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GW2 Vs World of WarcraftFollow

#1 Aug 31 2011 at 11:28 PM Rating: Default
There are so many good points that are attracting me and others to GW2 who actually play WOW atm, no i don't dislike WOW at all infact i will probely play both.

But in GW2 there is more dynamic combat abilities such as dodging,, positioning carefully, blocking even.

^ there is no auto attack so you won't lose DPS dramatacily. which i think is an awesome idea, those people addicted with high DPS can now use their brains abit more.

Also Free to play! i mean come on! a huge competitior to WOW with the free to play vibe to it is just awesome and you know it.

Doing quests and fighting off mobs for a city (like rift) will ultimatly make the world feel more immersive.

No flying mounts.... bad? imo no, in an mmo everyone should stay on the ground instead of fleeing and being apart from the world where nothing can danger them. WOW drop the ball on this one, Bye bye world pvp :/

I just wish Blizzard takes a real hard look at their game, they have created an awesome, wonderful game.. but some factors in GW2 just look too amazing to turn away from.

and finally, no healers, tanks or dps.. you might think that is bad? take a look at it again, imagining queing all day for a random heroic and still no tank, because their a tad boring.

Everyone shares responcebilitiy there will be no blaming healers for this and that or tanks or dps etc.. if you suck you suck if you win you win.

My point is if Blizzard does not make some dynamic changes to the game i can see it failing too GW2,

I'm not one of these doomsayers, im just being realisitc, i dont think the new star wars mmo is going to do very well for example; all the other mmos that failed behind WOW.

But you guys should do some reserch on GW2 and compare it to WOW and ask yourself which seems the better mmo, or which seems to be trying to get the elements we customers desire.
#2 Aug 31 2011 at 11:48 PM Rating: Excellent
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WoW - with my limited time I can log on and still accomplish something, only as much of a time-sink as I want it to be. If that's 30 minutes a week, so be it. If it's multiple hours a day, it is.

Free to play, the games I've tried of that nature were geared at getting the RMT out of you, so far wow's avoided that (too much, ie you don't NEED the sparkly pony or winged lion to progress)

Flying mounts - maybe on a pvp server they're bad but I play PVE, when I want direct against other people action I join a battleground or go play a console game. But don't MAKE me do world PVP or you won't keep me.

Wow offers what I desire, a place to go, chat with friends, tinker around with leveling professions which I'm nearing total self sufficiency on.... I'm here where I need be for that ;)
#3 Sep 01 2011 at 12:30 AM Rating: Excellent
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I really don't understand the compulsion to go to a forum for another game and evagelize, particularly when it is a first post. I can understand regulars who are shifting from one game to another or discussing new releases; I know them and we have some form of ongoing dialogue. On the other hand, a one time poster strikes me as suspiciously likely to be someone in marketing trying to drum up interest (particularly for an FTP game). That, in turn, tends to leave me cold. I get enough of the wu mao act here.

As for much of the rest: Gwenorgan seconded.
#4 Sep 01 2011 at 12:40 AM Rating: Excellent
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Rhodekylle wrote:
I really don't understand the compulsion to go to a forum for another game and evagelize, particularly when it is a first post.
It's really simple, actually. Usually those posts come from Fanboys of a particular game, haters of the host forum's game, trolls or advertisers.

Advertisers are easy to understand. Trolls are rational in their own particular way. Fanboys and haters generally aren't, but it's to be expected. I mean, look at Theo. That boy ain't right.* Smiley: tongue

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Edited, Sep 1st 2011 12:41am by Poldaran
#5 Sep 01 2011 at 12:48 AM Rating: Excellent
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I don't have time right now to learn a new game. WoW may be a bit of a rut at times, but it's a happy familiar one for me at least.
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#6 Sep 01 2011 at 5:11 AM Rating: Good
WoW comes out, becomes huge.
Guild Wars comes out, claims to be a WoW killer.
WoW remains.
Rift comes out, claims to be a WoW killer.
WoW remains.
Guild Wars 2 planned to be released "soon," fans claim it will be a WoW killer.
Noticing a pattern yet?
#7 Sep 01 2011 at 5:16 AM Rating: Good
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The only game capable of "killing" WoW is WoW.
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#8 Sep 01 2011 at 5:17 AM Rating: Excellent
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It sure is copypasta in here.
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#9 Sep 01 2011 at 10:23 AM Rating: Excellent
selebrin wrote:
WoW comes out, becomes huge.
Guild Wars comes out, claims to be a WoW killer.
WoW remains.
Rift comes out, claims to be a WoW killer.
WoW remains.
Guild Wars 2 planned to be released "soon," fans claim it will be a WoW killer.
Noticing a pattern yet?


Pretty sure it's been established at this point that the only thing capable to taking down WoW right now is time. WoW will die of old age, and everyone expects this. The signs are already showing, but I don't see any game in the near future being a WoW killer.

A game will only be a WoW killer when WoW is already a withered shade of its former self on life support, i.e. pretty much already dead.
#10 Sep 01 2011 at 12:02 PM Rating: Good
IDrownFish wrote:
selebrin wrote:
WoW comes out, becomes huge.
Guild Wars comes out, claims to be a WoW killer.
WoW remains.
Rift comes out, claims to be a WoW killer.
WoW remains.
Guild Wars 2 planned to be released "soon," fans claim it will be a WoW killer.
Noticing a pattern yet?


Pretty sure it's been established at this point that the only thing capable to taking down WoW right now is time. WoW will die of old age, and everyone expects this. The signs are already showing, but I don't see any game in the near future being a WoW killer.

A game will only be a WoW killer when WoW is already a withered shade of its former self on life support, i.e. pretty much already dead.


Agreed, WoW is the new Everquest. Becomes huge, and dies slowly over time. During that time many EQ clones come out (I use "clones" loosely, as the other MMOs had good things in their own right), until some new one comes out that does things we didn't even think of (in EQ's case, that the game was allowed to be fun /snark).
#11 Sep 01 2011 at 12:06 PM Rating: Excellent
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IMO the next thing that really threatens to kill off WoW is out-dated graphics.

Personally I care a lot more about gameplay then graphics, but WoW already looks aged compared to newer MMOs, and that's only going to get worse over the next few years.

As an extreme example.

Edited, Sep 1st 2011 11:08am by someproteinguy
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#12 Sep 01 2011 at 12:44 PM Rating: Excellent
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"WoW killer" is a term used by people who do not understand how the world works. You can't just come out with Pepsi and expect everyone, simultaneously, to stop drinking Coke. Each has its audience and market segment. In business, something that entirely replaces the exact same thing is rare in the extreme.

What GW2 is promising is more of a "gamers game" compared to WoW's "even your mom can play" mentality. Having to actively dodge attacks -- and other "active" gameplay elements -- will not appeal to the more casual players that WoW has attracted. Think about it, key-turning clickers will die a lot in a game where position is actually important. (I'm not looking down on clickers, just pointing out that if you are slow to move, you'll take more damage in this type of game)

The audience GW2 will attract, assuming they can deliver on their current promises, is the FPS crowd who up til now see MMORPGs as lacking challenge or requiring little to no skill to play. A lot of those players are also fantasy fans. Not that GW2 is as active as the current state of FPS, but it's certainly trickier than WoW's "stand here and hit buttan" model.

Personally, I'm very excited to see the finished GW2 after getting a little bit of beta time (free passes to ComicCon preview night every year, huzzah!). It's seriously good. Whether or not they can actually deliver that same gameplay when thousands of players are zoned in is another story.
#13 Sep 01 2011 at 2:58 PM Rating: Good
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hawizzh wrote:
There are so many good points that are attracting me and others to GW2 who actually play WOW atm, no i don't dislike WOW at all infact i will probely play both.

But in GW2 there is more dynamic combat abilities such as dodging,, positioning carefully, blocking even.
Yeah but no healers. Lolzergfest?

^ there is no auto attack so you won't lose DPS dramatacily. which i think is an awesome idea, those people addicted with high DPS can now use their brains abit more.
Have fun using your brain to push 4 keys.

Also Free to play! i mean come on! a huge competitior to WOW with the free to play vibe to it is just awesome and you know it.
$15/mo doesn't break my bank. If it did, I wouldn't play MMOs. Blizzard's customer service is worth it to me.

Doing quests and fighting off mobs for a city (like rift) will ultimatly make the world feel more immersive.
And feel old a gimmicky quickly.

No flying mounts.... bad? imo no, in an mmo everyone should stay on the ground instead of fleeing and being apart from the world where nothing can danger them. WOW drop the ball on this one, Bye bye world pvp :/
I agree with that.

I just wish Blizzard takes a real hard look at their game, they have created an awesome, wonderful game.. but some factors in GW2 just look too amazing to turn away from.

and finally, no healers, tanks or dps.. you might think that is bad? take a look at it again, imagining queing all day for a random heroic and still no tank, because their a tad boring.
I've haven't queue'd all day let alone longer than 10 minutes.

Everyone shares responcebilitiy there will be no blaming healers for this and that or tanks or dps etc.. if you suck you suck if you win you win.
It's already that way. Some people are just stupid.

My point is if Blizzard does not make some dynamic changes to the game i can see it failing too GW2,
LOL.

I'm not one of these doomsayers, im just being realisitc, i dont think the new star wars mmo is going to do very well for example; all the other mmos that failed behind WOW.


But you guys should do some reserch on GW2 and compare it to WOW and ask yourself which seems the better mmo, or which seems to be trying to get the elements we customers desire.

#14 Sep 03 2011 at 3:05 PM Rating: Default
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I really don't see one game being a WoW killer. At the same time I don't fall into the cliche of "The only thing to kill WoW will be WoW"..

I see a lot of really good, interesting mmo's being released in the next few years, which will draw significant numbers. Five or six games pulling a million or so subs respectively, while WoW just gets more juvenile, and dated.

WoW used to be on top because it was the best all around mmo out there. Now it's simply coasting on it's own legacy, and the fact that it can effectively be played on a 10 year old laptop, and is soccer-mom/grandma friendly.

All said, I will try GW2, looks cool. Don't have a giant ***** for it though.

#15 Sep 03 2011 at 5:20 PM Rating: Excellent
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hawizzh wrote:
But in GW2 there is more dynamic combat abilities such as dodging,, positioning carefully, blocking even.


Different game, different mechanics. Could you just imagine AoE tanking and having to dynamically dodge and block everything smacking at you?


Quote:
^ there is no auto attack so you won't lose DPS dramatacily. which i think is an awesome idea, those people addicted with high DPS can now use their brains abit more.


You can't do high dps just auto attacking. So in other words when you're not using a skill you're just sitting there staring at it? That doesn't sound very exciting.


Quote:
Also Free to play! i mean come on! a huge competitior to WOW with the free to play vibe to it is just awesome and you know it.


And lets look at what ArenaNet did with its LAST free-to-play: Guild Wars. They hyped the game up for a few years, sold a ton of copies, and then just left their community stranded. I was one of them. I was a hardcore GW player and we exhausted the available content about 4 years ago. 4 years ago most guild wars players had thoroughly expended their interest. Instead of releasing anything knew, they left their community to die with no new content.

They destroyed the economy, obliterated all of the games classic builds that were icons of the game since the start, routinely made you relearn the game (worse than WoW's major patches on a much smaller time scale), and after an hour of being online would get spammed with "You should take a break".

ArenaNet's business model is simple and I don't see it changing. Sell a lot of copies for a few years, make a lot of money, then dump your game and convince players not to play it. They keep their money and as players quit the less bandwidth and servers they have to maintain = more money. A business model that requires eliminating players after a certain period of time for the most profit is not fun. My some 80 disgruntled guild members who left GW over the last 3 years can attest to that.

I would much rather have to pay a monthly fee where my game developer is inclined to continue to produce content and fix problems. Blizzard is by far NOT perfect, but they are a far cry better than ArenaNet. I'm not anti-GW. In all honesty it was a fun game, but the developer has a horrid track record.

Quote:
Doing quests and fighting off mobs for a city (like rift) will ultimately make the world feel more immersive.


I'm sure more and more things like this will probably be added to WoW as games like GW, Rift, and formerly WAR have used them as a successful selling point. I agree though, the lack of dynamic events in-game is a little disappointing.


Quote:
No flying mounts.... bad? imo no, in an mmo everyone should stay on the ground instead of fleeing and being apart from the world where nothing can danger them. WOW drop the ball on this one, Bye bye world pvp :/


Yeah, if you're concerned about World PVP then yes it was a huge drawback. But as a PvE'r and RP'er feel flying is far more entertaining. Yes there are some big drawbacks from the day where higher levels had to run through the forests alongside us. It was exciting, and I miss it. But I really don't want to go back to the days of 15 minutes flight back and forth from Darnassus to Un'goro.

Quote:
I just wish Blizzard takes a real hard look at their game, they have created an awesome, wonderful game.. but some factors in GW2 just look too amazing to turn away from.


I think they are and do. They are slow responding, but in the end they do want to give a quality game. I wish I had a link to the video. Lore from TankSpot gave a decent lecture on why he feels WoW will only improve from here. Blizzard *usually* learns from its mistakes and with a million players jumping ship I think they will get the message.



Quote:
and finally, no healers, tanks or dps.. you might think that is bad? take a look at it again, imagining queing all day for a random heroic and still no tank, because their a tad boring.


But I like tanking and healign :-\ and in all honesty queues aren't that bad. 20-25 minute queues sure beat the hours of spamming trade to get into old "end-game" vanilla dungeons or hated BC dungeons.

Quote:

Everyone shares responcebilitiy there will be no blaming healers for this and that or tanks or dps etc.. if you suck you suck if you win you win.


That doesn't make any sense. What you're saying is nobody will make a mistake? I don't know. I can see some advantages to it, I'm not going to dismiss it as dumb. But I personally like the traditional role system.

Quote:
My point is if Blizzard does not make some dynamic changes to the game i can see it failing too GW2,


If its going to fall its going to fall to Rift. But I don't forsee it dying. Losing subscribers? Yes. That's actually a good thing. Blizzard needs some competition to keep it fresh and inguinitive.

edit: fixed some annoying spelling/grammar slips




Edited, Sep 4th 2011 12:58am by ekaterinodar
#16 Sep 03 2011 at 8:20 PM Rating: Default
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KristoFurwalken wrote:
I see a lot of really good, interesting mmo's being released in the next few years, which will draw significant numbers. Five or six games pulling a million or so subs respectively, while WoW just gets more juvenile, and dated.

2006 called, they want their forward thinking back.
#17 Sep 03 2011 at 8:46 PM Rating: Good
Apples and oranges taste different, guys.
#18 Sep 03 2011 at 9:37 PM Rating: Good
IDrownFish wrote:
Apples and oranges taste different, guys.

But oranges are better, aside from Scumble.
#19 Sep 03 2011 at 9:46 PM Rating: Excellent
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selebrin wrote:
IDrownFish wrote:
Apples and oranges taste different, guys.

But oranges are better, aside from Scumble.
I've never heard of an orange pie, tbh. And that's all I have to say about which has a better flavor.
#20 Sep 03 2011 at 10:11 PM Rating: Excellent
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The One and Only Poldaran wrote:
selebrin wrote:
IDrownFish wrote:
Apples and oranges taste different, guys.

But oranges are better, aside from Scumble.
I've never heard of an orange pie, tbh. And that's all I have to say about which has a better flavor.

Orange Lime Pie and Orange Coconut Pie off a quick search. I'm going to have to make some Hot Orange Toddy as the holiday's approach.

On a side note I am curious how a Green Tomato Pie would taste...
#21 Sep 03 2011 at 10:56 PM Rating: Good
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Criminy wrote:
The One and Only Poldaran wrote:
selebrin wrote:
IDrownFish wrote:
Apples and oranges taste different, guys.

But oranges are better, aside from Scumble.
I've never heard of an orange pie, tbh. And that's all I have to say about which has a better flavor.

Orange Lime Pie and Orange Coconut Pie off a quick search. I'm going to have to make some Hot Orange Toddy as the holiday's approach.

On a side note I am curious how a Green Tomato Pie would taste...


Olive, Anchovy and Onion Pie


PWNED
#22 Sep 03 2011 at 11:24 PM Rating: Good
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ekaterinodar wrote:
Criminy wrote:
The One and Only Poldaran wrote:
selebrin wrote:
IDrownFish wrote:
Apples and oranges taste different, guys.

But oranges are better, aside from Scumble.
I've never heard of an orange pie, tbh. And that's all I have to say about which has a better flavor.

Orange Lime Pie and Orange Coconut Pie off a quick search. I'm going to have to make some Hot Orange Toddy as the holiday's approach.

On a side note I am curious how a Green Tomato Pie would taste...


Olive, Anchovy and Onion Pie


PWNED


I see your pie and raise you some meatloaf and rouladen. Both sound good but look horrible.
#23 Sep 03 2011 at 11:50 PM Rating: Good
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The One and Only Poldaran wrote:
selebrin wrote:
IDrownFish wrote:
Apples and oranges taste different, guys.

But oranges are better, aside from Scumble.
I've never heard of an orange pie, tbh. And that's all I have to say about which has a better flavor.



Ever heard of apple zest? Case closed.
#24 Sep 04 2011 at 1:37 PM Rating: Good
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Mazra wrote:
The only game capable of "killing" WoW is WoW.
Quote:
Rating: Decent


No? Sure looks that way to me, but by all means, whoever disagrees, share your insight.
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#25 Sep 04 2011 at 2:29 PM Rating: Good
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MentalFrog wrote:
The One and Only Poldaran wrote:
selebrin wrote:
IDrownFish wrote:
Apples and oranges taste different, guys.

But oranges are better, aside from Scumble.
I've never heard of an orange pie, tbh. And that's all I have to say about which has a better flavor.



Ever heard of apple zest? Case closed.
On the one hand, there's no pop culture reference to a guy doing naughty things to orange zest.

On the other hand, I'm not sure if that's a point for or against my side in the Apple vs. Orange debate.
#26 Sep 04 2011 at 3:53 PM Rating: Good
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9 out of 10 doctors agree that oranges are better than apples.
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