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The first thing I'm going to do when MoP hits is...Follow

#27 Nov 23 2011 at 2:35 PM Rating: Decent
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My take on the glyphs is that if they want to get away from cookie cutter they will have to completely revamp the way they have glyphs now. With that in mind, it seems like there could be a LOT of money making potential (speaking to Poldy's point).
#28 Nov 24 2011 at 12:47 AM Rating: Decent
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Adding Diablo 3 to my account and kissing my WoW gold & toons goodbye.
#29 Nov 24 2011 at 12:56 AM Rating: Good
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This whole "we don't want cookie cutter specs" is utter BS in my book.

They will either dumb the game down to now unimaginable depths in achieving so or they will never achieve it at all. And dumb the game down to unimaginable depths while trying.

Edited, Nov 24th 2011 1:56am by TherealLogros
#30 Nov 24 2011 at 8:49 AM Rating: Good
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TherealLogros wrote:
This whole "we don't want cookie cutter specs" is utter BS in my book.

They will either dumb the game down to now unimaginable depths in achieving so or they will never achieve it at all. And dumb the game down to unimaginable depths while trying.

Edited, Nov 24th 2011 1:56am by TherealLogros

All the talents everyone took anyway are becoming baseline with your spec. The 6 or so free talents you had before will all be actual interesting choices. Also, getting access to what were previously spec-defining skills in other specs seems interesting (see the new Rogue talent tree for the most obvious examples).
#31 Nov 24 2011 at 9:16 AM Rating: Good
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AstarintheDruid wrote:
All the talents everyone took anyway are becoming baseline with your spec. The 6 or so free talents you had before will all be actual interesting irrelevant or still cookie cutter choices.

#32 Nov 24 2011 at 9:29 AM Rating: Good
I'll race change my main into a panda, then level him to 90, and start a monk.
#33 Nov 25 2011 at 12:36 PM Rating: Good
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His Excellency Aethien wrote:
I'll roll over in my bed, laughing at all the suckers who are cursing at the 1947204712 long queue.

I forgot about the queues. My main server is high population (though Hordeside is low) so if I see a queue, I will just do like I did in previous expansions and play on one of my low pop alt servers instead. Heh
#34 Nov 26 2011 at 1:10 AM Rating: Good
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I'll probably still be stuck here, staring at Aethien's new avatar.
#35 Nov 26 2011 at 1:46 AM Rating: Excellent
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Vladrael wrote:
I'll probably still be stuck here, staring at Aethien's new avatar.
You folks do know that the internet has ****, right? I understand enjoying some great avatars like that, but to say that you'd be staring at them at a time you could be playing WoW(meaning likely not at work, which means you could in fact be browsing all sorts of full size naughty images) boggles my mind.
#36 Nov 26 2011 at 6:03 AM Rating: Good
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The One and Only Poldaran wrote:
Vladrael wrote:
I'll probably still be stuck here, staring at Aethien's new avatar.
You folks do know that the internet has ****, right? I understand enjoying some great avatars like that, but to say that you'd be staring at them at a time you could be playing WoW(meaning likely not at work, which means you could in fact be browsing all sorts of full size naughty images) boggles my mind.



Of course I'm aware that the internet has a small cache of **** hidden away some place or another. Garters are just one of my top fetishes...I have a not-so-soft place for them.
#37 Nov 26 2011 at 6:29 AM Rating: Excellent
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Garters, stockings, high heels and a nice ***. All in all it's a nice image if you ask me. Smiley: tongue
#38 Nov 26 2011 at 7:34 AM Rating: Excellent
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His Excellency Aethien wrote:
Garters, stockings, high heels and a nice ***. All in all it's a nice image if you ask me. Smiley: tongue


There's a donkey in there?

My eyesight must be worse than I thought
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#39 Nov 26 2011 at 7:42 AM Rating: Good
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Vladrael wrote:
The One and Only Poldaran wrote:
Vladrael wrote:
I'll probably still be stuck here, staring at Aethien's new avatar.
You folks do know that the internet has ****, right? I understand enjoying some great avatars like that, but to say that you'd be staring at them at a time you could be playing WoW(meaning likely not at work, which means you could in fact be browsing all sorts of full size naughty images) boggles my mind.
Of course I'm aware that the internet has a small cache of **** hidden away some place or another. Garters are just one of my top fetishes...I have a not-so-soft place for them.
So google garter fetish sites rather than simply staring at an avatar? Smiley: tongue
#40 Nov 26 2011 at 9:59 AM Rating: Good
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Vladrael wrote:
The One and Only Poldaran wrote:
Vladrael wrote:
I'll probably still be stuck here, staring at Aethien's new avatar.
You folks do know that the internet has ****, right? I understand enjoying some great avatars like that, but to say that you'd be staring at them at a time you could be playing WoW(meaning likely not at work, which means you could in fact be browsing all sorts of full size naughty images) boggles my mind.



Of course I'm aware that the internet has a small cache of **** hidden away some place or another. Garters are just one of my top fetishes...I have a not-so-soft place for them.
You can start drooling now.
NSFW. Girls in very fancy underwear and stuff like that.
#41 Nov 26 2011 at 11:30 AM Rating: Good
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AstarintheDruid wrote:
someproteinguy wrote:
Moonkissed wrote:
Have they said anything about the role that Glyphs will be playing in the new expansion?


All I've heard so far is that they're thinking of getting rid of prime glyphs.

There was mention of a Paladin glyph, for example, that would make it easier to keep up Inquisition in exchange for less bonus damage. I'm not sure if that's coming in with 4.3, if it's for MoP, or if it was just an idea they were tossing around at a dev meeting.

It's an interesting idea. For people that struggle with keeping track of several DoTs, buffs, procs, and debuffs, reduce the number of things they have to keep track of in exchange for lower potential DPS. For what I think is a substantial number of players, it should have a net increase in DPS.



Everytime they have tried this type of half handed patch to a cumbersom mechanic it has gone over resoundingly poorly.


Sacred Shield, FoL HoT to give holy paladins a hot, I could name 5 more for paladins alone. Why not fix a broken mechanic to be something that works and enhances rotation in a way that doesn't annoy the person playing the class. Why should players have to deal with what is obviously a painful mechanic
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#42 Nov 26 2011 at 5:45 PM Rating: Good
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bodhisattva wrote:
AstarintheDruid wrote:
someproteinguy wrote:
Moonkissed wrote:
Have they said anything about the role that Glyphs will be playing in the new expansion?


All I've heard so far is that they're thinking of getting rid of prime glyphs.

There was mention of a Paladin glyph, for example, that would make it easier to keep up Inquisition in exchange for less bonus damage. I'm not sure if that's coming in with 4.3, if it's for MoP, or if it was just an idea they were tossing around at a dev meeting.

It's an interesting idea. For people that struggle with keeping track of several DoTs, buffs, procs, and debuffs, reduce the number of things they have to keep track of in exchange for lower potential DPS. For what I think is a substantial number of players, it should have a net increase in DPS.



Everytime they have tried this type of half handed patch to a cumbersom mechanic it has gone over resoundingly poorly.


Sacred Shield, FoL HoT to give holy paladins a hot, I could name 5 more for paladins alone. Why not fix a broken mechanic to be something that works and enhances rotation in a way that doesn't annoy the person playing the class. Why should players have to deal with what is obviously a painful mechanic


So very much, this.

Did Ret Paladins really need two short-cooldown damage buffs that they have to juggle and keep track of? That's ontop of the "new" (with Cataclysm) Holy Power resource.

Ret Paladins went from 969 to "Watch your Holy Power! Oh, don't forget Inquisition! Oh, you need to use Zealotry too! And don't forget to pop Wings at the right moment!" and "OMG, I got Divine Purpose AND Art of War up!"

My mom plays Ret Paladins; she used to be able to do dungeons decently well... now... she does 7.5k-ish DPS (while wearing I-level 350-360 gear) because of how ridiculously over-complicated they made Ret Paladins. I'm not saying we should go back to a straight 969, but I think they went way too far in the wrong direction (like most of everything ELSE in Cataclysm).

Hopefully, MoP will balance it out, give us something between Wrath and Cataclysm.

Edited, Nov 26th 2011 6:46pm by Lyrailis
#43 Nov 26 2011 at 6:17 PM Rating: Good
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I was going to roll a monk right away, but I don't want to miss out on the world PvP from 85-90. We all know how dead it will be after the first week. It will be awesome for a while though.
#44 Nov 26 2011 at 6:20 PM Rating: Good
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Transmigration wrote:
I was going to roll a monk right away, but I don't want to miss out on the world PvP from 85-90. We all know how dead it will be after the first week. It will be awesome for a while though.


This is somewhat a bad thing about WoW:

I don't do PvP much, but what you said is true for 99% of an expansion.

It is the most awesome thing since sliced bread, but yet, a few months later and it quickly becomes ho-hum.

When Cata was first released, I loved doing Vashj'ir, Hyjal, then Deepholm, even did Uldum and eventually Twilight Highlands.

Now, I got several characters in the 80s ranges and I can't really bring myself to do em without half falling asleep.

Now, the expansion is about ready to release its last major content patch, and I doubt I'll ever get a "main" geared enough to see the last boss of the expansion this time, Deathwing.

Still haven't killed the Lich King; couldn't find a guild competent enough to take him down.
#45 Nov 26 2011 at 8:19 PM Rating: Default
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Where is the option "Cancel my account?"
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#46 Nov 26 2011 at 8:25 PM Rating: Excellent
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fronglo wrote:
Where is the option "Cancel my account?"


Please don't tell me you're one of those "OMG, MoP = KUNG FU PANDA!!!oneoneone" people?

I wish they'd get it in their heads that the Pandaren existed in WoW-verse long before Kung Fu Panda was ever made.
#47 Nov 26 2011 at 11:48 PM Rating: Decent
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Lyrailis wrote:
fronglo wrote:
Where is the option "Cancel my account?"


Please don't tell me you're one of those "OMG, MoP = KUNG FU PANDA!!!oneoneone" people?

I wish they'd get it in their heads that the Pandaren existed in WoW-verse long before Kung Fu Panda was ever made.



Despite the initial knee jerk reaction to Kung Fu Panda Pokemon Adventure Island, I think the more I read and hear about where they are taking the game in terms of balance the more turned off I have become. The release video was underwhelming, the asian themed content does nothing for me, the idea of a completely new rebalance with even more simplification and removing of depth that is more than likely only going to exacerbate current problems rather than solve them has really turned me off to the game.


I am going to pick up Diablo III, or Star Wars and I am going to look back fondly on my time in WoW but this new expansion has no hook for me.
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#48 Nov 27 2011 at 12:54 AM Rating: Good
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bodhisattva wrote:

I am going to pick up Diablo III, or Star Wars and I am going to look back fondly on my time in WoW but this new expansion has no hook for me.



Exactly how I feel. It's not the new race or the new class. It's just the road this game is going down. It's no longer scratching that itch. It's time to move on.
#49 Nov 27 2011 at 1:56 AM Rating: Good
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Lyrailis wrote:
fronglo wrote:
Where is the option "Cancel my account?"


Please don't tell me you're one of those "OMG, MoP = KUNG FU PANDA!!!oneoneone" people?

I wish they'd get it in their heads that the Pandaren existed in WoW-verse long before Kung Fu Panda was ever made.


I should also mention that Kung-Fu Panda was actually a rather enjoyable movie. Actually, I loved it and I'm a grown adult. I don't see what the big deal about it is.
#50 Nov 27 2011 at 2:55 AM Rating: Excellent
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bodhisattva wrote:
AstarintheDruid wrote:
someproteinguy wrote:
Moonkissed wrote:
Have they said anything about the role that Glyphs will be playing in the new expansion?


All I've heard so far is that they're thinking of getting rid of prime glyphs.

There was mention of a Paladin glyph, for example, that would make it easier to keep up Inquisition in exchange for less bonus damage. I'm not sure if that's coming in with 4.3, if it's for MoP, or if it was just an idea they were tossing around at a dev meeting.

It's an interesting idea. For people that struggle with keeping track of several DoTs, buffs, procs, and debuffs, reduce the number of things they have to keep track of in exchange for lower potential DPS. For what I think is a substantial number of players, it should have a net increase in DPS.



Everytime they have tried this type of half handed patch to a cumbersom mechanic it has gone over resoundingly poorly.


Sacred Shield, FoL HoT to give holy paladins a hot, I could name 5 more for paladins alone. Why not fix a broken mechanic to be something that works and enhances rotation in a way that doesn't annoy the person playing the class. Why should players have to deal with what is obviously a painful mechanic

I haven't played Ret at 85, in fact I've hardly touched my paladin since it hit 85. I have played Feral since BC, all the way through John-$&^%ing-Madden. 12 sec Mangle debuff, 15-sec Rake, max 30ish second Savage Roar (and it had to be up first to affect bleeds), 22ish second Rip, Tiger's Fury on a 30 second CD, Berserk on 3 min CD and stacking with Hysteria, so trying to get the Blood DK to give it to you at the right time, Shred being positional and substantially better than Mangle, and weaving in Ferocious Bite when you had extra CP... also DoTs being clipped if you didn't let them get the last tick in...

Point being, I enjoyed Feral when it had a crazy priority list. I also acknowledge it's not for everyone. Off the top of my head, three glyphs to simplify Feral DPS for people that didn't like the complexity (based on WotLK-era Feral)...

Shred - Shed damage reduced by 10%, and now has no positional requirement.
Mangle - Mangle debuff now lasts 60 seconds, but unly increases bleed damage and Shred damage by 25% (down from 30%).
Savage Roar - Savage Roar now lasts 60 seconds and is refreshed by Ferocious Bite, but only increases Physical damage by 25% (down from 30%).

For me, that would be infinitely preferable to the nerf-train that's hit Feral DPS.
#51 Nov 27 2011 at 5:32 AM Rating: Excellent
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Lyrailis wrote:
Did Ret Paladins really need two short-cooldown damage buffs that they have to juggle and keep track of? That's ontop of the "new" (with Cataclysm) Holy Power resource.


The Feral in me can't help but giggle a little.

I feel for you, I really do, but... it could be worse. Your Crusader Strike could have a positional requirement. Smiley: wink
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