Borsuk wrote:
Mazra wrote:
Heroic PUGs have been pure hell these last couple of days.
The bads are starting to get 329 ilvl gear.
People are also getting the wrong type of gear. Druids have the greatest chance to exploit this because technically a tank can have 329 via healer gear, or a Caster DPS could have Melee gear... The 329 is just a bad metric.
This! My pally is in Blues greens scaling from 308-2 pieces of 333. Using Rep gear (Hello cloth healer hands and mail boots) and tossing them in my bag since i can 'technically' wear them they count towards that slots highest ilvl and my ilvl avg. And got 'heroic' ready my actually Avg ilvl is 323.
Me and a Dk friend did this just to see what being undergeared in Heroics would be like. Honestly not that bad, true we had 4 guildies and a pug, But with minimal CC and people that know what they are doing they went down like cake.
First was BRC (H) Easy enough, wiped 2 times while i got the Molten armor right but Overall easy. 2nd was Deadmine (h) Wiped a few times on trash becuase Pug lock failed to inform me they didn't have The fear glyph so had a few 'big' pulls. But overall wasn't THAT bad.
And this is with an unbuffed 125k HP and IMHO in wrath i was a terrible tank. But in Cata i had no issues with threat even with partial raid geared Dps. But take into account i Encahnted my greens have blue gems even in 325 ilvl stuff, Made sure to reforge to hit/exp 'cap' And i use Scrolls since im an inscriber. So 125 UB Hp with Scroll of Fort II and Scroll of Stamina IX (counts as a battle elixer,) And kings or Mark is was at 147/150ish K HP.
Heroics are as hard as you make them or the people running them make them, I know for a fact both my druids and Rogue cant initate kicks more then 1 time a dungeon (which is Bs , ill give someone a fair shot before i try to kick em)
Blizz really needs to implement a Pug rater, After last boss is looted a Box pops up with each member, you can rate them up or down. You are limited to rating only those in your pug once per day and only from those people from the LFD tool that aren't qued together. If Multiple guild members in 1 run Their vote counts as 1 person (To alleviate lol lets us four rate down this person). Once a month this score defaults to 0 to start fresh, maybe weekly.
What does this rating do? Lower rated players when using LFG will be placed in Groups of Higher rated players starting at gradual pace (2highs 2 avg 1 low then 3 highs 1 avg 1 low 4 highs 1 low) If The player with low keeps getting downranked to a certain point even when In 4 highs and a low and haven't received any rank ups Lock them from heroics for the day and only do regulars (can always attempt 1 heroic a day)
I know there might be some flaws in this system but its going to stop those people that just are unwilling to learn maybe incentivise them, Higher ranked players will know that their groups will go better and might have to only help one person, people knowing that they will be rated will be nicer maybe willing to use items to accomplish dungeons faster, Ask before needing on OS.
Its a system that allows anonymity while forcing people to watch their actions.
But it's just a pipedream I know this will never happen.
I just get tired of bads myself and wish there was more competent players. I spent 3 hours wiping in Grim batol on my better geared resto druid (103k UB mana 2100 In combat regen) yesterday morning. And we even skipped the 3rd boss (after 4 party changes). First Boss people kept getting hit by charge (1 wipe) but we made it pasted) 2 Wipes on 2nd boss (moving from flame shield is hard) 3 members leave new - 3 people - 1 wipe tank and 1 dps leaves - 2 more come in tank asks if everyone knows fight and is ready everyone says yes, tank pulls i wipe us (I got grabbed then dropped in 4 pools for a one shot) which everyone says there was no helping (I posted my death log) We one shot it the next time. Clear trash Huntard (Whose in half leather gear with a darkmoon card <-WTF) traps while tank is still marking wiping us, we dont kick but the tank rages, get to 3rd boss I explain the fight wipe x3 even with me rooting the add when i can spare a roots, tank and 2 dps leave, New tank healer and dps come in which i wasnt ready for and i switch to dps. Group is Warrior Tank, Lock, Boomy, Shaman, Tree. Dont really have a ton of slows and i mis time my mushrooms (first time i had to use their slow) cuasing a wipe. 2nd attempt wiped after 2nd set of adds me and the sham had 37% of our dps on adds lock 10% Tell lock pick up your dps sham points out our dmg to his, Lock says "Good for you" and gets himself a boot (I didnt initiate or even click yes/no before it was passed) Get a Dk and one shot it.
Sorry for being so long winded im tired and rambling. :(
PS: sorry for y spelling grammar its to early :(
Edited, Jan 14th 2011 9:53am by BeanX