Forum Settings
       
« Previous 1 2
Reply To Thread

Is this the place for dumb newbie questions?Follow

#1 May 01 2011 at 9:54 PM Rating: Excellent
**
399 posts
What I mean is - if there's a better place for this, I welcome suggestions and won't be offended.

VERY brief background. I'm a retired PC geek, and an old time board, D&D, RP and miniatures gamer. I'd never had access to broadband at home and thus never played online games before a month or so ago, when I picked up a starter copy of WOW. Short story is I'm hooked - daily, late hours and all.

Trouble is, I've played solo so far. I don't really know anything about the cooperative aspects of the game. As far as I know, I've no friends playing. Other than a couple of short-term cooperations requested by other players, I've not played with anyone. I did accept an invitation to join a guild but haven't done anything else with them - heck, I'm not all that clear on what a guild even is.

If I could ask just a couple of questions -

Can anyone suggest a way or ways that players who aren't all that outgoing to begin with can maybe hook up with a group for specific quests or dungeons? For stuff I couldn't handle so far, I just waited a dozen levels or so and went back - but I'm pretty sure they're not doing me much good at gaining experience that way.

Whats the best way of getting involved with the guild I "belong" to - or to another one for that matter?

Your indulgence is appreciated.

#2 May 01 2011 at 10:08 PM Rating: Good
The best way to take care of group quests (these still exist?) is to ask in general chat. Although honestly, they usually aren't worth the bother. I'd just skip them. Honestly, it's rather difficult to meet people in the game outside of your guild. Other than doing random dungeons or the odd PuG raid (that's pick up group, which is different from a guild run), I don't really hang out with anyone that isn't in in my guild.

To do stuff with your guild, maybe ask in the guild chat if anyone wants to run a dungeon at whatever level you are. Or see if people want to group with you for quests.
#3 May 01 2011 at 10:12 PM Rating: Excellent
*****
10,601 posts
The class forums here are a good place to get class specific advice. In my experience there are usually leveling guilds that will help you get a group that is less fail, but I didn't find them terribly good for actually learning to play. Most of the knowledge I picked up when I started playing came from this website and others like it.

I would suggest looking for a few people in your level range on your server to try and regularly group with, because that is how you get into good guilds. Find people that are good, and usually a couple of them will be part of good guilds. This is especially true with the ratio of people who have mains at 85. Given that you're in a guild, when you want to do an instance, just ask in guild and then after getting as many people in your group that way use LFG to fill the last few people. LFG is amazing for experienced players, but sort of terrible for new players as it really shuts down the whole building up a friend list that was necessary before.

If you don't recognize any of the terms I've used, then just point them out and I or someone else will clarify.

Edited, May 1st 2011 11:13pm by Xsarus
____________________________
01001001 00100000 01001100 01001001 01001011 01000101 00100000 01000011 01000001 01001011 01000101
You'll always be stupid, you'll just be stupid with more information in your brain
Forum FAQ
#4 May 02 2011 at 12:18 AM Rating: Excellent
*****
19,369 posts
Jump in the deep end and join a group. Ask your guild for help and explain your lack of knowledge. You should be able to pick it up fairly quickly. It's not as intimidating as it seems. If you die or cause a problem it's not a big deal as long as you learn from it. If something happens or you're not sure on something always, always ask. You've got to start somewhere and it's better to learn by asking.
#5 May 02 2011 at 12:53 AM Rating: Good
****
5,729 posts
Just queue up for a dungeon or ask in general chat for help with harder quests. It's really not as complicated or scary as it seems. If there are things you're unsure about don't be afraid to ask. Everyone was new once and most people are perfectly willing to explain things and answer questions (and those who aren't probably aren't worth talking to anyway.)

As for the guild, don't be afraid to talk to everyone. If there's one thing I've learned about joining new guilds over the years it's that just like in real life you can't expect people to talk to you first. You have to make your presence known. Talk to people. Join in or start conversations. Ask if anyone wants to run a dungeon. Making friend in/with a guild is just like making friends in real life. It probably won't happen if you just sit there and never talk to anyone.
____________________________
75 Rabbit/75 Sheep/75 Coeurl/75 Eft/75 Raptor/75 Hippogryph/75 Puk
75 Scorpion/75 Wamoura/75 Pixie/75 Peiste/64 Sabotender
51 Bird/41 Mandragora/40 Bee/37 Crawler/37 Bat

Items no one cares about: O
Missions no one cares about: O
Crafts no one cares about: O
#6 May 02 2011 at 1:27 AM Rating: Excellent
**
399 posts
Thanks for the responses.

Here's another question

I bypassed an earlier dungeon (Zul'Farrak) because i kept getting snuffed. Thought I'd do some house keeping, so i went back. I'd have thought it'd be easier, since I'm running a L62 Hunter and the MOBs are all L48-50 Elites - and I'm still having major problems. PLUS, I don't seem to be getting any experience for the kills.

My question is - should I even bother, or in a case like this should I just write it off and abandon it?



#7 May 02 2011 at 1:36 AM Rating: Excellent
***
1,877 posts
Pretty much what everyone has been saying. I should also note that if the guild just doesn't feel right look for a new one. Guilds are a dime a dozen and finding one that suites your play style, while a bit time consuming, will benefit you in the long run.

Always ask questions when you are confused. Don't be that guy (I was) who wouldn't ask anything in fear that the people on the other side would make fun of you. If people treat you like crap they aren't worth your time. I should also point out that you should avoid trade for basic questions unless you are at wits end. Some of the most childish people tend to sit in there and act like complete tools.

Below are two links that everyone should get to know. Both are powerful databases that you can use (I have and still do use them) for various information.

Wowhead
http://www.wowhead.com/

Wowpedia
http://www.wowpedia.org/Portal:Main

If you are having trouble understanding basic group aspects a dps, healer, or tank would play feel free to ask on this forum. Heck any questions you have feel free to ask. You understand more about grammar, spelling, punctuation, politeness, and acknowledgment of ones own flaws than a lot of the new posters that tend to drift our way. I think I speak for the Zam crew here when I say welcome aboard. :D Oh and avoid Asylum unless you want to get reamed with that low of a post count by the other posters, bunch of hyenas they are.

Edit: Link fail. :*(

Edited, May 2nd 2011 3:36am by Criminy
#8 May 02 2011 at 1:42 AM Rating: Excellent
***
1,877 posts
Ollamnh wrote:
Thanks for the responses.

Here's another question

I bypassed an earlier dungeon (Zul'Farrak) because i kept getting snuffed. Thought I'd do some house keeping, so i went back. I'd have thought it'd be easier, since I'm running a L62 Hunter and the MOBs are all L48-50 Elites - and I'm still having major problems. PLUS, I don't seem to be getting any experience for the kills.

My question is - should I even bother, or in a case like this should I just write it off and abandon it?





If the creature you are trying to kill is grey to you (it's level number) then you will not get any xp from it. While I understand that going back and completing certain dungeons for the lulz or quests can be enjoyable certain classes fair better than others. I recommend sticking with doing quests until you get Misdirect, which allows you to transfer any threat you create to a target of your choice. You can get a glyph that will make it so it comes off cooldown as soon as it fades if you put it on your pet. After you get that spell and glyph, your pet should always have aggro and it will make soloing dungeons that much easier.

I have a question for you, do you have Burning Crusades?
#9 May 02 2011 at 2:11 AM Rating: Excellent
****
7,732 posts
MentalFrog wrote:
Jump in the deep end and join a group. Ask your guild for help and explain your lack of knowledge. You should be able to pick it up fairly quickly. It's not as intimidating as it seems. If you die or cause a problem it's not a big deal as long as you learn from it. If something happens or you're not sure on something always, always ask. You've got to start somewhere and it's better to learn by asking.


This is good advice.

I have no problem with new players that are willing to learn and ask questions. Players that don't ask about things they don't know and refuse advice are a different story.

The player base is often unforgiving but if you let them know you are new and listen even the most jaded player will usually be helpful.
____________________________
Hellbanned

idiggory wrote:
Drinking at home. But I could probably stand to get laid.
#10 May 02 2011 at 2:26 AM Rating: Excellent
***
1,996 posts
Quote:
I bypassed an earlier dungeon (Zul'Farrak) because i kept getting snuffed. Thought I'd do some house keeping, so i went back. I'd have thought it'd be easier, since I'm running a L62 Hunter and the MOBs are all L48-50 Elites


Go back and do it again. Elites will still take you down fast if you can't control your pulls and keep your pet healed up, but those are the skills you'll need later. Practice trying not to pull too many mobs at once, that also means not letting your pet go charging though twelve other mobs along the way. Learn when to feign death and how to use traps.

You may also be having trouble because of a content change. Hey, guys! Wasn't ZF one of the recently updated instances? What is some current advice on tactics?

You may also want to get some advice on basic add-ons. There are some programs that you should not use because they will get you banned. There are a few other programs that can make your life easier and they will not get you banned. Since you're a retired PC geek, you know the drill -- be careful, scan files, don't click **** links and before anyone else says it ... get an authenticator to help protect your hours of work.
#11 May 02 2011 at 9:07 AM Rating: Excellent
**
399 posts
Thanks to everyone for the responses and advice. Just what i was hoping for. There are a couple of things I'm fair at - sneaking around hillsides and valley sides and using freeze traps to reduce enemy group size so me and my big, mean kitty can handle what's left - usually anyway.

I don't plan to use any hacks or cheats - even if they're not totally illegal - making the game easier makes it less fun or interesting - for me, anyway.

One more thing, though - what's an "authenticator"?
#12 May 02 2011 at 9:17 AM Rating: Excellent
An authenticator is pretty much an extra security layer on your account to reduce the chance of it being hacked/stolen. When you're logging into your account in the game (even on the Blizzard homepage where you sign in to post on their message boards), you enter your account name, password and then an authenticator number, that is randomly generated on the device.

Think of a remote access type FOB that one would use to log into a job system (if you use one).

Currently, they're $6 (if I remember correctly) from the blizzard store, or if you have an iPhone, it's free. Just download the app and attach the authenticator to your account.

Just to note, an authenticator is just that... an extra security layer. Nothing is 100% when it comes to something being hacked. It can be very close to it, but not exact. (If there is something like this, then I don't know about it and I'm sorry I'm wrong).

Edited, May 2nd 2011 11:21am by xNocturnalSunx
#13 May 02 2011 at 9:25 AM Rating: Good
Ghost in the Machine
Avatar
******
36,443 posts
Welcome to the game. It's refreshing to see a well-written post from a newcomer.

As for add-ons, they're not really cheats and definitely not hacks. Add-ons use the in-game information so essentially they're just showing you what is already visible, though, some of them help you by compiling numbers and such for you.

For soloing dungeons as a Hunter, I highly recommend getting a dedicated tanking pet. They're more defensive pets and with proper pet talent point management, you'll be able to solo difficult content with ease.

Hunter pets, in general, are divided into three groups, or categories:

Ferocious - Offensive pets.
Tenacious - Defensive pets.
Cunning - Utility pets.

While you can essentially solo just fine with any pet, Tenacious and Cunning pets have certain abilities that makes it easier. For instance, the Bear (Tenacious) has an AOE ability that reduces incoming physical damage by 10%. Spiders (Cunning) can trap a target with a web, immobilizing them.

For more pet information, I highly recommend Petopia.

Finally, an Authenticator is a security layer for your account. Upon logging in, once an Authenticator has been connected to your account, you will be prompted to enter in an 8-digit, randomly generated code as well as your login information.

The Authenticator is available as an application for your smartphone, or as a small gadget thingy.

More info on Authenticators.

Edit: Damn you, Noc. And you stole my 'security layer' thunder. Haet.

Edited, May 2nd 2011 5:26pm by Mazra
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#14 May 02 2011 at 9:52 AM Rating: Good
***
1,634 posts
wow, where to start...

1. You do not need to do all the instances - if you are a completionist - go for it. But killing mobs that are way below your level is really just a way to spend time or see the instances. You will get very little in terms of actual awards.

2. You are likely doing it wrong. At 62, you should be able to solo ZF as a hunter. Are you pulling to many? Are you using any CC? Describe why you are dying.

3. Addons are definately not hacks or cheats. Some addons do simple things (There's one that sells all the "Grey" items as soon as you talk to any NPC who can buy them.) and some are very complex. Most of them simply make what Blizzard has created more visually appealing. For example - There is one that creates a circle around the player - all damage is displayed in neatly tracked areas. It's much nicer than the random-screen-clogging effect you get from the Default UI. Others track things - For example - How many debuffs are on the mob and what are they ticking for? Others are specific to boss fights - The boss will have certain abilities and the tool will alert you when the boss uses them.

I started out a lot like you. I was afraid that Addons = Cheats + getting hacked. I was totally wrong. They are very helpful and make you a better player. There is no addon that cures bad play. There is no addon that makes the game so easy that you don't have to play. There is no "Game Genie" (I'm guessing about 1/2 the people here don't know what that even was.)
#15 May 02 2011 at 10:05 AM Rating: Excellent
**
656 posts
I hated the game genie, stupid thing crushed the chips on the cards and expanded the receiver slot in the console so that my games wouldn't work without the genie attached after a while.

I keep meaning to do the random dungeons as I level but have missed it on my 4 latest low level characters so I have to wait to level up to access the harder to get to dungeons (the ones in the enemy city for their portal etc)

Just ask for help when you get stuck, sometimes you'll get the "learn to play" or "everything can be done solo" I'm aware of it for sure, but it's quite enjoyable running with someone to talk to while doing the quests sometimes, though it can be a real nuisance on certain gather X number of Y items quests.
#16 May 02 2011 at 10:40 AM Rating: Good
****
5,729 posts
Quote:
I bypassed an earlier dungeon (Zul'Farrak) because i kept getting snuffed. Thought I'd do some house keeping, so i went back. I'd have thought it'd be easier, since I'm running a L62 Hunter and the MOBs are all L48-50 Elites - and I'm still having major problems. PLUS, I don't seem to be getting any experience for the kills.

My question is - should I even bother, or in a case like this should I just write it off and abandon it?

Dungeons are meant to be done at a certain level and give level appropriate exp and loot. They're also not meant to be soloed. Dungeons are designed to be done in groups of five players so it's not surprising that you're getting flattened trying to do them alone, even at slightly higher levels. You can use the dungeon finder tool to queue up for level appropriate dungeons.

Going back and soloing lower level dungeons much on later is usually completely pointless unless you're just doing it for fun or you're trying to get a specific item or achievement or something.

____________________________
75 Rabbit/75 Sheep/75 Coeurl/75 Eft/75 Raptor/75 Hippogryph/75 Puk
75 Scorpion/75 Wamoura/75 Pixie/75 Peiste/64 Sabotender
51 Bird/41 Mandragora/40 Bee/37 Crawler/37 Bat

Items no one cares about: O
Missions no one cares about: O
Crafts no one cares about: O
#17 May 02 2011 at 11:23 AM Rating: Excellent
Mazra wrote:

Edit: Damn you, Noc. And you stole my 'security layer' thunder. Haet.



Type faster!!!! ;P
#18 May 02 2011 at 11:30 AM Rating: Good
Ghost in the Machine
Avatar
******
36,443 posts
xNocturnalSunx wrote:
Mazra wrote:

Edit: Damn you, Noc. And you stole my 'security layer' thunder. Haet.



Type faster!!!! ;P


Easy for you to say. I had to get fancy links and I wrote twice as much as you. Smiley: bah
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#19 May 02 2011 at 1:07 PM Rating: Excellent
**
399 posts
Wow! Thanks to everyone. I could have played on for weeks and not learned what I did by asking three questions here.

Borsuk wrote:

2. You are likely doing it wrong. At 62, you should be able to solo ZF as a hunter. Are you pulling to many? Are you using any CC? Describe why you are dying.


Actually, by perseverance I've finished all but the hardest one. The four targets aren't tough in themselves, but they have this nasty habit of summoning a bunch of lesser but still dangerous auxiliaries when attacked. The one I did get was when I got lucky and rolled a maximum point hit on an aimed shot and put him down just as his minions showed up. Without him, they went down easy.

Thanks again to everyone.
#20 May 02 2011 at 2:20 PM Rating: Excellent
***
2,188 posts
If you got invited to a guild it's probably a leveling guild. Here's a good explanation of the different types, scroll down to "Guild Types."

If you are in a leveling guild then there's a good chance people will ask for help with a quest or whatever. Go help them. The guild will soon learn you are helpful and mature and you will start getting requests to join groups.

While you're leveling you can also look for others doing the same quest areas and if someone gets in trouble help them out. I found a great WoW friend that way, four years ago.

Notice the theme here? Being helpful. Just remember to pay it forward.

And stick around, you'll be answering other peoples questions before you know it and getting great info from Aethien and the others in the Hunter Forum.



____________________________
"the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same way in any country."
Hermann Goering, April 1946.
#21 May 02 2011 at 3:46 PM Rating: Excellent
***
2,680 posts
The difference between a tank pet (bear, turtle, etc) and a damage pet (cat, spider, etc) when soloing instance is like night and day. Having a pet with thunderclap and healing bonuses is essential.

There are as many guilds as there are types of players. You might want to check out the official boards for guild announcements and recruitment on your server. Or just hang out in a city for a few minutes and keep a skeptical and thick-skinned eye on trade chat. Most casual/leveling guilds recruit heavily in /trade.

Good luck!
#22 May 02 2011 at 3:56 PM Rating: Excellent
**
970 posts
Karlina wrote:
Dungeons are meant to be done at a certain level and give level appropriate exp and loot. They're also not meant to be soloed. Dungeons are designed to be done in groups of five players so it's not surprising that you're getting flattened trying to do them alone, even at slightly higher levels. You can use the dungeon finder tool to queue up for level appropriate dungeons.

Quoted because it might be part of the disconnect. Instanced dungeons, or "instances" (so-called because every group that enters e.g. Zul Farrak enters their own copy, so unlike the outside world they are separated from each other and are not racing or competing) are meant to be done by characters in the appropriate level range, in groups of five (or more, for certain instances that are, or were at some point, part of the endgame). The canonical group has a tank who maintains enemy attention and acts as a focus for damage, a healer who maintains the survival of all group members, and three damage dealers (known as DPS - damage per second - after the primary stat used to incompletely measure their performance) who do the dirty work with melee weapons, guns/bows, or thaumaturgic craft.

In the old days, the need to form groups for instances (along with ad-hoc grouping for difficult quests) was one of the main ways people built up contact networks of fun/reliable people from their own server, which in turn led to opportunities for guilds to add people or even to merge into larger guilds. The obvious downsides were that it depended on the right mix of people to be available, and on one of them taking the initiative - so it took a relatively long time.

So Blizzard added the LFD tool to address the problems. Now, you can just "queue" for an instance, and let Blizzard do the matchmaking. And it can draw from any server, not just your own, so there are always compatible matches - it's relatively quick, especially for the tanks/healers, who are more in demand. You can even go about your business while you are in the queue, teleport instantly to the dungeon when your group is ready, and reappear where you were when it's done. The downside to all this - one big one is that the people you meet generally are /not/ from your server, and there's no way to see them again even if you wanted to. So you can't build up contacts that way. Doing it the old way is still possible, but you'd be fighting the tide.

For questions specific to the hunter class, the forum here is pretty sleepy, but that's largely because the regulars consider most of the big questions to already be answered. When someone new needs more info, it will wake up.
#23 May 02 2011 at 4:16 PM Rating: Excellent
**
432 posts
Don't feel obligated to do dungeons just because others do, or that they suggest the only reason for leveling to 85 at all is to do end-game raiding. There is much more to WoW than just that. Like myself, there are other players who only play solo, don't join guilds, and don't do instances (other than maybe for curiosity / achievements with a higher level toon). My time doesn't allow for hooking up with guilds for scheduled raids, nor do I feel the need to socialize, nor get into any of the guild drama and soap operas.

I will help other players who ask for it, or will group if we're going after the same quest mob, but generally I like questing alone. That's doesn't mean that I don't want to see other players around. The presence of other players, whether Horde or Alliance in cities or remote areas, gives a semblance of life and randomness to the game. I would not be playing WoW if it were a single player game, since then it would just be a dead shell with myself as the only living entity.

Instead, the joy of exploring, questing and doing achievements is enough for me given the random time I have available. Achievements do give me one way of measuring myself against other players in general, without the requirement of being in a guild and possibly being left behind since I'm not leveling or gearing quickly enough. With all of the different classes, races, professions, talents and the opposing factions, one can create multiple toons that allow for varied play style and leveling, which can keep one entertained for years.
#24 May 02 2011 at 7:38 PM Rating: Excellent
****
7,861 posts
SpookyTheCat wrote:
Don't feel obligated to do dungeons just because others do, or that they suggest the only reason for leveling to 85 at all is to do end-game raiding. There is much more to WoW than just that. Like myself, there are other players who only play solo, don't join guilds, and don't do instances (other than maybe for curiosity / achievements with a higher level toon). My time doesn't allow for hooking up with guilds for scheduled raids, nor do I feel the need to socialize, nor get into any of the guild drama and soap operas.

I will help other players who ask for it, or will group if we're going after the same quest mob, but generally I like questing alone. That's doesn't mean that I don't want to see other players around. The presence of other players, whether Horde or Alliance in cities or remote areas, gives a semblance of life and randomness to the game. I would not be playing WoW if it were a single player game, since then it would just be a dead shell with myself as the only living entity.

Instead, the joy of exploring, questing and doing achievements is enough for me given the random time I have available. Achievements do give me one way of measuring myself against other players in general, without the requirement of being in a guild and possibly being left behind since I'm not leveling or gearing quickly enough. With all of the different classes, races, professions, talents and the opposing factions, one can create multiple toons that allow for varied play style and leveling, which can keep one entertained for years.

This! Though I am in a couple of different guilds on different servers. As far as the place for newbie questions, we keep Maz around and he's the biggest noob I know.
____________________________
People don't like to be meddled with. We tell them what to do, what to think, don't run, don't walk. We're in their homes and in their heads and we haven't the right. We're meddlesome. ~River Tam

Sedao
#25 May 03 2011 at 3:10 AM Rating: Good
A couple of observations on being prepared for group play;

1) I have found people more tolerant of mediocre than stupid. Leaving your pet on aggressive for example is almost always stupid. Knowingly using an AOE damaging attack after another player has used some form of crowd control is stupid. etc.

2) There are tools that you have available for group play that you may not use as much doing solo. You should know what your interrupts, cleansing abilities, buffs, debuffs, crowd control, aggro dumps (rare), and ******* buttons are or if you don't have them, aren't.

The last level of getting rid of being badly prepared is;

3) Making sure you are properly enchanted, gemmed, and glyphed. Also it is important to come with
the potions, food, elixirs, and other supplies you will need.


#26 May 03 2011 at 3:53 AM Rating: Good
***
1,148 posts
JDLKY wrote:


3) Making sure you are properly enchanted, gemmed, and glyphed. Also it is important to come with
the potions, food, elixirs, and other supplies you will need.





Since he is only leveling now most of this won't apply for quite some time. ;)
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 430 All times are in CST
Anonymous Guests (430)