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#52 Feb 24 2007 at 6:04 AM Rating: Decent
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Xylia wrote:
A Druid, being a Hybrid can always fall back on Healing. There are never enough priests around, and people grab anything they can find that can heal. This means you, Druid. Dust off those healing spells and come heal.


A little pushy aren't you?

At least DPS in Cat form is only affected by that 5% reduction in crit rate ... which sucks -_-

Edited, Feb 24th 2007 9:05am by Levish
#53 Feb 24 2007 at 6:04 AM Rating: Good
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selebrin of the Seven Seas wrote:

Warriors

* The rage normalization equation has been adjusted to grant more rage. The typical warrior should see an increase of 15% to 20% in their rage generation.


Brilliant.

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* All warriors had their critical strike chance adjusted upward slightly (about 1%).


Awesome.

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* "Thunder Clap" is now useable in Defensive Stance. In addition, the tooltip has been adjusted to indicate it causes additional threat.


Quite simply the best buff warriors have received in a very long time in regard to tanking, if not evar. This one had my brain flicking on and off for a good long while.

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* The cooldown on "Victory Rush" has been removed, and it can now be used up to 20 seconds after killing an enemy.


As it should be, this very nice ability is even tastier now.

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* "Unbridled Wrath" has been modified so that rather than a fixed chance to grant rage, it has an increased chance when using slower weapons.


About damn time too.

Its shocking but it seems that blizzard have actually listened to the suggestions that have been made by the players and gone ahead with them.

/Bravo Blizzard.
#54 Feb 24 2007 at 6:07 AM Rating: Decent
I'm Just glad i get more Rage gen with my warrior, i could give 2 farts about the Druid changes, but then again, i've yet to actually tank an instance being only level 18 Warrior. which means I also don't give another fart about the almight ENG-GAME. Right now being that the TBC has only been out for a little over a month, I play to have fun, I don't do this for life.
#55 Feb 24 2007 at 6:43 AM Rating: Decent
Nerf Druid! Bout damn time they started to fix them.

Now rebuff Hunters!
#56 Feb 24 2007 at 6:54 AM Rating: Good
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Darkicon wrote:
Now rebuff Hunters!


Smiley: dubious

Pass the weed?
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#57 Feb 24 2007 at 6:55 AM Rating: Decent
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Quote:

* "Demonic Tactics" now grants increased critical strike chance to you and your demon pet, instead of increased damage.


What the...? We cast DOTs for cryin' out loud. We don't need crit. We need damage.

That's just stupid.
#58 Feb 24 2007 at 6:58 AM Rating: Decent
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as far as i can see, the warrior buff is good and fully deserved.
and the druid nerf is just a little bit to much.
if they removed the extra rage from druids and add some dmg (not all druids had, just a part) then druids would be great.
#59 Feb 24 2007 at 7:02 AM Rating: Decent
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Mazra wrote:
Darkicon wrote:
Now rebuff Hunters!


Pass the weed?

yes please, i'm out of weed =P
(dont worry, weed is legal here ;) )
#60 Feb 24 2007 at 7:10 AM Rating: Decent
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I don't like to repeat myself, but I feel that the irony justifies it this time;

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In other news, I am practicing the two-step shimmy that Selebrin has been showing us. Once I refine the technique, it should be replacing the Druid's "Bear Form" with "Dance Form".


I can't help but notice how Sel got everyone dancing and doing the two-step shimmy! *applause* Oddly enough, there's more irony in that the best leaders are capable in any task, but generally focus on the task at hand. Notice that he plays a Druid!?

Ok, I am done trying to be funny on such a solemn topic. Cheers!
#61 Feb 24 2007 at 7:28 AM Rating: Decent
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Well, Bear form is useless in PvP now. And since we don't have the Ambush/Backstab crit chance of a Rogue, nor the stunlocking abilities of one, we'll be free HK in Cat form. And since the stealth bug is intended (confirmed by Blue), Warlocks and Hunters can sic their pet on the Druid and even if he enters stealth, the pet will find him and break it.

PvP just got a whole lot less fun. But at least the Warriors are happy with being the preferred 5-man tank again.

*clap*
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#62 Feb 24 2007 at 7:30 AM Rating: Good
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What the...? We cast DOTs for cryin' out loud. We don't need crit. We need damage.

That's just stupid.


Some of the DOMONLOGY Locks i know hardly uses dot's anymore

Just send in the fellguard and use shadowbolts, but they are bored as hell. Soloing elites 2 lvls higer than themself without anny trouble takes the chalenge out of the game.

And I love the Stoneclaw totem change. Now I don't hav to use my Earth elemental to escape mobs.

Edited, Feb 24th 2007 10:32am by zalderach
#63 Feb 24 2007 at 7:32 AM Rating: Decent
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Server lag ftl.

Double post.

Edited, Feb 24th 2007 10:53am by Mazra
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#64 Feb 24 2007 at 7:33 AM Rating: Excellent
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I was expecting something to happen to Druids. Personally it looks to me like they've taken it a little too far in the wrong direction, but I guess I need to wait til I can try it out for myself.

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We're not going back to the old days, those of us trying to keep good relations between the classes and maintain the necessary balance won't let that happen. If we're ever truly in danger of that, I have no doubt Quor and I and many other people on here will be yelling right alongside you.

As an ex-FFXI WAR, I think Quor is the shizznit on these here boards, so I'll wait til he starts ******** before I get worried :D

Nice to see some buffs start happening for Shaman as well.
#65 Feb 24 2007 at 7:57 AM Rating: Decent
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Rasen wrote:
Nice to see some buffs start happening for Shaman as well.


You're kidding, right?

Enhancement Shamans are so overpowered at the moment it's a joke. And yes, I can say that because I have one myself. Dual-wield is so powerful my jaw hit the floor the first time I respec'd. Combat Rogue DPS combined with spell damage and healing.

Remind you of another class in particular? I'll give you a hint: They just got nerfed to hell.
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#66 Feb 24 2007 at 8:06 AM Rating: Good
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Admittedly my Shaman is still a baby and 4 levels off being able to DW. It just seems to me that while I can flatten a target in nothing flat. It generally revolves around a crit Windfury proc and/or a Flurry. Which happen quite often to be fair, but if that doesn't happen, then my damage is nowhere near my Druid's in Cat form, and it can actually take me a long time to actually take something out.

Although I will say my Shaman's survivability while meleeing is far better than said Cat form Druid.

My comment was mainly based off a lot of Shaman-related comments saying that they were frustrated and giving up on the class. And the buffs in this test patch seem to buff Elemental rather than Enhancement. Which I haven't tried at all.
#67 Feb 24 2007 at 8:23 AM Rating: Decent
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I think Blizzard decided to swing the nerf bat hard out of the gate, then back off of it if the whining gets too loud. This patch may not go live at all like this. In fact, history says that the Shamans will in fact get nerfed again, the Hunters will get a buff, and Tseric will say something nonsensical before this sucka goes live.
#68 Feb 24 2007 at 8:37 AM Rating: Decent
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With dual-wield your weapons proc constantly. If Windfury doesn't proc, my target goes down when I'm around 90% health. If Windfury procs it's 95% and if it crits it's an instant kill (with Stormstrike).
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#69 Feb 24 2007 at 8:47 AM Rating: Decent
did anyone stop to notice that a little while back warlocks were the only "mushroom" class that had a thread on the o-boards saying "we're not overpowered, here's how you can beat us". druids have one too. i wonder why.
every class that has a buff all of a sudden feels like this is great justice until they get nerfed back into the "equilibrium" blizzard (and only blizzard) sees.
i haven't seen a single topic saying "mages are OP" or "warriors are OP" but i've seen dozens saying druids are OP (besides locks). can't you people just be fair when you look in the mirror? you're supposed to represent balance ffs, not a boomkin, a priest and a god-like tank-dps. be hybrids. the best thing about a hybrid is that a good player in the shoes of a hybrid always has the tools to win in pvp.

that's my 2cp.
chill.
#70 Feb 24 2007 at 8:57 AM Rating: Excellent
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angel, Blizzard isn't all-knowing. If you think they're anything more than mere mortals like the rest of us, you're naive. They make mistakes too. It's what we humans do.

If you need proof, look at the Warrior nerfs or the Paladin new armor designs.

Exactly.
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#72 Feb 24 2007 at 9:01 AM Rating: Decent
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A nerf to armor, HP, bear damage and cat crit damage. While many of us agreed that an adjustment to threat/damage for bears was a good idea, this goes far beyond that and is a fundamental nerf to feral performance across the board for druids.

Oh well, at least there are other classes I enjoy playing as well. I will see how this goes, but if it significantly retreads performance, I'll simply switch out to one of my other classes and call it a day for the druid.
#73 Feb 24 2007 at 9:08 AM Rating: Default
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onenine wrote:
I Lol'd in real life. Yes, they can put out some good PvE DPS. That's where it ends. You obviously don't play a shaman if you say the tree is overpowered there. Or did you get triple windfury crit in kitty form?


First of all, your post is confusing and self-contradictory as hell. No, Druids don't get triple Windfury crits in Cat form... but that only strengthens my claim that dual-wielding Shamans are too powerful.

onenine wrote:
Something like that. Except we can't achieve what a rogue can do. I don't think you play a Shaman when you try and compare a melee specced Shaman to a Rogue.


Click my name to view my characters.

onenine wrote:
I'll give you one thing, the Enhancement tree might need nerfed.


... Again, I'm not sure what you're smoking, but it must be strong. All I said was that the Enhancement tree was too powerful damage wise. You disagree with me, but agree with me?

I don't know, you're confusing. Smiley: oyvey
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#74 Feb 24 2007 at 9:16 AM Rating: Excellent
Quote:

You're kidding, right?

Enhancement Shamans are so overpowered at the moment it's a joke. And yes, I can say that because I have one myself. Dual-wield is so powerful my jaw hit the floor the first time I respec'd. Combat Rogue DPS combined with spell damage and healing.


I don"t know if you could see through the river of tears, but these were Elemental Shaman buffs, one bug fix for Enhancement that was making them get plastered real fast in PvE AoE situations (same principle as the old Warrior Battle Shout tanking method, which was nerfed a while ago, but... well, as a Shaman you really _don't_ want that to be happening) and making Stoneclaw totem not 100% worthless. Moreover, they were largely PvE Buffs (reduced threat on Lightning double-proc, unleashed rage threat) with only one PvP-applicable buff.

Moving on...

Quote:
Are they f*cking stupid?! I DON'T NEED MORE F*CKING RAGE! I CAN'T GET RID OF THE SH*T!


You're an idiot. More rage is worthless for a Bear?

Uh-huh.

PvP-wise, Bears look to be nerfed somewhat... less armor and health (although marginally less, so this is more a PvE nerf - they're still the Great Wall of Fur if you're dealing melee damage to them), and a lot less damage on Mangle. To counterbalance, they get a lot more rage production when in Bear form which _is_ important when playing against smart PvPers who don't just feed you rage. Cat Form remains largely unchanged and still very strong - people will have to learn to use it now, though, instead of simply sitting in Bear Form for 90% of the time after the opener in PvP.

For PvE, Bears got some fairly significant nerfs and I'm not sure how they'll play out. The lowering in Mangle damage might make it something that's used more for snap aggro in PvE and to keep the debuff applied - your new primary threat building attack for Bear Duruids might be Lacerate, a la Warrior Sunder. Swipe will deal less damage (although it's still amazing for AoE threat), and they'll get somewhat less critical strike damage, although this difference is also largely marginal (215% critical strike->210% critical strike is a 3.4% reduction in crit damage... which hurts, but it's not nearly as big as some people have been claiming it is). Cat-wise there were almost no changes, save the slight reduction in Critical Strike damage, so Bears are still very viable damage-dealers and tanks, in addition to the ability to heal.

Moving onto Warriors... well, this patch goes a long way to correcting some of the problems Warriors have. An increase to Rage generation will be incredibly helpful. Defensive-stance Thunderclap gives Tanks a one-touch AoE threat ability a la Swipe and Consecrate that we've been lacking for so long... and will making group tanking much, much easier. The Victory Rush change will be handy in a few situations (largely those mobs that spawn tons of little guys that have to be killed -it's not much fun for a class with no real AoE, but a zero-rage spammable attack once you kill the first one of them will make this much easier) but is largely situational, although the increased leeway from 15 seconds after you kill someone to 20 seconds will make it much better for grinding situations than it was before.

It'll be interesting to see how this all pans out, but for the moment I'm optimistic.
#75 Feb 24 2007 at 9:32 AM Rating: Default
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Of all nerfs, we should have the resto tree nerfed. Warriors had a MONOPOLY on tanking for the longest time (let's see, oh, the ENTIRE PRE-TBC) and what did they do, whine and ***** and moan about how they wanted to dps. Let me say this, I hate healing, I dont want to heal, but Druids have always had competition for healing in priests, we were still NEVER allowed to use any other abilities outside of healing in raids. Frenzied regen is ok, but considering we do not get potions in bear form, it is not that good.

Why dont all of you haters just admit it, it is that you think you are entitled to tanking and that no one else should be able to do it. So now our bear form is weak again and I have to listen to idiots giving me a pst "want to heal for <insert instance>" or "you dont have to be tree, just heal and be healing spec"
#76 Feb 24 2007 at 9:39 AM Rating: Decent
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RPZip wrote:
You're an idiot. More rage is worthless for a Bear?


More rage IS useless to a Bear. Any Feral Druid with points in Primal Fury would say the same. I'm having trouble dumping it, even when spamming Mauls and Mangles along with Swipe. And now that Swipe is useless, I won't be using that.

Every time I crit, I get 5 extra rage.

Edited, Feb 24th 2007 12:40pm by Mazra
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