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#1 Dec 13 2010 at 3:03 PM Rating: Good
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I just want to know why. Only one good reason will do why there is a limit on being able to kick people out of random dungeon groups? It makes no sense? It only serves to punish everyone else in the group who is legitimately trying to accomplish something.

You have the AFKer which you cannot kick for 20 minutes.
You have the people who try and wipe the groups.
You have the ninja pullers.

All of these I have seen regularly today. The latest example for me was having my tank leave midway through the dungeon, but he doesn't leave the group he goes offline. So we have to kick him. Then we get a new tank and he proceeds to disenchant for 5 minutes. Then runs up to the group of mobs in cat form, moonfire pulls and then sprints away while the mobs aggro me and the DPS since I was the healer. Of course I can't kick this individual because we already used up our kick quota for the instance.

I get that it's in place to keep people from booting new players before giving them a chance, but come on. There has to be a line drawn here.

And one more thing, why can't I queue for an instance and a BG at the same time? Just drop the other one and let them only do the first option that came up. I just don't understand...
#2 Dec 13 2010 at 3:13 PM Rating: Decent
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I have a crazy theory about how LFG tool is structured.
I believe that it's just one big pool of players. "LFG box."
Inside LFGBox is a set of smaller boxes, say LFGP and LFGD. It has everyone queued, but it sorts people off by 'preference' and 'gear.' Preference puts you into specific dungeons, or PvP vs PvE. 'gear' is the good old ilvl checker. It could be 'stat' and include the math to check your pvp rating, as well.
Since it's all one big queue, you can't be in the queue twice, thus the 'pick what you'll be doing' thing that you don't like.
#3 Dec 13 2010 at 7:13 PM Rating: Excellent
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Don't hold me to it, but I believe there was a blue post about it a while back saying that they didn't want people dropping whatever BG they were in to join another one, potentially leading to massive team imbalance and a generally un-fun PvP experience for your teammates. As for not being able to queue for PvP or PvE at the same time, it's probably a side-effect of that.
#4 Dec 13 2010 at 8:23 PM Rating: Good
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Quote:
Don't hold me to it, but I believe there was a blue post about it a while back saying that they didn't want people dropping whatever BG they were in to join another one, potentially leading to massive team imbalance and a generally un-fun PvP experience for your teammates. As for not being able to queue for PvP or PvE at the same time, it's probably a side-effect of that.


I agree with that completely. It's just sad that they can't implement the same system for the BG/dungeon. No reason you can't queue for both and have the other drop the second you accept for one.

Still, there needs to be a way to rid yourself of griefers. If they're worried newbies are going to be treated badly maybe they should give it a try first before they assume the worst. If it's that bad change it back, if it's not consider it a successful trial.
#5 Dec 14 2010 at 12:51 PM Rating: Excellent
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Actually, people were using a new BG queue coming up as a way to get out of a BG that was going south. Or BGs would start with a full team for one faction and 6/15 for the other, with 9 people waiting to accept.
#6 Dec 14 2010 at 8:12 PM Rating: Good
Well just cancel all queues when you accept one, seems so easy.
#7 Dec 15 2010 at 12:17 AM Rating: Good
Last night we had a healer leave Stonecore (reg) right at the start.

Why?

I couldn't give him food (I'm a mage).

Now, it wasn't a case of me being heartless and drunk with power. It was the simple fact that he was 84. I am 85. I can summon Mana Cakes. Mana Cakes are only usable at 85. Since I can't change ranks...he took it as an insult and dropped group :\ .

Course, he probably did us a favor. What if the group had no mage? <_<
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#8 Dec 15 2010 at 12:54 AM Rating: Good
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BillyRayValentine wrote:
Last night we had a healer leave Stonecore (reg) right at the start.

Why?

I couldn't give him food (I'm a mage).

Now, it wasn't a case of me being heartless and drunk with power. It was the simple fact that he was 84. I am 85. I can summon Mana Cakes. Mana Cakes are only usable at 85. Since I can't change ranks...he took it as an insult and dropped group :\ .

Course, he probably did us a favor. What if the group had no mage? <_<
Couldn't you just summon a table? Don't those give food of the appropriate level?
#10 Dec 16 2010 at 5:34 PM Rating: Good
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Nightfall31 wrote:
Generally speaking, after ten days of playing Cat, im allready bored again. I thought it would at least be a few months before that happened, but it only took ten days...

Its the same thing, with a few different places. Thats it....

I'm curious as to what big changes you expected.
I mean, hell, I played Goldeneye on the N64, so CoD:BO is just the same thing with different places, right?
#11 Dec 16 2010 at 6:02 PM Rating: Excellent
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jaysgsl wrote:
Nightfall31 wrote:
Generally speaking, after ten days of playing Cat, im allready bored again. I thought it would at least be a few months before that happened, but it only took ten days...

Its the same thing, with a few different places. Thats it....

I'm curious as to what big changes you expected.
I mean, hell, I played Goldeneye on the N64, so CoD:BO is just the same thing with different places, right?


No way.

Goldeneye was pretty much AWESOME compared to anything else.
#12 Dec 16 2010 at 7:34 PM Rating: Decent
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I just have to disagree. For multiplayer, PD was better, being basically the same game with a different skin and the advanced graphics that came from having the memory card.
#13 Dec 16 2010 at 8:01 PM Rating: Good
Goldeneye Wii is a lot of fun. It's not a port at all, and is done very cinematically.
#14 Dec 16 2010 at 8:40 PM Rating: Decent
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Cinematically? That implies there is a single player mode.
What is this witchcraft you speak of? Single player on Goldeneye / PD was just an extra selection on the main screen which never got touched.
#15 Dec 16 2010 at 8:45 PM Rating: Good
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jaysgsl wrote:
Cinematically? That implies there is a single player mode.
What is this witchcraft you speak of? Single player on Goldeneye / PD was just an extra selection on the main screen which never got touched.


You may say that Jay, but for those of us who completed PD on every difficulty and finished the shooting range with every weapon in the game it was a labour of love. I had been playing the game for about seven months and was still unlocking new features (Skedar Ruins multiplayer map... you dirty *****)
#16 Dec 16 2010 at 9:12 PM Rating: Decent
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Ok, to be fair I was a HUGE fan of the Shooting Range and getting all the achievements done, but the MAIN draw was the Multiplayer (The achievements like the different difficulties and crap if I remember right)
#17 Dec 17 2010 at 12:53 AM Rating: Good
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Hrm...now I feel the need to see if my roommate still has that N64 he once mentioned and find a copy of Perfect Dark.


I'm never gonna get my archaeology done at this rate. Smiley: mad
#18 Dec 17 2010 at 12:33 PM Rating: Good
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The One and Only Poldaran wrote:
Hrm...now I feel the need to see if my roommate still has that N64 he once mentioned and find a copy of Perfect Dark.


If you have an Xbox 360, you can get it from Live Arcade. Smiley: schooled
#19 Dec 17 2010 at 2:43 PM Rating: Decent
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3,157 posts
If you find that N64, I have my copy of Goldeneye still.... not PD though.
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