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Order and Chaos Online: WoW on an iPhone/iPad??Follow

#1 May 07 2011 at 1:15 PM Rating: Excellent
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I have long been fascinated by the shrinking size and increasing power of technology.

I wrote a thread on here a couple of years ago, at the advent of netbooks, musing how you could carry WoW *almost* in your pocket on one of these $250 computers. I was also amazed the other day when reading about Raspberry Pi, a $25 computer prototype the size of a USB key.

Now, a new game called Order and Chaos Online, by puclisher Gameleft, has grabbed my attention. It should first be said that Gameloft has achieved significant success ripping off console and PC games and shoehorning them onto mobile platforms: Eternal Legacy (Final Fantasy), Dungeon Hunter I and II (Diablo), Modern Combat (COD: Modern Warfare), Starfront: Collision (Starcraft), and many more. While it's easy to criticize them for being unoriginal, to their credit they have brought a number of games to iOS (and to a lesser extent, Android) that otherwise would likely never have made it there.

I should first mention that this is not a review. I have not purchased or played Order and Chaos Online, and I likely won't. Regardless of quality, I just can not see myself getting into an MMORPG on my iPhone. It makes even less sense when you realize you need a WiFi connection to play; OaC (look I abbreviated it!) does not work on 3G. At home, I always have the option of playing WoW, or another full size game.

Still, I feel a nagging from deep in my curious psyche to spend the $7 and purchase the game just for the novelty. It's a free-roaming, very VERY WoW-Clone-y game that seems, based on reviews and videos, to resemble Vanilla WoW: The only PvP elements are duels and meaningless world PvP, just like Vanilla. It's new, full of cool ideas, and rough around the edges, just like Vanilla. The big thing that differentiates it quite significantly from Vanilla is the lack of instances, although those have been promised in a future update.

The pricing for the game seems pretty reasonable at first glance - $7 for the game, and $1/mo (or $3 for 6 mo.). A closer look reveals a "pay-to-pwn" item store that, like many games these days, lets you buy in game buffs, pets, and to my dismay, gold. For me, personally, that is the point where I immediately realize I will never get into this game. I sure hope Blizzard never crosses this line, though I doubt they would as it would be a huge change to an already very successful business model.

Sitting back, and seeing it as a novelty, it's amazing to think that this game, with a polygon count far higher than PC MMORPGs from a decade ago, fits in a pocket. In fact, if you think about it, the current generation of smartphones and tablets have substantially better hardware than the original system requirements of WoW, which IIRC were approximately an 800 MHz P3 w/ 128 MB of RAM and a 32MB Radeon 7000 series (I could be a bit off, as this is from memory, but I am sure about the P3@800 part). In contrast, the iPhone4 has a 1GHz processor, 512MB of RAM (also used as video RAM) and a discreet graphics processor that easily bests low-to-mid-range desktop chips from 2004.

Blizzard has already jumped on the mobile-platform bandwagon with the excellent, feature-rich, monthly-subscription based Armory app. I don't subscribe to the premium features, but I always enjoy checking my auctions on the go. With guild chat and buy/sell features that allow you to interact with the game itself, it's obvious that Blizzard has been pondering the mobile platforms, and these early offerings which directly connect the game world to the outside world are surely leading towards something.

Earlier, I said I would be unlikely play an MMORPG on my iPhone at home where my PC can do the same job while offering so much more. I can also say with utter certainty that there will never be a mobile WoW client - the PC version is bigger than the total capacity of most smartphones, and there is just too much to possibly fit onto a 3-4" screen. But if we're lucky, we might someday see minigames, or a mini-version of WoW that somehow tied to your achievements/progress in the real game? Or something? I can dream...

I believe Order and Chaos Online will have an audience limited to kids without their own PC, and adults charmed by the novelty. Remember that it also works on the 4th gen iPod touch, and a lot of high school aged kids have those, and no PC of their own... The downsides ("pay-to-pwn" item shop, no 3G limiting you to your home where you have a PC, no instances or organized pvp, yet) outweigh the novelty, at least in my opinion. Be that as it may, it is a truly impressing feat that Gameloft pulled off. I hope their venture is successful, because I bet Blizzard, and other AAA game companies, are watching.




Edited, May 7th 2011 5:08pm by Jordster
#2 May 07 2011 at 2:21 PM Rating: Decent
Quite impressive actually. And I suppose that if I traveled alot, and wanted to maintain that gaming fix, this would do pretty well.

My concerns, based solely on that review clip, is how heavily/lightly the balance is for the cash-for-gold. Unfortunately, that's something to feel out by playing it, particularly since I'd have no desire/interest to buy.

The game pricing, both to buy and the subscription, is rather modest and worth it, imo, for what you're getting.

The only annoyances I'd have, again based only on the review video, was the constant referral to "golds" (screams of poor english translation) and perhaps some questionable names of various things .... "Shield Slap"? ROFL
#3 May 08 2011 at 10:56 AM Rating: Good
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That does look pretty cool. But if it's not available through 3G/4G then it's really not worth it. The whole point to me would be playing it on the go: in a car ride, on a train, or bus. I don't think people sit in wifi hot spots just to get on their iphone/pod/pad and play games.

The whole buying gold is definitely a no no, but it seems to be hugely popular among app games and it probably generates a lot of money. This probably isn't a very serious game, not meant to be balanced and what not, which means they are going to make a HUGE profit on people wanting to have the best characters out there.

#4 May 08 2011 at 12:58 PM Rating: Decent
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Hyolith wrote:
That does look pretty cool. But if it's not available through 3G/4G then it's really not worth it. The whole point to me would be playing it on the go: in a car ride, on a train, or bus. I don't think people sit in wifi hot spots just to get on their iphone/pod/pad and play games.

The whole buying gold is definitely a no no, but it seems to be hugely popular among app games and it probably generates a lot of money. This probably isn't a very serious game, not meant to be balanced and what not, which means they are going to make a HUGE profit on people wanting to have the best characters out there.

I don't know, it's ridiculously easy to find free wifi in urban environments. At least out here in Seattle, it is.
#5 May 08 2011 at 1:01 PM Rating: Decent
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Seattle is known as one of the top 'hotspots' for internet activity. Isn't that the town with free FiOs internet?
You get into any town smaller than, say, 400,000 and you find less and less reliable hotspots.
#6 May 10 2011 at 9:32 AM Rating: Decent
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jaysgsl wrote:
Seattle is known as one of the top 'hotspots' for internet activity. Isn't that the town with free FiOs internet?
You get into any town smaller than, say, 400,000 and you find less and less reliable hotspots.


Even in larger towns and small cities (the one I'm thinking of is about 120,000), you won't be able to use wifi from a vehicle unless you want to use the old method of finding places that have hotspots and camping out in the parking lot or on a nearby curbside. Otherwise you'll constantly be picking up and dropping connections and unable to actually DO anything.

Unlike my wife, I don't like the Internet on a phone screen (android). I just can' work on 2"x4". I'm waiting with bated breath for the USA release of the Samsung Galaxy 8.9" tablet next month - THEN is when I'll be looking for Android games.
#7 May 10 2011 at 9:38 AM Rating: Good
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Ollamnh wrote:
jaysgsl wrote:
Seattle is known as one of the top 'hotspots' for internet activity. Isn't that the town with free FiOs internet?
You get into any town smaller than, say, 400,000 and you find less and less reliable hotspots.


Even in larger towns and small cities (the one I'm thinking of is about 120,000), you won't be able to use wifi from a vehicle unless you want to use the old method of finding places that have hotspots and camping out in the parking lot or on a nearby curbside. Otherwise you'll constantly be picking up and dropping connections and unable to actually DO anything.

Unlike my wife, I don't like the Internet on a phone screen (android). I just can' work on 2"x4". I'm waiting with bated breath for the USA release of the Samsung Galaxy 8.9" tablet next month - THEN is when I'll be looking for Android games.


That's kind of what I'm thinking. I don't know of many people that are going to head to starbucks and camp out for a few hours to play an mmo on their phone/device. I know there are tons of hotspots out there but, for me, I would rather be able to play while traveling. It would definitely make for a great timer killer while waiting at the airport.

If they create the game to play on your pc and be able to like sync/link up your account so all your items and stuff is on your phone/device too then it might be a bit different because then you'll get the crowd playing it at home too. But that's a whole different spectrum.
#8 May 10 2011 at 12:47 PM Rating: Decent
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Hyolith wrote:
Ollamnh wrote:
jaysgsl wrote:
Seattle is known as one of the top 'hotspots' for internet activity. Isn't that the town with free FiOs internet?
You get into any town smaller than, say, 400,000 and you find less and less reliable hotspots.


Even in larger towns and small cities (the one I'm thinking of is about 120,000), you won't be able to use wifi from a vehicle unless you want to use the old method of finding places that have hotspots and camping out in the parking lot or on a nearby curbside. Otherwise you'll constantly be picking up and dropping connections and unable to actually DO anything.

Unlike my wife, I don't like the Internet on a phone screen (android). I just can' work on 2"x4". I'm waiting with bated breath for the USA release of the Samsung Galaxy 8.9" tablet next month - THEN is when I'll be looking for Android games.


That's kind of what I'm thinking. I don't know of many people that are going to head to starbucks and camp out for a few hours to play an mmo on their phone/device. I know there are tons of hotspots out there but, for me, I would rather be able to play while traveling. It would definitely make for a great timer killer while waiting at the airport.

If they create the game to play on your pc and be able to like sync/link up your account so all your items and stuff is on your phone/device too then it might be a bit different because then you'll get the crowd playing it at home too. But that's a whole different spectrum.

Seatac has free wifi in the concourse. Smiley: lol

The city I live in (Kirkland) also has free wifi in the downtown area; I have my iPhone/iPad set to auto-connect to it when I'm in the area (I do a lot of work during the summer out on the deck of my favorite bar via my iPad).

It's impractical to use while on the go, but many universities have universal wifi, and wifi is extremely common in airports and hotels.

Hell, a lot of airlines have wifi in-flight now.
#9 May 10 2011 at 1:02 PM Rating: Good
I can see a game like this getting me in trouble at work. >.>

It does not really look half bad though for a tablet game it's pretty impressive. I do wonder how much trouble you can get for mining others assets though. I mean come on that bear is the exact same bear.
#10 May 10 2011 at 1:05 PM Rating: Decent
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The main point, though, is that you're still tethered to a specific spot, playing some MMO on your 3" screen. GREAT idea. They need to inject some originality (other than the poorly translated spell abilities), and make it 3G compatible, and it would be a good little thing.
Won't be something I ever play simply because of the RMT based gameplay, much like all those silly little Facebook games.
IMO if there's a monthly fee to play, RMT should be absent.
#11 May 10 2011 at 3:26 PM Rating: Decent
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jaysgsl wrote:
The main point, though, is that you're still tethered to a specific spot, playing some MMO on your 3" screen. GREAT idea. They need to inject some originality (other than the poorly translated spell abilities), and make it 3G compatible, and it would be a good little thing.
Won't be something I ever play simply because of the RMT based gameplay, much like all those silly little Facebook games.
IMO if there's a monthly fee to play, RMT should be absent.

Technically you can play on your 9.7" screen too, since it's a universal app.

I don't think I could ever play a game more complicated than Bejeweled or solitaire on the go, especially on my iPhone. It'd be pretty terrible.

Also, I highly doubt 3G could support the kind of connection required to play a MMO at a decent speed.
#12 May 10 2011 at 3:58 PM Rating: Decent
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Overlord Theophany wrote:
jaysgsl wrote:
The main point, though, is that you're still tethered to a specific spot, playing some MMO on your 3" screen. GREAT idea. They need to inject some originality (other than the poorly translated spell abilities), and make it 3G compatible, and it would be a good little thing.
Won't be something I ever play simply because of the RMT based gameplay, much like all those silly little Facebook games.
IMO if there's a monthly fee to play, RMT should be absent.

Technically you can play on your 9.7" screen too, since it's a universal app.

I don't think I could ever play a game more complicated than Bejeweled or solitaire on the go, especially on my iPhone. It'd be pretty terrible.

Also, I highly doubt 3G could support the kind of connection required to play a MMO at a decent speed.


The advent of the illusive 4G might fix that.

The other issue, which I should have mentioned in my OP, is data usage. WoW can use as much as 100MB/hr (I know from tethering it to my iPhone). Personally, I have 6GB/mo on my iPhone so I don't really care. Someone with a 500MB or even 100MB data plan could get into some pretty big trouble there. On the AppStore, lack of 3G support is the #1 complaint in the reviews. Most reviews seem to love the game, but feel the utter pointlessness due to the lack of 3G.

Also, you guys keep talking about how you could play it in a coffee shop, and that there are many other wifi zones outside of coffee shops. In half of those places, like coffee shops, I could just take out my laptop and play WoW. With 3G, I could take it out of my pocket just about anywhere, and, perhaps, check my auctions or kill a few farming mobs. I can think of lots of situations... On a bus/train. In a waiting room (my Dr makes me wait for 1+ hours most of the time). When I'm getting bored of what my wife has on TV but don't feel like peeling myself off the couch. When dinner conversation gets boring (jk,lol).

There is another game that is ALMOST and MMO that pulls off 3G. PocketLegends is a fully-instanced, somewhat confined (in terms of physical layout) MMO-style RPG, and usually runs pretty well on 3G. I played that for a solid 10-15 hours once out of boredom. Never going there again... It's ok. I wish it was around when I was 12...
#13 May 11 2011 at 7:29 AM Rating: Good
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The word on the Galaxy Tabs due out next month (both sizes) is that they'll be available with not only WiFi but also 3G/4G. The big seller for me is that they'll have USB ports for flash drive apps and for charging other toys like your phone, or whatever else folks use USB for these days.

Is there any way without a designated home or local server to play the same game of WOW on more than one PC (not simultaneously)? For example, could you install the game on a Flash drive and carry it from PC to PC?
#14 May 11 2011 at 8:48 AM Rating: Excellent
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I actively play my "same game" of wow on 3 different computers, is why the "trial" is free, you can download the game data, but actually logging in to the servers is done via your account, so any computer that WoW is installed on you could log into it on. I've got my home desktop, my laptop and a computer at the farm that when I lean in the right direction I MIGHT get a bar of cell signal to get internet on to log into from there, but it's rare.

ETA - I have my most up to date WoW copied to a USB stick that I take with me so I don't use up bandwidth on the farm downloading patches that I've already got.

Edited, May 11th 2011 10:49am by Gwenorgan
#15 May 11 2011 at 12:18 PM Rating: Decent
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Ollamnh wrote:
The word on the Galaxy Tabs due out next month (both sizes) is that they'll be available with not only WiFi but also 3G/4G. The big seller for me is that they'll have USB ports for flash drive apps and for charging other toys like your phone, or whatever else folks use USB for these days.


How does that relate to the OP or thread? The Galaxy Tab looks like it's going to be the first proper competition (at least in terms of the quality of the hardware) for iPad2, but iPad2 (and iPad before it) were available with WiFi and 3G.

Quote:

Is there any way without a designated home or local server to play the same game of WOW on more than one PC (not simultaneously)? For example, could you install the game on a Flash drive and carry it from PC to PC?

[/quote]

Yes. But again, no relevance to thread ??
#16 May 11 2011 at 8:54 PM Rating: Excellent
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Jordster wrote:

How does that relate to the OP or thread? The Galaxy Tab looks like it's going to be the first proper competition (at least in terms of the quality of the hardware) for iPad2, but iPad2 (and iPad before it) were available with WiFi and 3G.

Yes. But again, no relevance to thread ??


Not looking for an argument, but it looks to me like it's directly relevant to the more than a dozen messages that directly preceded it in the thread, all of which referred to one or more of: IPads, Iphones, connectivity and the playing of games on handheld devices..
#17 May 11 2011 at 11:28 PM Rating: Decent
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Jordster wrote:
Ollamnh wrote:
The word on the Galaxy Tabs due out next month (both sizes) is that they'll be available with not only WiFi but also 3G/4G. The big seller for me is that they'll have USB ports for flash drive apps and for charging other toys like your phone, or whatever else folks use USB for these days.


How does that relate to the OP or thread? The Galaxy Tab looks like it's going to be the first proper competition (at least in terms of the quality of the hardware) for iPad2, but iPad2 (and iPad before it) were available with WiFi and 3G.

Based on the market shares, I doubt any Android-based tablet will compete with the iPad2's numbers for a long while.

But yeah, I agree with you Jord, the Galaxy Tabs topic doesn't relate to the thread (though it kind of relates to my derail).
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