Critical Failures while crafting....
Don't get me started.
Failures while crafting was bad enough, but to be honest, say a Master Cook... You're level 100 and you go to cook a Level 1 recipe, do they REALLY need the constant 5% break chance? I mean, Honestly?
How often do Rachel Ray, Guy Fieri, Paula Deen, etc fail to make a ham sandwich and end up dumping all the materials required to make it?
Or for a more hilarious route, let's say... oh, I don't know, a fashion designer. How often does a master seamstress fail to make a simple t-shirt or the like? How often does a master carpenter IRL fail to cut a 2x4 in half and end up losing the entire piece of lumber?
It was just so utterly and ridiculously stupid and part of what caused us to quit was the sheer frustration of having to gather 2x of everything when we just wanted to make one item just because it could fail and we lose the materials.
Doesn't matter what it was, a Level 5 sword here, a Level 10 piece of armor there. Better bring lots of extra mats, because it could fail!