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#1 Jun 06 2011 at 10:11 AM Rating: Excellent
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So, this is a question that's been on my mind off and on over the last couple of weeks: how many keybinds/spells/whatever do you feel you can actually use?

For example, I realized a while back my Warlock has over 60 keybound spells. While it's nice to have them there, there's no way I could ever fully utilize a character with that level of complexity. In the end, I end up prioritizing things like fears and the more powerful spells; meaning many of the useful utility buttons never get touched as I don't really have a convenient place to bind them. Even if I did have a good keybind, I doubt I could actually remember it in the heat of the moment.

Compare the Warlock to something like my druid, and things seem more manageable. Yes Druids have a lot of spells, but so many of them are only available in a certain form. Meaning I never feel like I have more than a dozen or two different buttons I'm playing with at any time.

So here's my questions to all you sexy people:

How many keybound spells does your character have?

How many of your keybinds can you recite from memory?

How many of the keybinds do you feel you can actually use effectively?

For myself the Warlock has 62-ish total keybinds, and I can tell you what about 2 dozen of those are from memory. However I actually feel I can only use about maybe 12-15 of those spells well. The others I'll either forget where they are, or the keybind will be too weird (think like Alt-F12 or something) for me to reach quickly enough to make it matter.
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#2 Jun 06 2011 at 10:37 AM Rating: Good
Clicker pride. But apparently I don't count as a keyboard turner because I'm actually competent and know the limitations, which defeats the entire thesis. I've tried keybinds but I have fat hands with bad joints, so I find it really difficult to get the dexterity needed. For example my pinky and index fingers like to press keys at the same time, and if I reach my pinky too far it actually locks up.
#3 Jun 06 2011 at 10:56 AM Rating: Decent
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As a Rogue, I have:

QWES - movement/strafing (NO TURNING KEYS!!!)

AD - unbound ... need to use these but I'm lazy and stuck in my ways!

` stealth
1 kick
2 hemo
3 evis (why is this here??)
4 gouge
5 backstab (not a great spot for it, but I've been using it forever...)

alt-` mount
alt-1 rupture
alt-2 slice n dice
alt-3 kidney shot
alt-4 unused

r - shiv
shift-v (un)deadly throw (useless except as an emergency slow)
alt-e smoke bomb

Stealth/Shadow Dance abilities are handled on a seperate bar that replaces my main bar (and `12345, alt`123, shift 4) with Bar 7, which puts all stealth abilities in their right place.

I use a G15 keyboard, and have a number of defensive CDs, as well as blind and shadowdance, assigned to G15 keys

The more I type this post, the more I realize I should rearrange things... But that means learning it over ... and losing some fights terribly because I hit the wrong key!


#4 Jun 06 2011 at 11:05 AM Rating: Good
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Lets see, I think I counted having like 40-45 keybinds for my hunter which is probably on the low end but I know I have everything I absolutely need for simple playing/raiding.

I don't think I could recite them all but I definitely know the ones I use the most. In pve I use the ones needed to pve effectively but I struggle a lot in pvp when I need to use stuff like master's call or flare or wing clip.
#5 Jun 06 2011 at 11:41 AM Rating: Good
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someproteinguy wrote:

So here's my questions to all you sexy people:

How many keybound spells does your character have?

How many of your keybinds can you recite from memory?

How many of the keybinds do you feel you can actually use effectively?


I have 1 to 5 keyboud, shift1 to shift 5, ctrl1 to ctrl3, alt 1 to alt 4, middle mouse click, alt+left click, alt middle click, ctrl left click. I use them all often, some more than others. And I can recite them all from memory. So...21 that I actually use almost every fight.
I have some minor others, like Flight Form, auto de, auto prospect and etc that I only use it here and there and I actually bind them to things like 9, 0 or whatever non-sense that I cant reach while I`m fighting. I also have shift backwards mouse wheel to shapeshift to cat and shift forward mouse wheel to shapeshift to Moonkin.

I`m seriouslly considering buying a Naga or Razor.

Edit: TBH there are some on those 21 that I actually dont use anymore. FF is keybound to 4, wich is useless nowadays, Hurricane to 5 and its useless also. I also have Tranquility bound to ctrl4, making 20 keybounds that I actually use most fights.

I have some healing stuff wich I almost dont use keybound to ctrl5 and alt5 to alt7, they are more for leveling or grinding than to actually anything that matters (I don't pvp with my moonkin).
I probably should keybound Rebirth, but I'm lazy and I have to click in the person anyway.

About what keybound does what, lets see
1 - Starfire
2 - Wrath
3 - Moonfire/Sunfire
4 - FF (useless. Should change this to volcanic potion)
5 - Hurricane (useless)
S1 - Insect Swarm
S2 - Starsurge
S3 - Treants
S4 - Starfall
S5 - Typhoon
C1/Middle Mouse - WM
C2/alt left click - WM: Detonate
C3 - Worgen Racial
C4 - Tranquility
C5 - Regrowth (almost useless)
A1 - On use Trinket
A2 - Barskin
A3 - Solar Beam
A4 - Cyclone/Roots (I rarelly use them)
A5 - Cyclone/Healing Stone (Usually HS here)

I have some new keybounds that I`m still get used to.
Alt+Middle Mouse - Macro for Solar Cleave
CTRL+Left click - Castsequence Macro with MouseOver that resets when I change target for Multi Dot.
I made those this weekend, so Im still trying to use them more often.

Edited, Jun 6th 2011 3:03pm by Brisin
#6 Jun 06 2011 at 12:46 PM Rating: Decent
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Holy crap, I suppose my pally or DK is the most 'complicated.' MOST characters have around 10 keybinds I actually USE often.
#7 Jun 06 2011 at 12:51 PM Rating: Good
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I have all my abilities in a castsequence macro.

I spam 1 a lot.

Edit: I'll give a more serious answer once I've installed the game. Getting a new rig is awesome, but having to reinstall everything is time consuming as hell.

Edited, Jun 6th 2011 9:10pm by Mazra
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#8 Jun 06 2011 at 1:06 PM Rating: Good
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Similar to Jordster, I use QWES for movement and the mouse for turning.

Warrior (Prot):

(1) Warbringer (Charge, Intercept, Intervene macro)
(2) Shield Slam
(3) Devastate
(Alt+3) Victory Rush
(4) Revenge (Overpower, mod: alt = Colossus Smash in Battle Stance)
(5) Concussion Blow
(F) Pummel
(Shift+6) Disarm (Execute in Battle Stance)
(7) Battle Shout
(Shift+7) Commanding Shout
(Mouse 4) Spell Reflect
(Shift + Mouse 4) Berserker Rage
(Alt + Mouse 4) Enraged Regen
(Mouse 5) Taunt
(Shift+Mouse 5) Challenging Shout
(A) Demoralizing Shout
(Shift+A) Intimidating Shout
(Alt+D) Last Stand
(Shift+D) Shield Wall (Retaliation on Battle Stance)
(Ctrl+D) Trinket
(Shift+2) Heroic Throw
(Ctrl+Wheel Up) Rend
(Wheel Up) Heroic Strike
(Wheel Down) Cleave
(Shift+3) Shield Block (Hamstring in Battle Stance)
(Shift+4) Thunderclap
(Shift+5) Shockwave
(Ctrl+1) Heroic Leap
(Alt+1) Switch to Battle Stance
(Alt+2) Switch to Defensive Stance

So not as many binds as some, but I can (and do) use all of them fairly effortlessly, and don't have to think to hit them. Binds are similar, but not identical for my Fury offspec.

I also have keybinds for marking CCs etc, (-=[]\'), but I don't really count them because they're usually set up before the fight. I can tap a skull (-) pretty easily mid-fight if needed. I've considered moving it to ` recently so I wouldn't have to move my hand as much and could hit it on the move more easily.
#9 Jun 06 2011 at 1:54 PM Rating: Good
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I have most stuff on my bars but for actual keybinds that I use as such, the numbers one through nine on my main bar cover my most used spells for most of the classes I play. Any other abilities such as buffs or long cooldowns or heals (on dps specs) I normally just click as needed. Sometimes for certain boss fights I will move a few spells around like purge or frost shock if they are needed but normally I hardly touch those spells.

The abilities that are used as keybinds

1 is usually autoattack or wand though on my Warrior it's always been my taunt bind.

2,3 & 4 are usually my standard rotational/priority abilities and are lava lash, stormstrike and flame shock on my Shaman.

5 is usually an ability that isn't used quite as often because of cooldown or proc based and is unleash elements on my Shaman.

6 is usually a proc or something that I need handy but don't want to hit by accident. On my Shaman it is earth shock since I try to rotate that with my flame shock.

7 is bound to my R key and is my interupt on every class that I have an interupt on. If I don't have an interupt then it's a stun or anything that might be able to interupt a cast.

8 & 9 are bound to my A and D keys and are things that are also in my rotation or used often enough to need a keybind and are my lightning bolt and chain lightning on my Shaman.

I have the T bound to pet attack so any classes that have a controllable pet use this button (spirit wolves on the Shaman).

I have the G bound to 'get away' abilities such as ghost wolf (instant of course) on my Shaman, blink on my Mage and sprint on my Rogue.


I try to set up all my characters with the same basic set up so I find it easier to adjust when I switch classes. I do click more than I should but I'm clumsy with the shift key and I use my alt key for vent push to talk. I use the SWQE for some movement and the strafing and I do my turning with the trackball (instead of a mouse). I have been considering binding more of my abilities and perhaps using the ZXCV since those aren't too hard to reach.
#10 Jun 06 2011 at 3:59 PM Rating: Decent
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Mazra wrote:
I have all my abilities in a castsequence macro.

I spam 1 a lot.

Edit: I'll give a more serious answer once I've installed the game. Getting a new rig is awesome, but having to reinstall everything is time consuming as hell.

Edited, Jun 6th 2011 9:10pm by Mazra


I guess no one told you that you can copy your install to an external HD or 32gb USB key and then just copy it back ... Would save 3-4 hours!
#11 Jun 06 2011 at 4:38 PM Rating: Good
That depends entirely on the speed of the HD on your old pc and your external HD. I tried to do that when I I got my new pc back in January, and it was going to take a few hours just to copy all the files to the external HD from my laptop. So I ended up just copying my interface and WTF folders so I didn't have to set up addons and everything all over again.

I'm not sure how many keybinds I have, but I can list them. I do feel like my druid has fewer keybinds than my priest, but that's probably due to what Brisin said about druid forms.

For my priest, I use WASD for moving, with S and D for strafing. I use my mouse for turning.

Shadow keybinds:

1 Shadow Word:P
2 Mind Flay
3 Mind Blast
4 Devouring Plague
5 Shadowfiend
E Shadow Word:D
SQ Mind Sear
SW Fade
B4 Macro for multi-dotting
B5 Macro for Synapse Springs, Vampiric Touch, Devouring Plague
Q Goblin Jump
B3 Mind Spike
T Dispersion macro
CF Focus target macro
F Switching target/focus macro (REALLY helpful during V&T for multi-dotting)
CD Divine Hymn
CH Hymn of Hope

Those are the ones I can remember off the top of my head. I'll look at the others when I log in later.
#12 Jun 06 2011 at 4:46 PM Rating: Good
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Jordster wrote:
I guess no one told you that you can copy your install to an external HD or 32gb USB key and then just copy it back ... Would save 3-4 hours!


I had neither at my disposal, unfortunately. I only managed to save my Interface and WTF folders.

And as promised, keybinds used on my Druid:

1-5
S1-5
C1-4
A1-3
E, Shift-E, Ctrl-E
F, Shift-F, Ctrl-F
½
R, Shift-R
V
T
Shift-MB4
F1

A lot of my binds are macros for in and out of animal forms.

Edited, Jun 7th 2011 12:54am by Mazra
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#13 Jun 06 2011 at 4:51 PM Rating: Good
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It's rather simple I have 72 actions within 2 keystrokes at all times.

Bind 1-12 as the 1-12 on the action bar.

Bind 6 keys one to each page of actions. Example would be a=1 b=2 c=3 etc.

From there I'll put all offensive abilities/spells on page 1 all offensive buffs on page 3 all defensive abilities/spells on page 2 all defensive buffs on page 4, misc on page 6, etc.

So to hit my primary damage ability while fighting I'll hit the 'a' key and then hit the '1' key. Happens all within a second. I need to quickly heal so I hit the 'b' key and then the '1' key to cast my primary healing spell. Happens in an instant. I keep it consistent between characters as much as I can which makes switching easier. But I don't have to remember where my spells or abilities are just section they would be sorted under, offensive, defensive, buff, debuff, panic, etc.. Then I just press the page key that's suppose to be sorted for that and quickly find the ability. It's quicker to memorize and makes adding new abilities easier on where they should go.
#14 Jun 06 2011 at 5:32 PM Rating: Good
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Something has been bugging me lately about the amount of spells and this thread seems like a nice place to ask... Dose anyone else feel like it's getting a lil' overboard with the amount of abilities you need to hotkey, macro, ect... Honestly I feel overwhelmed on my tankidin. On the ptr they are playing around with making holy shield another gcd ability and I'm thinking "great another CD to manage" when I heard that.
#15 Jun 06 2011 at 6:18 PM Rating: Excellent
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Devildawgs wrote:
Something has been bugging me lately about the amount of spells and this thread seems like a nice place to ask... Dose anyone else feel like it's getting a lil' overboard with the amount of abilities you need to hotkey, macro, ect... Honestly I feel overwhelmed on my tankidin. On the ptr they are playing around with making holy shield another gcd ability and I'm thinking "great another CD to manage" when I heard that.


No.
#16 Jun 06 2011 at 6:37 PM Rating: Good
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MentalFrog wrote:
Devildawgs wrote:
Something has been bugging me lately about the amount of spells and this thread seems like a nice place to ask... Dose anyone else feel like it's getting a lil' overboard with the amount of abilities you need to hotkey, macro, ect... Honestly I feel overwhelmed on my tankidin. On the ptr they are playing around with making holy shield another gcd ability and I'm thinking "great another CD to manage" when I heard that.


No.


I feel dirty. I'm agreeing with Mental for the second time in a decade.

Honestly, I feel like I don't have ENOUGH abilities to use on really any of my classes or specs. I mean sure there are a lot of spells, but most of them are rarely used. I generally pull off (or place on the side) the abilities which aren't useful for my spec. Like on my mage I have most of my arcane spells way out of the way or totally off my bars. Same with my warlock. I remove the abilities which aren't worth using for my spec. Any spells which may be situation I place more accessibly, but I don't keybind them. I only keybind the spells I need to use on a regular basis or in an emergency and keep the normal ones available to click.

I have yet to find a spec that is truly complex. The closest one too it is my feral druid but even that isn't complex due to amount of skills.
#17 Jun 06 2011 at 6:40 PM Rating: Good
I can't speak for tankadins since I don't play one, but for the characters I do play I don't have an issue. I suppose it can be a little overwhelming getting a handle on a toon that is new to 85, but that challenge is part of the fun! At least that's the way I look at it. =x
#18 Jun 06 2011 at 7:17 PM Rating: Excellent
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Devildawgs wrote:
Something has been bugging me lately about the amount of spells and this thread seems like a nice place to ask... Dose anyone else feel like it's getting a lil' overboard with the amount of abilities you need to hotkey, macro, ect... Honestly I feel overwhelmed on my tankidin. On the ptr they are playing around with making holy shield another gcd ability and I'm thinking "great another CD to manage" when I heard that.


For PvE?

No, not really at all. Getting pigeon-holed into a role tends to reduce the complexity a lot, for me at least. Healing tends to be a handful of spells making up most of the button-pushing. DPS seems to be a largely set rotation with a couple variations, though I haven't tanked in a while.

For PvP on my warlock?

Yes. I'm a bit overwhelmed by the capabilities of the class. Responding quickly with the right spell is something I'm not good enough at yet; though I'm getting a little better at it each time I play. I have the basics down, but there's a lot of good situational spells I'll forget to use or respond too slowly with. Being an engineer only makes things worse.
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#19 Jun 06 2011 at 8:46 PM Rating: Good
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Locks have lots of abilities but even in pvp you only really use the stuff that's relevant for your spec. Affliction for example, all you really need to bind are a few dots, fear death coil and howl and demon circle teleport. Oh, and pet counterspell/devour magic. Then a few targeting macros for arena. With modifiers i manage with only about 12-15 keybinds, some of which have multiple functions based on what i'm targeting or whether i'm holding holding shift/alt/ctrl.
#20 Jun 06 2011 at 10:22 PM Rating: Decent
My Keybinding

This is an old school (but damn unique at the time) PVP binding from one of the best Warlocks around in TBC whom I copied. It has since evolved a bit, but the general idea is still 100% there.

In case you can't understand, I use qweasd to move. When I hold shift it makes
qwe
asd
zxc
all use a function on the main square. This takes about 2 hours of getting used to before it becomes insanely natural.

Then above qwe are the numbers 1234, which go on the bar below. Shift+1234 again are easy to reach since your left pinkie is constantly on the shift key.

For the less frequent but still important spells and cool downs, I use alt+qweasd and ctrl+qweasd. Alt works wonders, control takes a long time before you really get used to using.

Then above those boxes are 2 2x2 boxes for clickies, generally filled up with whatever I have going on within a group (needing to setup CC marks, cake, rock candy, etc, etc.)

It gets knocked around a lot, and it's not the best setup for healers, but generally speaking this is a gnarly PVE keybind and an absolutely stellar PVP one.
#21 Jun 06 2011 at 10:40 PM Rating: Good
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I probably average around 40 keybinds per toon. The rarely used stuff is somewhere visible that I just click.

My bear does somehow have shift-x as Barkskin and shift-c as /cancelform.
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#22 Jun 06 2011 at 11:41 PM Rating: Default
One button macros...nuff said! :D
#23 Jun 07 2011 at 2:52 AM Rating: Excellent
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Will mainly put my druids keybinds, but will add where other classes use additional keybinds.

WASD - movement, \ and C to turn (but that's when I'm bored or not using my mouse, so practically they are not used)

` - Rebirth/Res macro
1 - Starfire
2 - Wrath
3 - Starsurge
4 - Hurricane
5 - Solar beam
6 - Starfall (but I usually click this one, only press if I'm on the move, my fingers aren't that long)
Q - Moonfire
E - Insect Swarm

1-3, Q and E have modifier macros on other toons (usually shift) and for my healing abilities I use alt to self cast
Shift + mouse wheel up changes the page and here I have my healing macros (for healing spec it changes to damage spells)
I have stuff bound 7-9 but I can't reach these keys comfortably (or accurately) so I click them if needed.

F1 - Treants
F2 - Barksin (but I normally click it)
F3 - WM
F4 - WM Detonate
F5 - Innervate

I have a G510 keyboard so I also have:
G12 - Hibernate
G11 - Roots
G9 - (Purge on my shaman, RoF on my mage)
G6 - (Frost shock, Spellsteal)

Other G keys are bound but I tend to click those abilities and it's mostly stuff I'd do out of combat (Buffs, fishing, food)

On my mouse I have B12 and B13 for strafing
B9 - (Lightning bolt/Fire Nova(depending on spec)/Smite)
B7 - (Leap of Faith)
B4 - (Silence)

The keyboard and mouse are still fairly new so I'm getting used to having the extra buttons available and slowly teaching myself to use the extra keybinds, adding abilities when I run out of room with the ones I can reach easily at the moment.

#24 Jun 07 2011 at 12:10 PM Rating: Excellent
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7 - Shadowflame (clicky)
6 - Fel flame
5 - Shadowfury
4 - Immolate
3 - Conflagrate
2 - Chaos Bolt
1 - Incinerate

'-' - Bane of Agony (clicky)
'=' - Corruption (clicky)

S1 - Fear
S2 - Howl of Terror
S3 - Death Coil
S4 - Healthstone
S5 - Healing Potion Injector

F1 - Nether Ward
F2 - Rocket Boosts
F3 - Battlemaster Trinket
F4 - Every Man for Himself
F5 - Parachute Cloak

C5 - Sacrifice
C6 - Consume Shadows

ArtemisEnteri wrote:
Locks have lots of abilities but even in pvp you only really use the stuff that's relevant for your spec. Affliction for example, all you really need to bind are a few dots, fear death coil and howl and demon circle teleport. Oh, and pet counterspell/devour magic. Then a few targeting macros for arena. With modifiers i manage with only about 12-15 keybinds, some of which have multiple functions based on what i'm targeting or whether i'm holding holding shift/alt/ctrl.


I get through most situations with the above 21 keybinds, so I'm probably making things sound more complicated then I need to.

Still there are things I wish I was doing that I don't do. For instance Soulburn -> Soulfire, would be nice to have convenient when I'm moving, but the spells aren't anywhere reachable. None of my buffs are on easy keybinds, so if they get dispelled it's not trivial to put them back. My curses aren't anywhere on there, neither is my 2nd trinket (which has an on-click ability Smiley: facepalm). Add in other spells that are useful (Life Tap, Drain Life, Demonic Circle, etc.) and I feel overwhelmed.

Though I'm realizing a good amount of the failing is from a poor binding strategy, and this thread is definitely giving me some ideas I want to try out.
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#25 Jun 07 2011 at 1:38 PM Rating: Good
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I have 6 keybinds on my shadow. The rest gets clicked. Since I neither do arena nor hardmodes that's sufficient.

Edit: I have wasd for running/strifing in addition to the 6 keybinds mentioned. So that's 10 keybinds! I feel awesome.

Edited, Jun 7th 2011 3:39pm by TherealLogros
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