Reading through the patch notes, there are a lot of minor balance tweaks. Time will tell just how effective they are in better-balancing the game. However, there was on paradigm-shifting change that hasn't received a lot of attention:
Quote:
* PvP trinkets will now clear disarm and silence effects.
Source - Today's updated patch notes
Mage CS triggers an 8 second (soon to be changed to 7 second) lockout on same-school spells. Spriest and DK silences are ranged 5 second effect. These abilities used to be able to lock out a caster, who is often useless without spells, and PvP trinkets were useless to save them. And that is not even mentioning disarm - Rogues!
This is a very good game balancer, IMO.