The original datamined list included a lot of tooltip changes that already went through. Here's the real current list for druids:
Quote:
* Barkskin is no longer dispellable.
* Healing Touch is now trained at level 78, up from level 3.
* Lacerate damage has been reduced by approximately 20%.
* Mangle (Bear Form) weapon damage (at level 80+) has been reduced to 235%, down from 300%.
* Mangle (Cat Form) weapon damage percent (at level 80+) has been increased to 460%, up from 360%.
* Maul damage has been reduced by approximately 20%.
* Mount Up: This guild perk now applies to Flight Form and Swift Flight Form as well.
* Nourish is now trained at level 8, down from level 78.
* Omen of Clarity can no longer trigger from helpful spells (aka heals), unless the Restoration talent Malfurion's Gift is chosen.
* Rake damage has been reduced by 10%.
* Rejuvenation is now trained at level 3, down from level 8. In addition, its mana cost has been reduced from 26% to 16%.
* Rip damage has been reduced by 10%.
* Shred weapon damage percent (at level 80+) has been increased to 450%, up from 350%.
Talent Specializations
Balance
* The Shooting Stars buff duration has been increased to 12 seconds, up from 8 seconds.
* Wild Mushroom is now instant cast, down from 0.5 seconds. In addition, the radius of detonation has been increased to 6 yards, up from 3, and damage done increased by 15%.
Feral
* Berserk (instant Mangle proc) now has a new Spell Alert identifier. In addition, Berserk no longer breaks Fear or makes the druid immune to Fear.
* Pulverize weapon damage percent has been reduced to 80%, down from 100%.
Restoration
* Empowered Touch now also affects Regrowth.
* Nature's Bounty no longer affects Swiftmend, but now has a new effect. When the druid has Rejuvenation on 3 or more targets, the cast time of Nourish is reduced by 10/20/30%.
Glyphs
* Glyph of Regrowth now causes the heal-over-time effect to refresh itself on targets at or below 50% health, up from 25%.
* Glyph of Wrath now increases damage done by Wrath by 10% and no longer requires Insect Swarm on the target.
So for bears:
-Lacerate goes down. It's already pretty much only used to proc Mangle.
-Mangle goes down. Note that it's the % of weapon damage, the additional damage remains unchanged so it's probably more of a 20% drop than 25%, in line with the other bear changes.
-Maul goes down. They seem to want to keep it at its current damage compared to Mangle, so I'm not surprised.
-Berserk doesn't stop fears. Not used much in current content, but with Warriors and DKs being able to avoid fear and Pallies having their Skillbubble I imagined fear to become for tanks what magic dispelling is for healers. Guess I was wrong.
--Pulverize goes down. This comes to about a 20% reduction on all our single target abilities.
What doesn't change. --Swipe damage stays the same. This was a tooltip fix from November.
--Thrash damage stays the same.
--Armor stays the same... I think. I need to dig up the various Cata changes but I *think* this went through in November, I'm just not as positive as I am about Swipe/Thrash.
So to summarize bears get about a 20% reduction in their single target damage. Given the damage I can pull with Vigilance stacks up I'm not surprised this happened. 30-35K mangle crits may be fun but it's probably overkill.
The full 4.06 patch notes as reported by Blizzard instead of datamined.