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When to upgrade to Lich/Cata?Follow

#1 Jan 28 2012 at 3:38 PM Rating: Decent
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Hi Everyone!

Okay, so, I am really liking World of Warcraft right now. I have been running around, questing, dungeoning, and leveling for the past 3 weeks. I just hit level 60 and was excited about getting my flying ability only to find out I needed Cata to do this. I want to pick up the expansions Lich/Cata, but right now I really don't see any point in buying them except for acquiring the ability to fly.

Do you think I should hold of until level 70 when I am actually doing tougher and more lucrative dungeons and raids? or should I just pick up the expansions, because, even as I speak (type), I am missing out on tons of content?

Thanks in advance for those whom comment!

Edited, Jan 28th 2012 4:40pm by ovshanevo
#2 Jan 28 2012 at 3:47 PM Rating: Good
If you just hit 60, you should probably go ahead and head over to Outland (I'm assuming you have access to Burning Crusade content, which was the first expansion). That's the next leveling area for you, and you can fly there even if you haven't bought the flight license in Azeroth.

Hit 70, then decide if you want to continue leveling past that, which will require Wrath of the Lich King. You aren't however, really missing out on too much at the moment.
#3 Jan 28 2012 at 4:33 PM Rating: Excellent
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Everyone has access to TBC content now and can get flying for Outlands zones. The Flight license for flying in 1-60 and Cata zones requires Cata.
#4 Jan 28 2012 at 11:23 PM Rating: Excellent
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I'm still curious if you're in the same guild. *grins*

I hit level 55 tonight; a bit behind you, but I began with another character first and got her to 20 before switching to my current main. (And a lil level 5 AH alt.) Have you been doing dungeons with your guild (assuming you're still in one) or using the dungeon finder? I've been tempted to try the dungeon finder for a couple quests I have, but being a soloer I am not real confident of grouping yet - especially in a game I've never done it in yet. Guess there's always a first time, though.
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#5 Jan 29 2012 at 9:06 AM Rating: Decent
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@IDrownFish and AstarintheDruid Thanks for the advice, i will just hold out until level 70 to pick up those expansions. The only thing I am worried about is that mazon will not be selling them for as cheap as they are in the future.

@Lady Azalysa No, I'm not in the same guild. This guild is just a little more livelier than the last (there are usually 15-20 that are on, but still, no ever talks, I am beginning to wonder if this is a WoW thing). Also, I find doing the Instance Dungeons to be really easy. One thing I would recommend is to look for the player with the Green Flag/Check-mark or the Tank and make them your focus. Follow that person around every where; this tactic has not failed me yet. If you are primarily a solo player then do quests. What I found speeds this process up is following the story (reading all the text). Doing this gives the quests more depth and easier understanding. Once I started doing that I have rarely come across a quest where I have gotten lost, allowing me to clear quests much faster. Hope that helps.
#6 Jan 29 2012 at 9:35 AM Rating: Good
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Dungeons are not difficult Azalysa. I would personally wait until you get to 60 though, end game vanilla dungeons tend to get a bit hairy due to numbskulls. Just remember to attack what the tank is attacking and let him/her pull and you will be golden.

On a side note, sometimes guilds are quite when there is an established vent* to speak on. Makes communicating a lot easier than having to type everything out. I know during my short stint in Rift, the guild I was in was quiet in the guild chat. As soon as you hop on vent though the chatter went on and on and on...

*or any other chat program.
#7 Jan 29 2012 at 10:31 AM Rating: Excellent
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ovshanevo wrote:
@Lady Azalysa No, I'm not in the same guild. This guild is just a little more livelier than the last (there are usually 15-20 that are on, but still, no ever talks, I am beginning to wonder if this is a WoW thing). Also, I find doing the Instance Dungeons to be really easy. One thing I would recommend is to look for the player with the Green Flag/Check-mark or the Tank and make them your focus. Follow that person around every where; this tactic has not failed me yet. If you are primarily a solo player then do quests. What I found speeds this process up is following the story (reading all the text). Doing this gives the quests more depth and easier understanding. Once I started doing that I have rarely come across a quest where I have gotten lost, allowing me to clear quests much faster. Hope that helps.


Thank you for your info/suggestions re: Instance Dungeons. I was wondering what all those little markers mean. I'll have to bite the bullet and do a looking for dungeon group before I level past what the reward is...lol.

Quests - Yes that is all I've been doing since beginning WoW and I spend time reading the text so I can get a feel for the lore, etc. (Think that was my suggestion to you when you first began. :p )
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Terrillian Mistfyre
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Intellectually honest, not politically correct
#8 Jan 29 2012 at 11:49 AM Rating: Decent
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Lady Azalysa wrote:

Thank you for your info/suggestions re: Instance Dungeons. I was wondering what all those little markers mean. I'll have to bite the bullet and do a looking for dungeon group before I level past what the reward is...lol.

Quests - Yes that is all I've been doing since beginning WoW and I spend time reading the text so I can get a feel for the lore, etc. (Think that was my suggestion to you when you first began. :p )


No problem. Yeah, actually reading the quests does seem to help with questing, strangle enough, and thanks for the advice if ya did :D. And to be honest, I would just do the Instance Dungeons if I wasn't such an achievement *****, once you figure out how they work they are a lot of fun, but then again I am more of a "Co-Op>Solo>PvP".

{EDIT}

@Criminy Thanks for the advice about the established net. Once I get on I will ask if they have one.

Edited, Jan 29th 2012 12:50pm by ovshanevo
#9 Jan 29 2012 at 1:31 PM Rating: Excellent
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ovshanevo wrote:
And to be honest, I would just do the Instance Dungeons if I wasn't such an achievement *****, once you figure out how they work they are a lot of fun, but then again I am more of a "Co-Op>Solo>PvP".


Agreed, re: the dungeons being fun. I got my level 20 Paladin weapon doing the Shadowfang dungeon at level 24 (iirc) with a level 26 druid friend. We just moved slowly, taking individual mobs as we came to them. At the next to last mob boss she finally had to bring in her level 60 tank since we kept wiping on that one. What I loved was when I died and re-entered the dungeon, all mobs were gone up to where we wiped. Not having to re-kill everything was wonderful!

When I got the quests in the Plaguelands for the Stratholme dungeon, I didn't initially realize it was a dungeon. I was level 40ish, mosied in, carefully targeted and pulled *one* of the gang of skellies outside the iron grate and was beset upon and consequently squashed by ALL the skellies; must have been like 20. Dusted myself off and tried a new tactic - tried pulling one again to the entrance of the instance so I could duck out if things turned ugly. Amazingly I soloed all those skellies and entered the iron grate to see...MORE skellies, or some similar large number of mobs. I hoped maybe that gang wouldn't all agro, but they did and since I died MUCH more quickly in that "fight," I checked online and yep - dungeon...lol.

Now level 55, I was looking for the Elder at Blackchar Cave last night and stumbled across Blackrock Castle. I was given a quest by the Paladin trainer for Blackrock Depths (I think). I don't think I was in the right place, but I did make my way up to "an" instance; managed to kill all the mobs a few levels higher outside the instance, then a handful more just inside the instance until...dead. I was just poking around there for fun so didn't try again, although I would like to figure out where the entrance is to the Paladin quest for that area.

In summary, I currently have in my adventure list:

Stratholme dungeon - about 6 mobs in there listed
Another dungeon that starts with an S that I have no clue where it is
Blackrock Depths - Paladin quest
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Terrillian Mistfyre
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Intellectually honest, not politically correct
#10 Jan 29 2012 at 1:37 PM Rating: Excellent
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Lady Azalysa wrote:
In summary, I currently have in my adventure list:

Stratholme dungeon - about 6 mobs in there listed
Another dungeon that starts with an S that I have no clue where it is
Blackrock Depths - Paladin quest


Your other "S" dungeon is likely Scholomance, which can be found on the island in the lake in Western Plaguelands. I'm pretty sure what most players commonly refer to as Sunken Temple will be listed as Temple of Atal'Hakkar, but in case it is your "S" dungeon, it is located in the lake in the middle of Swamp of Sorrows.

However, the nice thing about the random dungeon finder is that you don't need to find the dungeons. You just pick the one you want from a list or queue for a "random" dungeon and once the tool assembles your group, everyone is ported right inside the instance. After you finish, you can port right back to wherever you were before doing the dungeon.
#11 Jan 29 2012 at 9:19 PM Rating: Excellent
Just as a quick note, I would highly recommend leveling your AH alt to 10. The reason for that is, if your account gets hacked and you have the majority of your gold stored on your AH alt, Blizzard will not restore any inventory or gold that gets lost unless the toon is at least level 10. I'm not sure why they have this rule, but there ya go. Even if you have an authenticator, it's better to be safe than sorry. I've got about 35k on my bank alt, plus a guild with a two tab guild bank and a crap ton of herbs amongst other things. I would not be a happy camper if I lost all of that permanently.
#12 Jan 29 2012 at 10:36 PM Rating: Good
PigtailsOfDoom wrote:
Blizzard will not restore any inventory or gold that gets lost unless the toon is at least level 10. I'm not sure why they have this rule, but there ya go.


From what I understand, it's less a rule and more memory constraints. There's a huge amount of characters under level 10, characters that to store their information would be a huge waste of space, since it takes so little time to level a character past that that the majority are ones people don't care about.

If you'll look, they don't appear on the Armory, either. It's because Blizzard simply doesn't store a lot of a character's information until the point they hit level 10. It's more a limitation of their hardware than an actual rule.
#13 Jan 30 2012 at 8:42 AM Rating: Excellent
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486 posts
Tellaria wrote:
Lady Azalysa wrote:
In summary, I currently have in my adventure list:

Stratholme dungeon - about 6 mobs in there listed
Another dungeon that starts with an S that I have no clue where it is
Blackrock Depths - Paladin quest


Your other "S" dungeon is likely Scholomance, which can be found on the island in the lake in Western Plaguelands. I'm pretty sure what most players commonly refer to as Sunken Temple will be listed as Temple of Atal'Hakkar, but in case it is your "S" dungeon, it is located in the lake in the middle of Swamp of Sorrows.


That's it!!! I have no idea in what zone or what NPC gave that quest. Since it was a dungeon I had not even done any research on it. Coincidentally, my quest chain had me in the Swamp of Sorrows last night and I was in Atal'Hakkar. At the end of the Atal-related quests I was told to meet the NPC within the swirly thing which I now recognize as - DUNGEON! I entered anyway and had the now-familiar swarm of mobs kill me...lol.

Tellaria wrote:
However, the nice thing about the random dungeon finder is that you don't need to find the dungeons. You just pick the one you want from a list or queue for a "random" dungeon and once the tool assembles your group, everyone is ported right inside the instance. After you finish, you can port right back to wherever you were before doing the dungeon.


Oh wow!! That *is* nice. Especially since I've been hunting for the entrance to BRD for the Paladin quest on and off for days. Thank you for cluing me into that. Smiley: smile
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Terrillian Mistfyre
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#14 Jan 30 2012 at 8:43 AM Rating: Excellent
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PigtailsOfDoom wrote:
Just as a quick note, I would highly recommend leveling your AH alt to 10. The reason for that is, if your account gets hacked and you have the majority of your gold stored on your AH alt, Blizzard will not restore any inventory or gold that gets lost unless the toon is at least level 10. I'm not sure why they have this rule, but there ya go. Even if you have an authenticator, it's better to be safe than sorry. I've got about 35k on my bank alt, plus a guild with a two tab guild bank and a crap ton of herbs amongst other things. I would not be a happy camper if I lost all of that permanently.


Ack! I didn't even think of that, but it makes sense. I've been wanting to dust off my rogue for a bit of play time so this will give me an "excuse." Thank you for letting me know.
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Terrillian Mistfyre
Owner/Operator of The Redhead Express

Intellectually honest, not politically correct
#15 Jan 30 2012 at 1:04 PM Rating: Excellent
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395 posts
Lady Azalysa wrote:
Tellaria wrote:
However, the nice thing about the random dungeon finder is that you don't need to find the dungeons. You just pick the one you want from a list or queue for a "random" dungeon and once the tool assembles your group, everyone is ported right inside the instance. After you finish, you can port right back to wherever you were before doing the dungeon.


Oh wow!! That *is* nice. Especially since I've been hunting for the entrance to BRD for the Paladin quest on and off for days. Thank you for cluing me into that. Smiley: smile


Not sure if you tried the dungeon finder out after this or not, but if you haven't - a few more bonuses I didn't mention. For the first 7 you do every week, you get a satchel that has a random blue item in it. Sometimes these are good for your character, sometimes they're good for selling to a vendor, but it's a nice bonus. You also get some money and experience. After your first 7 runs, you no longer get the satchel but you still get money and experience (just a bit less I think). Once you get into the 70+ dungeons, you'll receive Justice Points instead of the satchel and those can be used to be some very nice gear at 70/80/85. I personally save my points till level 85 but it's completely up to you.

And forgive me if you already figured this out, but to access this tool, just press "I" and it will pop up. You pick your role at the top and then there's a dropdown menu to allow you to queue for a random dungeon, or you can pick "specific" and then choose your dungeon from a list of level appropriate ones.
#16 Jan 31 2012 at 12:05 AM Rating: Decent
37 posts
Tellaria wrote:
Once you get into the 70+ dungeons, you'll receive Justice Points instead of the satchel and those can be used to be some very nice gear at 70/80/85. I personally save my points till level 85 but it's completely up to you


Thank you for posting that! I will keep this in mind once I get the Lich Expansion.
#17 Jan 31 2012 at 10:19 AM Rating: Good
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You are leveling pretty fast if you got to 60 in three weeks so it really won't be long before you hit 68 which is high enough to start the LK content. At the rate you are going, you should be ready for the Cata content in less than a month. So, if you are enjoying the game and are feeling that you are likely to want to reach end game, then you might as well go ahead and get the two expansions now so you can also check out the Death Knight class and perhaps the Worgen and/or Goblin race.

Of course now that you will be leveling in Outland, there is little need for you to be flying around in the old world unless you are working on holiday achievements. Having the ability to fly really helps with the holidays that call for traveling all over the place and that is also an easy way to get a chunk of experience too. Other than the holiday stuff though, you won't miss not being able to fly in the old world if you do decide to wait until you get closer to 70 to get the LK expansion and closer to 80 to get the Cata one.
#18 Jan 31 2012 at 3:37 PM Rating: Excellent
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486 posts
Tellaria wrote:
Not sure if you tried the dungeon finder out after this or not, but if you haven't - a few more bonuses I didn't mention. For the first 7 you do every week, you get a satchel that has a random blue item in it. Sometimes these are good for your character, sometimes they're good for selling to a vendor, but it's a nice bonus. You also get some money and experience. After your first 7 runs, you no longer get the satchel but you still get money and experience (just a bit less I think). Once you get into the 70+ dungeons, you'll receive Justice Points instead of the satchel and those can be used to be some very nice gear at 70/80/85. I personally save my points till level 85 but it's completely up to you.

And forgive me if you already figured this out, but to access this tool, just press "I" and it will pop up. You pick your role at the top and then there's a dropdown menu to allow you to queue for a random dungeon, or you can pick "specific" and then choose your dungeon from a list of level appropriate ones.


I haven't tried it yet since I've been concentrating on my "Elder quest." Thank you for the great additional info. Smiley: smile

Re: the dungeon finder - when I utilize it, do I have a choice of it taking me to the dungeon first or do I need to wait until other people join? (Still would like to at least know where the entrance to the BRD Paladin quest dungeon is.)

Saving points until level 85 sounds like a good idea. My gear is in constant transition as I upgrade one piece with almost every quest.
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#19 Jan 31 2012 at 3:39 PM Rating: Excellent
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morghast wrote:
You are leveling pretty fast if you got to 60 in three weeks so it really won't be long before you hit 68 which is high enough to start the LK content. At the rate you are going, you should be ready for the Cata content in less than a month. So, if you are enjoying the game and are feeling that you are likely to want to reach end game, then you might as well go ahead and get the two expansions now so you can also check out the Death Knight class and perhaps the Worgen and/or Goblin race.

Of course now that you will be leveling in Outland, there is little need for you to be flying around in the old world unless you are working on holiday achievements. Having the ability to fly really helps with the holidays that call for traveling all over the place and that is also an easy way to get a chunk of experience too. Other than the holiday stuff though, you won't miss not being able to fly in the old world if you do decide to wait until you get closer to 70 to get the LK expansion and closer to 80 to get the Cata one.


I purchased WotLK expac - is it the one that allows me to fly? I am currently level 58; wasn't sure if I need to be level 60 first AND have the WotLK expac. Or do I need Cata to fly?
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#20 Jan 31 2012 at 3:53 PM Rating: Excellent
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It's convoluted for flying.
Outlands which you have with basic / outlands... you can fly there at 60? you may have to go there to BUY the training though, it's available in the city you arrive in at first in Hellfire.

Northrend (another continent on the same "World" maps as kalimdor / eastern kingdoms has its OWN flying license to purchase to be able to fly in those zones...

and Cataclysm has its OWN flying license enabling you to fly in old world (EK and kalimdor) but not in bloodmyst, azuremyst aile or the blood elf starting area.
#21 Jan 31 2012 at 4:36 PM Rating: Excellent
You don't have to go to Outlands to buy flight training. You can get the training in your capital city or even Dalaran if you wanted to. Another thing that's cool, is that even if you buy your flight training in Outlands, it applies your capital city rep discount.

To purchase the flying license for EK and Kalimdor, you have to go to the flight trainer in your capital city. I believe you can purchase the license for Northrend flying in either your capital city or Dalaran, but don't quote me on that. You can buy the Northrend flying at level 68.
#22 Jan 31 2012 at 5:21 PM Rating: Excellent
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Cool that you can buy outlands flight in your capital, haven't had a character ding level for first flight lately.

But just buying flying and new to the game you may assume (wrongly) that "flight" means you can fly anywhere, and there are at least 3 different flight licenses (areas you pay to fly for) besides including the regular flying and epic flying. Outland, Northrend and the main world (EK, Kalimdor) BUT the last one requires you to have the Cataclysm expansion to get it, as Northrend probably requires you to have the LK content.

Edited, Feb 1st 2012 12:56pm by Gwenorgan
#23 Jan 31 2012 at 10:58 PM Rating: Good
Nah, there's only two. Flying mounts came out with Burning Crusade. You only have to buy flight training to fly out there, there's no additional license. It'd be kinda goofy for Blizz to make you buy an additional flight license for the first area you could originally fly in.

But I get your point. It'd be pretty easy to think that once you buy flight training that means you could fly anywhere, if you're new to the game. It wouldn't take very long to figure it out though. Smiley: smile
#24 Jan 31 2012 at 11:53 PM Rating: Excellent
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I was treating flying itself as a license in my last post, which it's not so I stand corrected :P But you DO have to buy flying in effect 3 times to be able to "Fly" everywhere in the game (but those Burning crusade race starter zones in EK / Kalimdor)

See... once to fly .. at all... one to fly in northrends cold weather... and once again to fly in old world


Which is how we got onto this topic in the first place. A new player thinking they couldn't fly at all until they buy cataclysm when that's just the old world flying.

Quote:
leveling for the past 3 weeks. I just hit level 60 and was excited about getting my flying


Quote:
It'd be pretty easy to think that once you buy flight training that means you could fly anywhere, if you're new to the game. It wouldn't take very long to figure it out though.



Edited, Feb 1st 2012 1:45am by Gwenorgan
#25 Feb 01 2012 at 9:50 AM Rating: Good
Pigtails wrote:
Just as a quick note, I would highly recommend leveling your AH alt to 10. The reason for that is, if your account gets hacked and you have the majority of your gold stored on your AH alt, Blizzard will not restore any inventory or gold that gets lost unless the toon is at least level 10. I'm not sure why they have this rule, but there ya go. Even if you have an authenticator, it's better to be safe than sorry. I've got about 35k on my bank alt, plus a guild with a two tab guild bank and a crap ton of herbs amongst other things. I would not be a happy camper if I lost all of that permanently.
Holy hell. Good to know.
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