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My Petition for Multi-SpecFollow

#52 Jan 27 2012 at 2:54 PM Rating: Decent
Well gbaji posts like that all the time. Smiley: tongue I know it's annoying, but I've at least come to expect that sort of posting style there.
#53 Jan 27 2012 at 3:01 PM Rating: Excellent
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Are we to the part where we derail the thread by discussing whether or not the previous derail was justified yet?

Smiley: rolleyes
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#54 Jan 27 2012 at 3:22 PM Rating: Good
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Good lord will you two just take it to pm already? I'm with Jord, this derail is annoying and boring. It's not even a derail anymore, it's just you two bickering and posting huge *** quote boxes. That stuff belongs in the Asylum, not here. Even if it is about Blizzard.


Are you not entertained?

-

It's funny that you're 'calling me out' on this when most of your posts in this forum are oot. I suppose you post them here because they're too vacuous to survive in 28, which, when you think about it, is pretty damning.
#55 Jan 27 2012 at 3:47 PM Rating: Good
Derails are fine as long as they are entertaining. And I am hardly the only one guilty of this. The only reason i suggested taking it to pm is because this conversation is primarily between the two of you and multiple people have already stated that they are both annoyed and bored by this derail of yours. If there were three or four of you having this boring conversation, that'd be one thing.
#56 Jan 27 2012 at 3:58 PM Rating: Decent
37 posts
Bump

I haven't been playing for very long, but I do see the importance of having multiple specs.

Throw my name on the petition!
#57 Jan 27 2012 at 4:24 PM Rating: Good
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***** whatever was being talked about before, Multi-spec is an unquestionable improvement to the game for players.

It's been quite a while since I last played WoW, and I really don't care what happens to the game, but game design is a huge interest of mine and I find it hilarious that Blizzard hasn't already implemented more than two specs. And while I know WoW's development team has long since been swapped out form teh A team to the B team, it still speaks volumes on how MMORPG developers specifically design unfun--or do not implement fun--gaming elements into their games.

Reading over the thread linked in the OP I see some pretty astoundingly flawed reasons players have invented why change is bad--why more than 2 specs would somehow hurt the game.
#58 Jan 27 2012 at 4:46 PM Rating: Good
Allegory wrote:
***** whatever was being talked about before, Multi-spec is an unquestionable improvement to the game for players.

It's been quite a while since I last played WoW, and I really don't care what happens to the game, but game design is a huge interest of mine and I find it hilarious that Blizzard hasn't already implemented more than two specs. And while I know WoW's development team has long since been swapped out form teh A team to the B team, it still speaks volumes on how MMORPG developers specifically design unfun--or do not implement fun--gaming elements into their games.

Reading over the thread linked in the OP I see some pretty astoundingly flawed reasons players have invented why change is bad--why more than 2 specs would somehow hurt the game.


Yeah, those were some baffling responses. People seem to confuse hassle with difficulty a lot, probably because they played Nintendo games when they were kids.
#59 Jan 27 2012 at 6:34 PM Rating: Excellent
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someproteinguy wrote:
I won't be happy until there's 8 different specs so my Druid can PvP and PvE however it wants to. Smiley: nod


This is the thing right here. You should absolutely be able to do that. You've been playing a druid for a long time. A lot of people have been playing their classes for a long time. This is not a young game. At this point, there is a huge part of their customer base who has learned the ins and outs of every spec their main has available. Many of these people will identify themselves not as bears or shadow priests, but as druids and priests. There's no reason they shouldn't have the benefit of playing their entire class in a convenient manner. And those who don't feel that way who don't agree simply don't need to buy that many specs.

I'm not trying to be incendiary with comparisons to another game, but this is one thing Rift does right that WoW does wrong. (OTOH, Rift does not have Mankirk, so. You know.)
#60 Jan 27 2012 at 7:31 PM Rating: Good
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I'm going to go with "we need Tri Spec".

Each class has 3 specs, and now that they pretty much killed Prot PvP altogether with that stupid sledgehammer nerf to Vengeance, I find myself now, without any good PvP spec.

I have Prot, for doing dungeons. I also used this for getting PvP-type holiday achievements and the occasional BG here and there.

I have Ret, for doing solo quests. I don't like PvPing as ret, as it is too random and unreliable, and it is hugely dependent upon procs and luck, not to mention you simply MUST keep track of Zealotry, Inquisition, WoG timer, Wings, and a bunch of other crap just to have a fighting chance. The spec is a very poor spec for PvP in general.

So, I was think I'd like to have a Holy spec for PvP, only....

Right. I'm only allowed to have 2 specs. I'm not getting rid of my tank spec, and I don't want to get rid of my solo Ret either.

But yet I don't want to have to pay to respec every time I want to PvP either. So I guess my choices are to go in as Prot and pretty much twiddle my thumbs while throwing my shield here and there for sh*ts and giggles, or go in as Ret and probably die a lot. Nice. As if I didn't already have plenty of reasons to dislike PvP, they had to give me one more.

Edited, Jan 27th 2012 8:31pm by Lyrailis
#61 Jan 27 2012 at 7:32 PM Rating: Excellent
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NSFW!!!!!

Boobs and beer.

There's your requested re-derail.
#62 Jan 27 2012 at 9:13 PM Rating: Good
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Lyrailis wrote:
I'm going to go with "we need Tri Spec".

Each class has 3 specs, and now that they pretty much killed Prot PvP altogether with that stupid sledgehammer nerf to Vengeance, I find myself now, without any good PvP spec.

I have Prot, for doing dungeons. I also used this for getting PvP-type holiday achievements and the occasional BG here and there.

I have Ret, for doing solo quests. I don't like PvPing as ret, as it is too random and unreliable, and it is hugely dependent upon procs and luck, not to mention you simply MUST keep track of Zealotry, Inquisition, WoG timer, Wings, and a bunch of other crap just to have a fighting chance. The spec is a very poor spec for PvP in general.

So, I was think I'd like to have a Holy spec for PvP, only....

Right. I'm only allowed to have 2 specs. I'm not getting rid of my tank spec, and I don't want to get rid of my solo Ret either.

But yet I don't want to have to pay to respec every time I want to PvP either. So I guess my choices are to go in as Prot and pretty much twiddle my thumbs while throwing my shield here and there for sh*ts and giggles, or go in as Ret and probably die a lot. Nice. As if I didn't already have plenty of reasons to dislike PvP, they had to give me one more.

I always soloed as Prot, and it really didn't seem to slow me down much. There's something to be said when you can go pull 6 mobs and then take your time killing them. Makes it go pretty fast.
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#63 Jan 27 2012 at 9:35 PM Rating: Good
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Kastigir wrote:
Lyrailis wrote:
I'm going to go with "we need Tri Spec".

Each class has 3 specs, and now that they pretty much killed Prot PvP altogether with that stupid sledgehammer nerf to Vengeance, I find myself now, without any good PvP spec.

I have Prot, for doing dungeons. I also used this for getting PvP-type holiday achievements and the occasional BG here and there.

I have Ret, for doing solo quests. I don't like PvPing as ret, as it is too random and unreliable, and it is hugely dependent upon procs and luck, not to mention you simply MUST keep track of Zealotry, Inquisition, WoG timer, Wings, and a bunch of other crap just to have a fighting chance. The spec is a very poor spec for PvP in general.

So, I was think I'd like to have a Holy spec for PvP, only....

Right. I'm only allowed to have 2 specs. I'm not getting rid of my tank spec, and I don't want to get rid of my solo Ret either.

But yet I don't want to have to pay to respec every time I want to PvP either. So I guess my choices are to go in as Prot and pretty much twiddle my thumbs while throwing my shield here and there for sh*ts and giggles, or go in as Ret and probably die a lot. Nice. As if I didn't already have plenty of reasons to dislike PvP, they had to give me one more.

I always soloed as Prot, and it really didn't seem to slow me down much. There's something to be said when you can go pull 6 mobs and then take your time killing them. Makes it go pretty fast.


The thing of it is, though, is that solo questing is usually a bit slower, because there's no need to go pulling 5-6 mobs at once, and there's many times where there's not really much benefit in doing so, and with the way most quests are set up, you see a mob here, a mob there... but no real opportunities to round em up, 'cept for a few places.

True, I could (I did for a long while) solo as Prot, but I've found it to be just plain faster per kill to do Ret.

This still doesn't excuse Blizz for using a Sledgehammer fix when a small nerf to just Blood DKs would have done the job better, without gimping the two Prot specs at the same time. Paladins and Warriors were fine, there wasn't a need to nerf them too.
#64 Jan 28 2012 at 4:55 AM Rating: Good
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1,148 posts
Bigdaddyjug wrote:
NSFW!!!!!

Boobs and beer.

There's your requested re-derail.



Just woke up and your reply was one of the first things I saw today.
Thank you very much, kind sir. It's nice to start a day with boobs and beer.
#65 Jan 28 2012 at 7:11 AM Rating: Good
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988 posts
While I can see the work involved with changing character models, this just doesn't apply to having more than 1 extra spec available to a character.

To a programmer, there is either a ONE, or MANY, so going from dual to triple spec would only require minimum effort.

Makes it a matter of design philosophy rather than resources.

Also, in addition to looking at the arguments for and against increasing the spec count, you'd have to ask how that would fit in with all the changes that are being made to the talent system.

How important is it anyway, and how much could you achieve just by picking the right addons?

Respec costs aren't much of an issue anymore these days, and addons that let you save different profiles for your action bars and whatnot make switching pretty easy.

It's convenience and game currency versus real world bucks, and it's quite obvious who's gonna win that argument.
#66 Jan 28 2012 at 7:50 AM Rating: Good
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This thread... it's made of magic.
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#67 Jan 28 2012 at 12:36 PM Rating: Good
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Bigdaddyjug wrote:
NSFW!!!!!

Boobs and beer.

There's your requested re-derail.


I read the thread. Rate up on this for starting my day with a smile on my face. And since my gf is at work, I don't have to explain it to her. Awesome.

Blizz will do what it wants, when it wants, and will charge us for it. A dialogue on multiple specs is worth getting started, but all this other thread controversy is just that...only a thread.

Back to the bewbs...
#68 Jan 28 2012 at 1:45 PM Rating: Good
I could have sworn Blizz saying at Blizzcon back in October that they would be updating character models with MoP, because of the way the Monk class works. The kicks and flips and such are going to require a certain level of graphics or something, that most of the current races don't have.
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