with great success, but the moment someone noticed, I was whipped into submission (or at least to the point where I gave up) and we then went back to banging our heads against the wall. A large part of it is to be blamed on the community. People are so used to rolling with the tri-spec tank, healer, DPS setup that they expect every obstacle to be cleared this way. If it can't then the game is clearly broken and needs to be nerfed.

Whether you blame the arrival of damage meters, the community or Blizzard, the point is, the game used to be more than it is today. And that's not rose-tinted glasses.

Edit: Unless it is, of course.

Edited, Feb 11th 2012 4:25pm by Mazra
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#20 Feb 11 2012 at 9:59 AM Rating: Excellent
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I blame looking for group and the way it destroyed community and social interactions in the game.
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#21 Feb 11 2012 at 11:04 AM Rating: Excellent
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I've been the last man standing for a kill before because I did things differently... worked great in the guild runs but you step out of your role in a random run full of random people and yeah you're not performing up to their standards as per dps meters even though you're killing stuff and advancing through the dungeon because of it.

These days you might even get kicked from the group for "doing something different" and trying to get the kill being the last man standing instead of just "wiping it" if someone in the group says to because they themselves died.

Edited, Feb 11th 2012 12:35pm by Gwenorgan
#22 Feb 11 2012 at 11:42 AM Rating: Excellent
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Sir Xsarus wrote:
I blame looking for group and the way it destroyed community and social interactions in the game.


But it gives you more epics. Don't you want more epics?!
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#23 Feb 11 2012 at 11:46 AM Rating: Good
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You can't have purple without blue, Protein! Smiley: schooled
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#24 Feb 11 2012 at 11:48 AM Rating: Excellent
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Mazra wrote:
You can't have purple without blue, Protein! Smiley: schooled


They need to skip blues and go straight to purples.

Epics or GTFO!
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#25 Feb 11 2012 at 1:05 PM Rating: Good
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If we're gonna skip blues, how about we just skip gray, white and green gear as well? Hell, if I'm clearing out a mine full of kobolds, the least they can do is hook a brother up, amirite?
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#26 Feb 11 2012 at 1:15 PM Rating: Excellent
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Mazra wrote:
If we're gonna skip blues, how about we just skip gray, white and green gear as well? Hell, if I'm clearing out a mine full of kobolds, the least they can do is hook a brother up, amirite?


...and every armor set should resemble a bikini. Smiley: nod
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