NeithanTheWronged wrote:
Yeah feral druids are getting toned down a bit, but they don't have it as bad as resto druids. The changes to Lifebloom, if they go live, are going to really change the resto druid healing style. Instead of doubling the Lifebloom base mana cost, they only need to up it by 50%. Resto mana regen is already getting hit hard by the OOFSR regen nerfs.
I'm glad I rolled balance just before WotLK came out. My intuition served me well.
Read them closer. Feral is actually getting a buff with that damage shield ability. As for lifebloom, it sounds like a nerf, but it's actually a buff (probably). Read the second part about lifebloom. When it blooms or is dispelled, it does a mana restore effect equal to 50% of it's cost on the druid (per charge). So, overall, the change doesn't affect the mana cost....or does it? I want to know if that mana restore can crit. If so, this is actually a nice buff and will make lifebloom much more important to druids. But yeah, balance isn't affected that much by this patch, unless you count glyph changes.
Edit: Read a post on elitistjerks. They pointed out that this is definitely made to give resto druids mana back with LB, since it's 50% of the new base cost, and they get a discount to cast it in tree form, so it's effectively cheaper for pure resto druids then before (in a roundabout way). http://elitistjerks.com/f73/t45436-druid_changes_patch_3_1_a/p15/
Edited, Mar 2nd 2009 12:27pm by CrimsonNeko