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Lunar Festival - which is harder?Follow

#1 Jan 31 2012 at 6:20 PM Rating: Good
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What do folks think is harder - getting the Alliance Elders achievement when you're Horde- or getting the horde achievement if you're alliance?

#2 Jan 31 2012 at 6:37 PM Rating: Excellent
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if you fly high enough to avoid the roving patrols while you locate the elder and swoop in I don't think either is particularly hard compared to the other.
I don't like the number of elders placed right beside flight masters or guards that make it near impossible on low level characters without multiple deaths but at level cap it's not too bad, fly in grab the elder and scoot before you get dismounted.
#3 Jan 31 2012 at 9:54 PM Rating: Excellent
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Having done both, the only one that practically requires you sacrifice your life for it is IronForge. The elder is in a pool about a quarter way around the outer ring. Several L85 guards close by. If you have some sort of stealth, invisibility or a hunter's camo you can sneak in but they've even got roving guards set up to detect invisibility. If nothing else, when you approachh the elder, you automatically decloak.

I managed to die only once - if any horde player did better I'd love to hear how. I did talk t a couple of others in game. Everyone who tried to fly into IronForge (that I know of) got shot down.
#4 Jan 31 2012 at 11:40 PM Rating: Good
I have been trying on my 50 Mage to get the Alliance one in Ironforge. I get one shotted before I can even click on the quest let alone complete it. Same happened in Westfall but I lucked out and got it done after about 5-6 tries. The guards are too close if you cant take the 7k ranged damage from the guard.
#5 Feb 01 2012 at 9:37 AM Rating: Good
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Ollamnh wrote:
Having done both, the only one that practically requires you sacrifice your life for it is IronForge. The elder is in a pool about a quarter way around the outer ring. Several L85 guards close by. If you have some sort of stealth, invisibility or a hunter's camo you can sneak in but they've even got roving guards set up to detect invisibility. If nothing else, when you approachh the elder, you automatically decloak.

I managed to die only once - if any horde player did better I'd love to hear how. I did talk t a couple of others in game. Everyone who tried to fly into IronForge (that I know of) got shot down.



Ironforge is very easy if you're a non-druid class that can be a tank. Simply fly as high as you can with your tank spec active (you cannot be shot down if you're a tank), and strip yourself naked except for rings/neck/trinks/relics/cape (basically anything with durability, take off) and you can easily break aggro on the guards by flying near the ceiling. The only guards who should aggro are the ones right next to the gate as you fly in. Once you get to the elder, drop straight down, pick his quest up and fly straight back up.

If there are no players around, you should easily be able to hearth right next to the elder.

If you got dismounted and died, you can GY walk over to the elder and hearth at the elder.

As for the original topic: Getting Elders of the Horde is harder, because...

1). There's almost never anyone at Darnassus and Darnassus has no ceiling.
2). Stormwind can be gotten without getting flagged at all!
3). Ironforge is the only mildly difficult one, but a couple corpse drags and you got it easy.

Compare that to...

1). Orgrimmar is going to be a pain in the butt, unless you are extremely lucky. It is the capital of the entire faction, where everyone hangs out. There's bound to be players just itching to kill your butt.
2). Undercity is a bit easier, but requires flying in through a tiny hole in the roof, and then going into the next room, maybe dismounting depending on what you're flying on, getting the elder and then flying back out. Lots of opportunity for another player to nail you.
3). Thunder Bluff is the only easy one, you fly in pick it up, fly out, most of the time without even getting aggro.

They are both fairly easy, thanks to Flight Master's License. If it weren't for that, then the Alliance would have it 10x harder than the Horde, getting up to the zeppelin towers would be a nightmare as an Alliance character.

Edited, Feb 1st 2012 10:38am by Lyrailis

Edited, Feb 1st 2012 10:39am by Lyrailis
#6 Feb 01 2012 at 12:58 PM Rating: Excellent
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399 posts
Psychospy wrote:
I have been trying on my 50 Mage to get the Alliance one in Ironforge. I get one shotted before I can even click on the quest let alone complete it. Same happened in Westfall but I lucked out and got it done after about 5-6 tries. The guards are too close if you cant take the 7k ranged damage from the guard.


For an L50 without flight capability, I don't honestly believe Ironforge (or Orgrimmar) would even be possible unless a rogue's stealth is a WHOLE lot better than I thought. At that, you would probably have difficulty even if you could get to the elder - the only reason I was able to get it was that I could absorb the first 2-3 shots from the guards. And at that, I have to admit I exited the soft way. Take the death, take the penalty to let the angel resurrect you, then Hearthstone back to your base for repairs and to let the weakness debuff wear off. I deliberately saved IronForge for last so that I wouldn't need to return to that continent.

#7 Feb 01 2012 at 5:09 PM Rating: Decent
I have done this little exercise a lot. Last year eight level 80 characters and this year on a level 85 S. Priest (PvE server). The difference between the 2 years is unbelievable. This year I flew in to Ironforge, overshot the target badly, dismounted, then remounted, flew back, got the elder, remounted again, flew to a dead area and hearthed without being attacked by one player. This was at 10 PM server time. Last year I did all of them between 1 and 4 am and got ganked every single time. If you can fly its gotten a lot easier with the possible exception of PvP servers.

If you don't have a flyer ask around for a Soul Stone from a Warlock. That way after you die you can motor on and rez next to the elder.
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