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Blizz and Holy Paladin in 4.2Follow

#52 Jun 27 2011 at 2:46 PM Rating: Good
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A few monocles have sold, apparently. I can only assume someone doesn't realize that you eventually need to pay the Credit Card company back.

I'm just not sure I understand what this expansion added?
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#53 Jun 27 2011 at 2:48 PM Rating: Decent
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No no, EVE's community is a completely different flavor of holy sh*t. They're overly nasty to each other and proud of it.

Perhaps because the game is primarily populated by 30-year-old super-nerds. Lot of pent up anger from high school, probably.

Digg, the patch notes for 1.0 Incarna.

Edited, Jun 27th 2011 10:50pm by Mazra
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#54 Jun 27 2011 at 2:56 PM Rating: Good
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I never saw any of that. Though maybe it's because I was only in the noob help/local channels. I was always amazed, because I can't imagine anyone in the WoW community willingly joining a help channel...

And that just seems like a content patch. No way in hell I'd pay for that, especially if all they are really making me pay for is a store of goods that I would then need to pay for...
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#55 Jun 27 2011 at 3:11 PM Rating: Good
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All EVE expansions/patches are free.
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#56 Jun 27 2011 at 5:25 PM Rating: Good
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It is? Good. Because that is so not worth anything, lol.

I might actually consider taking it up again, after all the chaos dies down.
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#57 Jun 27 2011 at 6:01 PM Rating: Excellent
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Well, since you can buy plex (time cards) with isk (in-game currency), the monocles might have been bought by people with more in-game money than they know what to do with.
#58 Jun 27 2011 at 6:27 PM Rating: Good
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idiggory wrote:
It is? Good. Because that is so not worth anything, lol.


Digg, Digg, Digg, you and the majority of the complainers out there need to watch the 2011 fanfest presentation. They explain why Incarna seems so "weak" for an expansion.

In case you don't want to sit through almost two hours of it, I'll highlight:

Most of this expansion's oomph is taking place in the shadows. The main news is that they've moved over to a new release strategy that is all about releasing stuff as soon as it's ready rather than stockpiling changes for expansions.

They released CarbonUI a patch or two before Incarna, which allowed them to implement the 3D UI you see in Captain's Quarters now in Incarna. Their plan is to have it everywhere, as seen in their trailers.

And speaking of Captain's Quarters, it was the beginning of full station interaction. They're going to release more areas further into the expansion. Think Mass Effect and the Citadel. It takes time, though, because they're building everything from scratch. They've got their own engine and Nvidia is inventing stuff for them to use as they go.

Take the new 3D characters you can move around as in the Captain's Quarters, for example. Nvidia managed to stuff some of this into it. Physically simulated clothing and hair, baby!

And they also upgraded their hardware this year, or late 2010, so now the server can handle fleet battles with up to 2500 pilots engaged in combat. 3000 is playable, 2000 is lag free, if I remember correctly.

And I imagine they're also busy working on this.

So they can work on this.

TL;DR version:

- Less data each expansion release.
- Same or more data during each expansion's lifetime.

For the 1h 46m video, clicky. Warning: May overdose on bad jokes, nervousness or nerd fapping. Interesting watch, though, if you're interested in the future of the game.
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#59 Jun 27 2011 at 7:20 PM Rating: Good
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Then they should have just called this a content patch...

Also, it sucks that Dust is only coming out on the PS3. I get why--you can't really have an MMO shooter function as a balanced entity in an environment where some players are using consoles and some use PCs. And, of course, Microsoft needs to complicate matters by requiring live fees too.

Still though, that might turn into a real problem if your progress in Dust gives an unfair advantage in EVE. If it's just ISK, there's no problem really, since I'm imagining play time in Dust will provide less than an equal amount in EVE would.

Not a problem for me of course, since I have a PS3.

In any event, this is irrelevant for me. My laptop can barely handle the character creator, lol.
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#60 Jun 27 2011 at 7:26 PM Rating: Good
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I find this hilarious.

Who exactly do they think is playing their game?
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#61 Jun 27 2011 at 7:39 PM Rating: Good
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Sigh, don't tell me you didn't understand anything of what I just spent the better half of an hour writing (got sidetracked with those trailers).

It's not a content patch. It's the beginning of an expansion, the release just acts as a milestone. A teaser of what we can expect to come in the following months: out-of-ship interaction, new UI, upgraded details, etc.

Personally, I'd rather download a somewhat unimpressive 700 MB expansion (+500 MB if you include CarbonUI) for free and then receive more new stuff in the following months than pay $40 for five more levels, a revamped leveling experience and a game so broken that the following months are spent trying to pick up the pieces. Call me a fanboy, but I liked this expansion more than Cataclysm, despite the lack of shinies.

As for the laptop, you can turn on simple characters. I did so on my laptop because it lacks PhysX and it helped a lot. I also believe you can turn off Captain's Quarters if it's laggy. The space part of the game still runs smoothly, and looks amazing even on low settings.

Edit: Also, I don't find the comment in that article offensive. Lighten up, you don't have to buy the vanity items. That's what they're saying. I agree the comment is sort of blurry, but English obviously isn't his native language. And I understood the message just fine. Whether you want to wear a free jacket or a jacket you bought for $50 at the virtual store all depends on your preference. As long as wearing a monocle doesn't make people better at the game, who gives a rat's *** if they paid $70 for it?

Edited to remove stick from ***.

Edited, Jun 28th 2011 3:55am by Mazra
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#62 Jun 27 2011 at 7:58 PM Rating: Good
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Oh, I don't find it offensive per se. I just think it shows how completely out of touch with the world they were when designing this system.

And that's good about the quarters being optional, since I read that you now begin in them by default. That could potentially be an issue for my pc.
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#63 Jun 27 2011 at 8:16 PM Rating: Good
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I don't think they're out of touch. Someone's gonna pay $70 for a monocle. Hell, a couple of people apparently already did. At least the prices will prevent every nub from getting one, unlike those flying mounts from Blizzard's store.

Also, whoever writes those articles doesn't seem to frequent the boards on a regular basis. People don't care about the vanity items costing a lot of money. That's not what they're raging about over on the EVE board. They're raging about the leaked document that mentioned purchasable game-changing items. And I understand that - if it's true. Until they actually go ahead with it, I'll not bother getting my pants in a bunch over it.
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#64 Jun 27 2011 at 8:27 PM Rating: Good
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Well, I wouldn't be surprised if these in-game protests have made it clear that doing so would be a very, very bad idea. I'd expect their lost subscriptions would vastly outweigh the gain in item purchases.
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#65 Jun 27 2011 at 8:34 PM Rating: Excellent
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Get a room guys. Plus one is plus one, but a page of EVE squabble is better PM material than WOW general, even with all the Cata QQ these days.
#66 Jun 27 2011 at 8:38 PM Rating: Good
Seriously. I think you two are the only ones who care about Eve. Smiley: tongue
#67 Jun 27 2011 at 9:33 PM Rating: Decent
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There is NO SUCH THING as a conversation better executed in PM. You don't get +1s there. You are seriously underestimating the importance of padding your post count.

And considering this thread would have just died otherwise.
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#68 Jun 28 2011 at 1:45 PM Rating: Excellent
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idiggory wrote:
There is NO SUCH THING as a conversation better executed in PM. You don't get +1s there. You are seriously underestimating the importance of padding your post count.

And considering this thread would have just died otherwise.


I'll probably have something to say about the state of the Holy Paladin in 4.2 ...

... in a day or so once I've actually had a chance to, you know, /play/ a Holy Paladin in 4.2 ...
#69 Jun 28 2011 at 1:58 PM Rating: Excellent
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ElMuneco wrote:
idiggory wrote:
There is NO SUCH THING as a conversation better executed in PM. You don't get +1s there. You are seriously underestimating the importance of padding your post count.

And considering this thread would have just died otherwise.


I'll probably have something to say about the state of the Holy Paladin in 4.2 ...

... in a day or so once I've actually had a chance to, you know, /play/ a Holy Paladin in 4.2 ...


Me too. Smiley: grin

Of course all I'll care about is whether or not I can still kill stuff with exorcism and holy shock. So don't think that I'll be adding any deep or profound insights. Smiley: rolleyes
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#70 Jun 30 2011 at 4:09 AM Rating: Good
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I guess they buffed a lot of H.palas heals? In a mix of vicious and bloodthirsty gear i'm getting 17k Shock crits, 40k word of glory crits (!) etc.

It's really really good in pvp now although some of that might be me just used to playing at a handicap. Having multiple mini sprints on short CDs and instant flash of light back is amazing.
#71 Jun 30 2011 at 10:56 AM Rating: Good
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I guess they buffed a lot of H.palas heals? In a mix of vicious and bloodthirsty gear i'm getting 17k Shock crits, 40k word of glory crits (!) etc.


Patch 4.2 Notes wrote:
- All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%).
#72 Jun 30 2011 at 11:46 AM Rating: Good
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someproteinguy wrote:
ElMuneco wrote:
idiggory wrote:
There is NO SUCH THING as a conversation better executed in PM. You don't get +1s there. You are seriously underestimating the importance of padding your post count.

And considering this thread would have just died otherwise.


I'll probably have something to say about the state of the Holy Paladin in 4.2 ...

... in a day or so once I've actually had a chance to, you know, /play/ a Holy Paladin in 4.2 ...


Me too. Smiley: grin

Of course all I'll care about is whether or not I can still kill stuff with exorcism and holy shock. So don't think that I'll be adding any deep or profound insights. Smiley: rolleyes

The main Holy Pally in my guild is really really happy with the changes.
He said that any Holy Pally still trying to kill Sinestra will be god in that fight. And he was pretty happy with his crits or whatever during the Firelands raid we did yesterday.
I don't know squat about holy pallies, but that's what he said.

I, for one, am not completely happy with the changes in Moonkin. My 4T11 went down the toilet and so did my Solar Cleave.
#73 Jun 30 2011 at 1:02 PM Rating: Decent
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I do love how each class is still getting a huge list of balance changes 2 major patches into this expansion.
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#74 Jun 30 2011 at 1:15 PM Rating: Excellent
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idiggory wrote:
I do love how each class is still getting a huge list of balance changes 2 major patches into this expansion.


My 85s don't ever seem to change much thankfully (i.e. Resto Druid + Destruction Warlock). Resto Druids really haven't changed much in a long time it seems. In many ways it's still the same class I started playing in Late BC. Compare that to the poor ferals that have been beaten repeatedly with nerf bats and pointy sticks in that time, and the fact that Lifebloom only goes on one target now doesn't seem like much of an adjustment. Smiley: wink
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#75 Jun 30 2011 at 1:26 PM Rating: Good
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Quote:
My 85s don't ever seem to change much thankfully (i.e. Resto Druid + Destruction Warlock). Resto Druids really haven't changed much in a long time it seems. In many ways it's still the same class I started playing in Late BC. Compare that to the poor ferals that have been beaten repeatedly with nerf bats and pointy sticks in that time, and the fact that Lifebloom only goes on one target now doesn't seem like much of an adjustment.


Wait, what? Resto Druid now hasn't changed since BC? I... don't understand what you mean by that.

Also, didn't your mastery just get completely reworked with this patch? I fail to see how that's not a big balance change...
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#76 Jun 30 2011 at 1:34 PM Rating: Good
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I don't like Resto, not even with the new mastery. Sure, the new mastery is nice, but we still lack some fast direct healing. Regrowth is pathetic.
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