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Dungeon Finder - never see them again?Follow

#1 Oct 07 2011 at 4:57 PM Rating: Default
Okay, so as I've been saying, I'm returning after 2-3 years and never grouped much anyway. But here's a quote I came across while looking at the new players stuff on the main WoW boards:

" then you can learn to tank the dungeon finder is a great tool to use to learn the process of raiding you will encounter every mistake that can be made in a raid setting and the people you play with are from different server so you will likely never see them again that takes a lot of the pressure off of you when compared raiding with your friends or your guild"

Okay, I haven't met the "dungeon finder" so I've got no clue. Is this for real? You do pugs with people on other servers? How does that even work?

Or if that quote doesn't mean what I thought it does...someone please explain.
#2 Oct 07 2011 at 5:01 PM Rating: Excellent
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It lets blizzard group people up who are interesting in running a dungeon without having to migrate them from server to server, the only tradeable items in these groups are conjured food and drink. If you have a bad experience with go go go twits or those that don't have a clue make sure you ignore them then you won't get grouped with them again ;)
Same loot rules need before greed etc... works great but really can take away from the community... ie on your server you learned how to perform adequately or you got a name and couldn't get groups... if you did well you'd be friended and asked back to future runs....
#3 Oct 07 2011 at 5:11 PM Rating: Decent
How odd. Still trying to wrap my head around this.
#4 Oct 07 2011 at 8:58 PM Rating: Excellent
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lemurcat wrote:
How odd. Still trying to wrap my head around this.
It's basically the same way PvP has worked for a long time.
#5 Oct 07 2011 at 9:06 PM Rating: Default
Except they're not on your server?

LOL I can't even guess at how PVP works as I avoid that like herpes

Edited, Oct 7th 2011 11:07pm by lemurcat
#6 Oct 08 2011 at 12:35 AM Rating: Good
Yeah, that's how PvP works too. You join the queue, and you get put into different players from your "battlegroup." Only difference is, the LFD tool groups you with people from all over, not just within your battlegroup. It does try to stick you with people from your server when possible though.
#7 Oct 08 2011 at 2:30 AM Rating: Excellent
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Wonder Gem PigtailsOfDoom wrote:
Yeah, that's how PvP works too. You join the queue, and you get put into different players from your "battlegroup." Only difference is, the LFD tool groups you with people from all over, not just within your battlegroup. It does try to stick you with people from your server when possible though.
Didn't they get rid of battlegroups for PvP as well?
#8 Oct 08 2011 at 2:34 AM Rating: Good
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The One and Only Poldaran wrote:
Wonder Gem PigtailsOfDoom wrote:
Yeah, that's how PvP works too. You join the queue, and you get put into different players from your "battlegroup." Only difference is, the LFD tool groups you with people from all over, not just within your battlegroup. It does try to stick you with people from your server when possible though.
Didn't they get rid of battlegroups for PvP as well?


I think they did, but am fairly senile and drunk, maybe just drunk.

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#9 Oct 08 2011 at 12:57 PM Rating: Decent
I don't think they did, but I don't pvp that much so I'm not a reliable source there.
#10 Oct 08 2011 at 1:56 PM Rating: Excellent
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They did awhile back. There was a big to-do about it.

EDIT:

The dungeon finder works like how BGs do. You wait in queue. And whenever its time a queue pops up for you to accept. Then when you and the rest of your party accept it automatically ports you inside the entrance of the dungeon.

This is pretty nifty even when you have a full group of people you know as you no longer have to spend 5-20 minutes running across the continent and summoning everyone. And, if for any reason someone drops (or gets kicked), you can click a dialogue that lets you find a new person, who will get ported to the location of the party leader.

No more taking turns hearthing to Shattrath/Dalaran/Capital City to spam trade, get summoned back, then walking across the instance. With all of the complaints people have for the system, I certainly don't miss it. Maybe its because I "grew up" on an abominable server where not having to run across those people and dealing with them in pugs was actually a good thing.

Edited, Oct 8th 2011 4:00pm by ekaterinodar
#11 Oct 08 2011 at 1:58 PM Rating: Decent
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I don't know about the situation on US realms, but in Europe things were reorganized by region and thus language instead of the former battlegroups. So rather than having like a dozen little battlegroups, we now have less than a handful "supergroups".

The way this seems to work is that for random dungeons players are picked from your own supergroup to ensure communication without language barriers. Same goes for battlegrounds, where your own team is always picked from your regional pool. The opposing team however can be from ANY of the supergroups.

So in my case I'll always be teamed with English (speaking) players, while our opponents might as well be French or German.
#12 Oct 08 2011 at 2:04 PM Rating: Good
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Kanngarnix wrote:
I don't know about the situation on US realms, but in Europe things were reorganized by region and thus language instead of the former battlegroups. So rather than having like a dozen little battlegroups, we now have less than a handful "supergroups".

The way this seems to work is that for random dungeons players are picked from your own supergroup to ensure communication without language barriers. Same goes for battlegrounds, where your own team is always picked from your regional pool. The opposing team however can be from ANY of the supergroups.

So in my case I'll always be teamed with English (speaking) players, while our opponents might as well be French or German.



If only it did this for the North American servers. I've been grouped numerous times with people from the Latin American servers. Some of them know English, many of them don't know anything more than "don't speak english". In those cases I alt tab over to Google translate and try to communicate like that when absolutely necessary, but its still a pain.

I should learn Spanish, but I'm a little busy right now studying to be an ASL interpreter. Unfortunately, ASL doesn't help much in dungeon groups. Oh well.
#13 Oct 10 2011 at 8:14 PM Rating: Decent
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Avoids grouping. Avoid PvP.

Might as well play a single player RPG. They are better :P
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