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First impressions and things that suckFollow

#1 Apr 21 2011 at 11:16 AM Rating: Excellent
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So lately I've been trying out a bunch of different classes anew, trying to decide what to level next in the game. Starting them from scratch on a different server has meant no heirlooms, gold, bags, etc. to get going. It's actually been rather refreshing starting anew. I've been going in and living off the quest rewards until about level 15 or so. By then I'll get a couple of professions going, and I'm sitting on gold, buying stuff, etc. etc.

Just going off the rewards handed to me has been a bit of an eye opener. I've made a bunch of observations, and as is typical for me, I decided to plop them down on the internet. These amazing insights have no basis more reliable than my own meandering experience.

I will dispense them now.

1) Warriors suck.

No seriously they do. It's the only class that made me want to beat myself to death with something cute. I died more times before level 12 on my warrior then with all the other classes combined. I couldn't handle 2 mobs of equal level as me. I broke down and bought some white gear from the vendor, just so I wouldn't get overwhelmed by kobolds. Seriously kobolds, wtf. Things got a little better with purchased gear, but I still felt woefully underpowered.

2) Mages rock.

Especially frost mages. They have to be my new most favorite class to solo as. This ability to freeze and slow everything, nothing even touches you unless it has a charge or pounce ability; then you just freeze them, blink, and burn them down. You are a god in greens.

3) Holy Paladins

are fun to level with. They can actually solo well, disturbingly well, and it doesn't take all day to kill stuff. Which is nice.

4) Rogues

are super easy once you can sap things. I felt they were a little underpowered like warriors in the beginning. However the ability to more or less choose your battles from stealth meant dying wasn't as much of an issue, thankfully.

5) Classes I have no strong opinions on: Priest, Warlock, Hunter (though auto-shot while moving is crazy OP), Druid

6) Classes I've yet to try: Shaman

7) Random observations:

-The changes they made to the spell-based classes really made the first 15 levels or so easy for them.
-Like others have mentioned before, you don't really die in solo-play anymore.
-You out-level every area by the time you reach it, unless you skip things, which I found frustrating.

Anyway I'm sure I'm not the only one tinkering around with alts these days. Anyone have any observations or new favorite classes recently? Think Warriors are teh awsum? Want to join the 'Nerf Mages' bandwagon? I will after I finish leveling mine of course. Smiley: wink




Edited, Apr 21st 2011 10:17am by someproteinguy
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#2 Apr 21 2011 at 11:31 AM Rating: Good
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I don't really think auto shot while running is anything amazing, let alone op. Now I guess that's coming from someone who has been playing a hunter since they joined WoW in 2008. But with a decent auto shot timer is was very easy to stutter step auto shots which could separate the good from the best players.

Now maybe at lower levels this could be op with concussive shot (I don't know when you acquire it).


As for the other classes. I really haven't played many at end game. I have a druid and mage at 85 but I rarely play them, mainly because I'm not that good and don't feel like taking the time to learn them better.
#3 Apr 21 2011 at 11:44 AM Rating: Excellent
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Hyolith, Hero Among Heroes wrote:
Now maybe at lower levels this could be op with concussive shot.


Honestly I think this is what I experienced.

Having not really played a hunter since '07-'08 it's weird going from meticulous shot-weaving to just having stuff fly off your bow as you kite something around in a circle.

Edit: As a rule of thumb though, most of the observations above are from about levels 1-30 or so. I imagine plenty of things will change as the characters mature.

Edited, Apr 21st 2011 10:57am by someproteinguy
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#4 Apr 21 2011 at 12:11 PM Rating: Default
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someproteinguy wrote:
1) Warriors kick ************ ***. (If you have awesome gear)

2) Mages suck. No seriously, you're the worst class ever. **** you.
Fixed.
#5 Apr 21 2011 at 12:35 PM Rating: Default
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I've learned that I REALLY like the idea of casting lightning bolts, but as I level a shaman it feels too much like a mage to keep me going.
I've also learned that I don't like to DPS as ret, I much prefer prot for soloing, dungeons, and pvp. Unfortunately it's starting to fall behind my ret spec....
#6 Apr 21 2011 at 12:51 PM Rating: Good
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I recently rolled a new warrior and I love it. I hadn't played one since BC, and I couldn't believe the changes. Charge at level 3? Victory Rush at level 5? Bloodthirst at level 10? Oh hell yes! I've actually got self-heals. I have yet to use a bandage. I've died twice - once at the hands of a poorly-pulled pack of elites and one long drop off a short cliff - and I'm at 33.

Granted, I do have two heirlooms, but otherwise I'm in quest and instance gear. Very good times so far.
#7 Apr 21 2011 at 1:58 PM Rating: Good
Yeah, Holy Paladin is a blast to level with. I've been doing that with my pally since she hit level 12 or so. I know Shockadins aren't viable for raiding, but damn are they fun to level with. It feels like leveling a Disc Priest with plate. :D

Also I completely agree that warriors suck. They're boring. I just can't play a class that's melee and doesn't have some sort of magic capabilities. That's why I can enjoy a paladin and a DK, but I can't stand warriors or rogues.

My priest has been a blast too. It's really hard to die as a priest, especially as disc. I have been dieing a bit more since I went shadow, mostly because it's not mana efficient to use DP which heals you as it does damage, but also because shield doesn't heal anymore. =x It's a lot quicker though, and I still don't die very often.

Shaman I've only gotten to level 20 as so far. Elemental is pretty fun, but I wasn't overly thrilled with it. That may have been because I was leveling as a dwarf though. =x
#8 Apr 21 2011 at 2:04 PM Rating: Excellent
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FuriousJorge wrote:
I recently rolled a new warrior and I love it. I hadn't played one since BC, and I couldn't believe the changes. Charge at level 3? Victory Rush at level 5? Bloodthirst at level 10? Oh hell yes! I've actually got self-heals. I have yet to use a bandage. I've died twice - once at the hands of a poorly-pulled pack of elites and one long drop off a short cliff - and I'm at 33.

Granted, I do have two heirlooms, but otherwise I'm in quest and instance gear. Very good times so far.


Warrior + heirlooms == run around and victory rush everything in sight, you may have to hit mortal strike/bloodthrist as well but the damage is silly
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#9 Apr 21 2011 at 2:09 PM Rating: Good
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Just my humble opinion, but if you can't level a Warrior, you're doing it wrong.



I had troubles only for certain level gaps, I think. Around 40ish I struggled a bit, wasn't in complete plate, is why, I believe.


Warriors can't heal, but VR is a awesome way to keep yourself up. That, and bandages : P
#10 Apr 21 2011 at 2:23 PM Rating: Decent
I have 4 Warriors different servers and they are the most fun you can play (for me anyway), tanking is exciting and pvp...well you are a dominator!! Just need to learn the class.

Hunters I love to have /chase different rare pets

Mages are for my PVP awesomeness in arena FOTM

Druids are for my bear Tanking, I know its sucks now but it will get better. Not to mention flight form.

Rogue is my sneaky guy who ganked on pvp server, lots of fun and burst.

Warlock are so easy, I am really good at it but not much interest.

Shaman are for insane, Orc is the way to go

Paladin is OP for leveling and Tanking is pure gold.

Priest is for Pvp only; I am not a pve healer.

DK is....hero class, can't go wrong with this.

Favorite combo/money is Herbalist and Inscription.

So currently I decided to level a Druid on a new server and PVP my way to 85 again, I know we will get some love soon
#11 Apr 21 2011 at 3:00 PM Rating: Excellent
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I think the biggest 'take-home' message for me is that I woefully underestimated how gear-dependent Warriors were. At the point I was having trouble, I'm not sure there was much I could have done different. I only had 3 abilities (Strike, Charge, Victory Rush are all pretty self-explanatory) and the only real decision was whether or not to pull with the bow, or charge.

In retrospect heading directly from the Abbey down into the mine probably wasn't the best idea I ever had. Smiley: rolleyes
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#12 Apr 21 2011 at 3:19 PM Rating: Good
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I have to agree with you.

Warriors DO have a hard time in the beginning. On my 85 warrior I'm used to charge in and start hacking away without a care in the world. When I started a new one (w/o heirlooms) I had to watch out to net get overwhelmed. Getting a ranged weapon considerably eased things up since I could now pull from afar and lead the enemies away from their possible reinforcements.


The out-leveling issue really bugs me. In the old world I wouldn't care, but since now there are more really questlines, I don't want to abort them. Blizzard should implement an option to slow down leveling speed, so people like me can do all the areas without killing grey mobs half the time.
#13 Apr 21 2011 at 7:34 PM Rating: Good
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jaysgsl wrote:
I've learned that I REALLY like the idea of casting lightning bolts, but as I level a shaman it feels too much like a mage to keep me going.


Try enhancement. Instant heals when you need them, best interrupt in the game. I love my enhancement shaman.
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#14 Apr 21 2011 at 7:47 PM Rating: Good
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Quote:
Starting them from scratch on a different server has meant no heirlooms, gold, bags, etc. to get going. It's actually been rather refreshing starting anew.


This is probably one of the best ways to avoid some of the burn out that strikes later in an expansion. Going over to a low population server can make it more challenging because some of the usual cash cows become less reliable too. In my case, this round of alts is because the guy who normally tanks for me has decided to try a priest.

Warrior -- Cata may change things, but I'm working on a Tauren (lvl 12) right now and find the usual routine still working. For the first 40 levels or so, herbalism makes a handy backup heal. Inscription keeps you buffed or alchemy does the same and lets you add more healing, but I went for skinning and a bit of extra crit since I'll be with a priest. Yep, white gear, there was a time it wasn't completely useless.

Warlock -- I haven't really played a warlock much since Vanilla, when I found the blasted books for training my demons to be an annoyance. At a whopping level 12, that imp is still more dangerous than I remember them being! Now, to go collect my VW and dominate Ghostlands.
#15 Apr 21 2011 at 8:39 PM Rating: Excellent
Oh gods I remember those stupid books... and the days when you didn't get your imp until level 4. So glad Blizz changed that. The books were expensive too!
#16 Apr 21 2011 at 9:15 PM Rating: Decent
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Quote:
1) Warriors suck.

No seriously they do. It's the only class that made me want to beat myself to death with something cute. I died more times before level 12 on my warrior then with all the other classes combined. I couldn't handle 2 mobs of equal level as me. I broke down and bought some white gear from the vendor, just so I wouldn't get overwhelmed by kobolds. Seriously kobolds, wtf. Things got a little better with purchased gear, but I still felt woefully underpowered.

OMG! A soulmate! I've been in exactly this situation before and know exactly what you mean. I played a Gnome warrior at some point and was doing quests regarding the level 7-8 Trolls or so. Man, was that FRUSTRATING. Whenever I pulled more than just ONE mob of the same level as me, I simply just died. Even while using potions. On the flipside, when I engaged just one mob of the same level, there was an odd chance of me critting on Heroic Strike and basically ending the fight in literally less than three seconds. If I got crit myself, I *died* to mobs of the same level.

Ironically enough, before that (way back, pre-TBC) I levelled an Orc warrior to 18 without any real troubles. I also, at roughly the same time, levelled a Troll (iirc) warrior to level 12ish, again without any troubles. I put in a lot of research but have never been really able to explain the phenomenom. In some cases, playing warrior would just suckle total ********** for me.

I guess that, in the end, the discrepancy was caused by a multitude of reasons - bad gear, a bad 'spec', bad luck in terms of crits, bad racials... literally everything that could be bad on the Gnome was bad, while it wasn't so for my other warriors. Still though, I totally feel you.

You need to be in that situation of sucking against equal-levelled mobs to know exactly what it means, but I reckon it'll be relatively rare; you need to mess up literally everything to get there, along with having some bad luck and managing to not get any non-gray/non-quest gear at all. And it also only ever happens to warriors - every other class in the game either gets SOME kind of CC/mobility spell early on that allows them to at least get away if things go sour (or simply finish the mob while it's CC'd), or simply plays a completely different style (ranged/pet classes). Warriors get (or used to get, haven't played 'm since Cata) squat that early.

With all that said: reroll a warrior as a different race. Just do it, level to 10. Unless you're horribly unlucky, you'll suddenly find the whole ordeal strangely easy compared to how you used to fair.
#17 Apr 21 2011 at 9:32 PM Rating: Good
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someproteinguy wrote:

I will dispense them now.

1) Warriors suck.

No seriously they do. It's the only class that made me want to beat myself to death with something cute. I died more times before level 12 on my warrior then with all the other classes combined. I couldn't handle 2 mobs of equal level as me. I broke down and bought some white gear from the vendor, just so I wouldn't get overwhelmed by kobolds. Seriously kobolds, wtf. Things got a little better with purchased gear, but I still felt woefully underpowered.


Totally not my experience at all. Then again I leveled as a draenei with herbalism so healing wasn't a problem. But even my tauren wasn't bad at all. I leveled as arms and I've leveled as prot.

Quote:
2) Mages rock.

Especially frost mages. They have to be my new most favorite class to solo as. This ability to freeze and slow everything, nothing even touches you unless it has a charge or pounce ability; then you just freeze them, blink, and burn them down. You are a god in greens.


I agree, but I got tired of the constant dancing.

Quote:

3) Holy Paladins

are fun to level with. They can actually solo well, disturbingly well, and it doesn't take all day to kill stuff. Which is nice.


If you spec for damage this will remain true even at higher levels. However, if you got to a strictly healing build its not so pretty.

Quote:
4) Rogues

are super easy once you can sap things. I felt they were a little underpowered like warriors in the beginning. However the ability to more or less choose your battles from stealth meant dying wasn't as much of an issue, thankfully.


Gouge + step through the target and backstab works until you get sap. Most melee classes though are gear dependent.

Quote:
5) Classes I have no strong opinions on: Priest, Warlock, Hunter (though auto-shot while moving is crazy OP), Druid


Priests were a pain in the butt to level with. With Cataclysm they became way, way easier. Definitely want to spec into shadow though if you're going to try soloing anything. Although, looking at holy's talents, it looks viable for leveling. Discipline isn't so great until higher levels...still would stick with shadow. No real reason not to. You can heal as shadow until 30, then dual spec and you're set.

Warlocks have always been pretty easy. The first 15 levels were a bit harsh but its been pre cata since I've leveled one. Demo has pets to tank, affliction dots and heals, and destro kills things quickly enough that its usually not a problem. I favored affliction.

Hunters...I have to agree with other comments. Auto-shot while moving OP? Maybe at early levels where you have few to no skills, but after that I don't see how it can be. It just doesn't hit hard enough.


Quote:
6) Classes I've yet to try: Shaman


Elemental and Enhancement are equally easy to level as. Enhancement is of course gear dependant being a melee class. With changes to mana first 15 levels its not really an issue, especially since you pickup water shield early on. Resto has absolutely no damage buffing talents whatsoever. You'd be masochistic to level as resto.

Quote:
7) Random observations:

-The changes they made to the spell-based classes really made the first 15 levels or so easy for them.
-Like others have mentioned before, you don't really die in solo-play anymore.
-You out-level every area by the time you reach it, unless you skip things, which I found frustrating.


Agree with all these comments. Especially the last one. If you do even one dungeon per level bracket you'll find yourself missing out on most of the truly entertaining and rewarding quests that tend to be in the last 10% of a zone. I found this annoying. Throw in guild XP buff and heirlooms and you blink and you level.
#18 Apr 21 2011 at 9:37 PM Rating: Excellent
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I've been leveling a resto shammy. Using mainly BGs and LFD though, takes the pain away.
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#19 Apr 21 2011 at 9:38 PM Rating: Excellent
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someproteinguy wrote:

-You out-level every area by the time you reach it, unless you skip things, which I found frustrating.

I find this annoying as well. I created a new character on a different server specifically to experience the revamped zones "from scratch". Yet even though I chose not to queue for BGs or dungeons for a while, I still quickly out-leveled the zones and quest lines therein. I often complete multiple gray quests just for the story, but it feels so anti-climatic when I'm too high level for it to challenge me whatsoever.

Once I began joining dungeons and battlegrounds, I've found myself often skipping zones entirely. For me, it's easy to the point of ruining the immersion I like to feel in a game.
#20 Apr 21 2011 at 9:43 PM Rating: Excellent
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Level a Prot warrior. You'll be pulling large groups just for fun.
#21 Apr 21 2011 at 10:50 PM Rating: Excellent
ekaterinodar wrote:


Priests were a pain in the butt to level with. With Cataclysm they became way, way easier. Definitely want to spec into shadow though if you're going to try soloing anything. Although, looking at holy's talents, it looks viable for leveling. Discipline isn't so great until higher levels...still would stick with shadow. No real reason not to. You can heal as shadow until 30, then dual spec and you're set.



Totally not true. I started up a priest last May and went disc, and in beta and my live goblin priest started out as disc until I hit about 50 or so. Disc is totally viable as a leveling spec from 10 onwards. It's pretty much impossible to die as Disc because of all the auto healing and the shield heals. Hell, there were plenty of times while leveling through dungeons that I out dps'ed the dps while healing and no one even came close to dying.
#22 Apr 22 2011 at 8:32 AM Rating: Good
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Vladrael wrote:
someproteinguy wrote:

-You out-level every area by the time you reach it, unless you skip things, which I found frustrating.

I find this annoying as well. I created a new character on a different server specifically to experience the revamped zones "from scratch". Yet even though I chose not to queue for BGs or dungeons for a while, I still quickly out-leveled the zones and quest lines therein. I often complete multiple gray quests just for the story, but it feels so anti-climatic when I'm too high level for it to challenge me whatsoever.

Once I began joining dungeons and battlegrounds, I've found myself often skipping zones entirely. For me, it's easy to the point of ruining the immersion I like to feel in a game.

Yeah, I find the out-leveling rather annoying especially since I don't use heirlooms at all. I haven't used the dungeon finder on my lowbies either though sometimes I give them run-throughs of places on one of my high level characters. I think it's worse in the lower level zones though as I have found in some of the higher zones that the amount of experience from questing seemed just about right. I skipped a few zones on my Druid and went to Tanaris at the lowest level for that zone and when I got sent to Un'goro after finishing the zone, I discovered that I was too low (48) to pick up the quests in Un'goro and the Warchief board didn't have any options for me. I level alts for the fun of it so I really don't want to level fast. I haven't quite got to the point of turning experience off though I've been tempted at times.


As for Warriors, I started a new one not too long ago and I didn't have any trouble getting up to 15 (he's 20 now). I just used the quest gear plus a couple of cheap greens from the AH after leaving the starter town. I've always been a rather cautious player though so I don't often get into really bad situations with multiple mobs. My main complaint with him lately has been that I'm having a terrible time finding a good 2-hander so I'm currently Fury and dual-wielding a couple of blue weapons from dungeons.

I am really trying to learn how to play casters but I'm just not great at it. I'm leveling my Druid as a Boomkin and it's been fun but it just doesn't come naturally to me like melee seems to. I have rather enjoyed working on my lowbie Warlocks though I kind of play them like Hunters and use the pet to tank.

One thing I keep telling myself that I should do is level a character very slowly and doing every single zone that I can as I level and turning off experience from time to time so I don't totally overlevel every zone that I do. I think that would be a nice change but I'm not sure which class to use. I like the fact that Warriors can use just about every cool looking weapon and piece of gear that I come across but I really like Shaman for the fun and the self-healing. Rogues are fun too with the stealthing and sapping which does lower the experience you get (from bypassing mobs) which fits in with the goal. I could also go with another Druid since playing one as feral would be a totally different experience from my balance one.
#23 Apr 22 2011 at 9:50 AM Rating: Excellent
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snieh wrote:
Level a Prot warrior. You'll be pulling large groups just for fun.


This. Completely, totally, 100% this.

I level all of my warriors and paladins as protection now because you are so hard to kill. Also, when queuing for a dungeon you get an instant queue. When I ding 30 on these characters I'll usually offspec a PVP spec in case I want to do some BGs while levelling.


Edited, Apr 22nd 2011 11:01am by Bigdaddyjug
#24 Apr 22 2011 at 1:15 PM Rating: Excellent
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PigtailsOfDoom wrote:
Totally not true. I started up a priest last May and went disc, and in beta and my live goblin priest started out as disc until I hit about 50 or so. Disc is totally viable as a leveling spec from 10 onwards. It's pretty much impossible to die as Disc because of all the auto healing and the shield heals. Hell, there were plenty of times while leveling through dungeons that I out dps'ed the dps while healing and no one even came close to dying.

I'm leveling a worgen through all the new content and I chose a priest because it was the only class I'd never played (or played one very like it). I went discipline because it seemed to fit the character concept best. So far (mid-L19), literally nothing has gotten through my shield when I remember to keep it up.
#25 Apr 22 2011 at 3:08 PM Rating: Good
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Im playing with a few alts at the moment, all with 4 heirloom armour pieces and weapons and the casters get the trinkets too.
I love my warrior, with Heirlooms Victory Rush near enough one shot everything, and Crusader had nearly 100% uptime anyway. At 15 I specced prot and never looked back. Spent a short while as DW fury because I had the weapons, but it felt like every single attack was being dodged and parried. Did not like the playstyle at all.

Feral Druid has been amazing fun in pvp, I can absolutely boss my own flag room and can get 5+ flag returns even in a losing game. Tanking as feral is not so much fun... Ill run into a pack and Maul will crit and Fury Swipes will proc and I'll think "Yeah phear my aggro, I am awesome" Then I realise that my only aoe attack Swipe hits like a wet noodle and is on a 6 second cooldown. It has a smaller radius than thunderclap, less damage, doesnt spread any dots, doesnt debuff and can be blocked/dodged and parried. My only other "aoe" maul can be compared to cleave. Maul needs a bleed debuff on the target to do max damage, cleave doesnt. Maul hits fewer targets and does less damage than cleave. And just incase I didnt feel inferior enough I have nothing that compares to Revenge, its like a whole extra ability that warriors have.
Im not commenting on the end game as neither characters have reached their yet, but even in Heirlooms it is really hard to hold aoe aggro as a Bear.

Rogue, quite good fun, but I feel like early on so much time is being spent waiting for energy. This might start to feel better as my Haste increases towards the higher levels. Vanish rocks.
#26 Apr 25 2011 at 2:00 AM Rating: Excellent
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snieh wrote:
Level a Prot warrior. You'll be pulling large groups just for fun.


Yeah I leveled paladin and warrior to 60+ pre dungeon finder and going prot is a blast. I would just AE grind all day. Lots of drops, exhilarating when you ***** up, and it just feels epic. Nice when the random noob comes by and just stares at you taking on 10-20 mobs (paladin can take 20 easy). Good fun.
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