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#1 Oct 05 2011 at 9:09 PM Rating: Good
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399 posts
Just some stuff...

I thought it was illegal to buy gold. Yet it seems like every time I play the trade channel is choked by messages from folks wanting to sell in-game gold for real-world money. Whazzup?


Also, unless I've missed it, something I'd really love to see would be for a player to set up as a merchant with a fixed location and go into daily commerce, buying from and selling directly to players. I know you could do it clumsily with the trade window and by hanging out, but its not the same thing as hanging out your own shingle.

Like, for example, you can make some money from inscription, but while you're leveling, you really only get the chance to create a glyph one time - if that - before it greens out and you move on to something else. Also, you can never tell whether the ones you've made will sell, sell for a pittance, or flop in the AH. Wouldn't it be better if you could set up a shop in your racial or faction capitol and take orders for specific glyphs from players.
#2 Oct 05 2011 at 10:01 PM Rating: Good
Citizen's Arrest!
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29,527 posts
Ollamnh wrote:
I thought it was illegal to buy gold. Yet it seems like every time I play the trade channel is choked by messages from folks wanting to sell in-game gold for real-world money. Whazzup?
You'll notice that it always seems like different names. Blizz bans em as fast as they can, but new ones pop up to spam that sh*t.


Quote:
Like, for example, you can make some money from inscription, but while you're leveling, you really only get the chance to create a glyph one time - if that - before it greens out and you move on to something else. Also, you can never tell whether the ones you've made will sell, sell for a pittance, or flop in the AH. Wouldn't it be better if you could set up a shop in your racial or faction capitol and take orders for specific glyphs from players.
You can do something similar via trade chat. That's what it's technically for.

Edited, Oct 5th 2011 10:03pm by Poldaran
#3 Oct 06 2011 at 1:01 AM Rating: Excellent
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1,877 posts
Gold sellers are like flies messing with your barbeque but unlike flies you cannot keep them away with just a couple bags of water hanging in strategic locations.
#4 Oct 06 2011 at 3:34 AM Rating: Excellent
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1,180 posts
I'm not too sure that model would work in WoW. I used to play SWG which had a bazaar (AH) but also players could set up shops to sell their items to others and I think there was also a function letting others sell items (e.g. raw materials) to you through the shop and I think people could also make requests (although that might have just been via mail, it was a long time ago). That was a very different game to WoW and crafting was a much more important aspect.

Space in WoW is very limited and the game is geared towards convenience. In SWG you could buy houses (but these had to be a certain distance away from the cities) and set up your vendor there. In WoW these would either need to be in the main cities (in which case why not just use the AH?) or out in leveling areas (which leads to either a specific target audience for your goods or too much trouble for people to travel out to to check prices). I don't think there's anything rare enough in WoW to make people want to fly out to a location (or several) to check players vendors for the best deal. The AH is much more convenient and not that expensive to use (a main draw of player vendors in SWG was that they didn't take a big cut of the sale unlike the bazaar), you are able to compare prices from a number of different sellers all from the same location.

Also, prices aren't that stable in WoW, some things will sell very well for a time (Silk cloth was going for 30g+ per stack for a while on my server) but due to the ease of farming most things prices can drop quite quickly if more players start selling too or demand drops (silk is now around 5-12g per stack, still high but not amazing). Keeping your vendor up to date with prices on other peoples' vendors would be a lot of work and as you can't really corner a market on anything (due to the relative ease of gathering and lack of risk in crafting) you would probably not end up making any more money than you can through the AH (possibly less if people don't want to travel to your vendor). Not to mention that vendors would need to be advertised somehow, leading to even more spam in capital cities (in SWG you could set up robots to advertise your vendor or some people left afk characters to do this).

If you're interested in making money through selling things then your best bet is to get an addon like Auctioneer (I get very bored of using the AH so don't know what the cool kids are using these days) so that you will be able to see the average price that items sell for at the moment on your server and you can choose to craft the most profitable whilst leveling up a profession (I managed to sell 6 or so Savage Cloak for 70g each before someone else came along and listed theirs at half the price), if you advertise your craft while in major cities and keep an eye out for people looking for items you could also try to build up a rep on your server for crafting (with the large numbers of crafters this would be hard to do, but then the same would be the case for a static vendor).
#5 Oct 06 2011 at 8:33 AM Rating: Decent
Since it's related I'm gonna ask it here:

Players selling Blizz store pets and/or mounts, rocket mount w/30 days of gametime thru RAF, all for gold ... these are improper as well right?

Either way, I report for the spam in any case.
#6 Oct 06 2011 at 11:33 AM Rating: Good
I have my doubts that it's even possible to sell the RAF perks. That just doesn't seem right.
#7 Oct 06 2011 at 11:38 AM Rating: Excellent
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656 posts
The RAF one is probably to get your e-mail address that they'd then send their referrals from.... then they just need the password ;) Part of why I've never been thrilled with using our email address as our login, not that another one solely for wow is a big deal ;)
#8 Oct 06 2011 at 2:09 PM Rating: Excellent
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202 posts
Yeah, if you didn't create a seperate e-mail with a password to the actual e-mail that was different than your battle net password, I'm not sure what's wrong with you.

#9 Oct 06 2011 at 2:44 PM Rating: Good
I have different passwords for battle.net and my email, but I use my normal email for my battle.net account. I also have an authenticator. Never been hacked yet.
#10 Oct 06 2011 at 6:06 PM Rating: Good
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3,441 posts
Wiretwister wrote:
Yeah, if you didn't create a seperate e-mail with a password to the actual e-mail that was different than your battle net password, I'm not sure what's wrong with you.



For the longest time, way back before all of these hackings occurred, I used my usual email for BNET, back when BNET first came out.

But, after an attempted hacking (thank God I had an Authenticator, it was the only thing that stopped them), I quickly made a new email (one given by my ISP) that I _only_ use for BNET and nothing else, and I never send outgoing mail unless I am interacting with Blizzard GMs/Account Admins/etc.

I made sure that said email address doesn't contain any of my character's names, and has numbers in it as well.

Edited, Oct 6th 2011 8:06pm by Lyrailis
#11 Oct 06 2011 at 9:39 PM Rating: Good
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19,369 posts
One thing Everquest finally put in that I thought was cool was basically the opposite of the auction house. You could still use an auction to post what you were selling. However you could also post what you wanted and how much you would pay for it. Someone with that item would go and sell it to whoever they wanted at the highest price. It was a nice feature.
#12 Oct 06 2011 at 9:48 PM Rating: Good
MentalFrog wrote:
One thing Everquest finally put in that I thought was cool was basically the opposite of the auction house. You could still use an auction to post what you were selling. However you could also post what you wanted and how much you would pay for it. Someone with that item would go and sell it to whoever they wanted at the highest price. It was a nice feature.


Incidentally, Pokemon has a similar system.
#13 Oct 06 2011 at 10:01 PM Rating: Good
I once made the mistake of trading gold for gametime codes a while back. The gametime codes worked, but about a week later all my extra time was gone. When I was doing the trade in the beginning, I didn't really think it was against the ToU, as I had been playing Eve a lot and that was a legitimate transaction on Eve. Once my gametime disappeared, I poked around and found out that it wasn't legitimate in WoW. Needless to say, I didn't register a complaint! Learned a 75k lesson there.

Oh, and ding 1k, finally!

Edited, Oct 7th 2011 12:01am by FFATMA
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