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Everything you ever wanted or cared to know about the ArenaFollow

#27 Feb 22 2007 at 4:40 PM Rating: Decent
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3,011 posts
You can do the math yourself too.

X = Team Rating, Y = Arena Points
If X>1500: Y = 2894/(1+259*e^(-0.0025*X))
Else: Y = 0.206*X+99

For 5v5 this is all you need. Multiply your answer by .2 for 2v2 and .6 for 3v3.

#28 Feb 22 2007 at 6:36 PM Rating: Decent
While I agree that there should be ways to safeguard against freeloaders, I think that it is to easy for someone to, say, play 30 matches(winning) in the beginning of the week and have the res of the team break the 100 win mark later on in the week and negate your contribution.

I think that as long as you participate the 30% rule should only apply below 30 wins, after that the contribution to your team has been made.
#29 Feb 22 2007 at 7:24 PM Rating: Decent
Wow thanks alot that totally cleared it up for me
#30 Feb 22 2007 at 9:50 PM Rating: Decent
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3,744 posts
Another thing I would like to understand, is that I read everywhere that each person must be apart of atleast 30% of the matches played correct?

Well I'm not all that great at math, but we have a 3v3 going with 4 people and each player got arena points for last week. Which means that if each person was apart of 30% games played, wouldnt that total be 120%? Wouldnt one player out of the 4 not be able to get arena points? But then again...theres another way of looking at it where that makes sense, it's just I can't seem to figure that way out and would just like someone to make it clear to me.

Because all I know is that our 3v3 Arena Team rating at end of last week, was 1510 (yeah our score was like 30 wins, 30 losses) and we recieved 334 arena points (according to calculator should be much less, like low 200s) and all four people recieved the arena points even though I'm not sure if its possible for four people to be apart of 30% of games played at once.

Though, we also have a 2v2 going...and IF the Calculator is correct at determining how much arena points you can get for your rating in each bracket, then the 334 points our team recieved would only make sense if we added our 2v2 + 3v3 team bracket points together. Because that would be somewhere around a 334 total. But you guys are also saying that they are not added up, and only the one that gives the most is chosen. In which case, calculator has to be wrong at calculating how much points a team receives from certain ratings.

That's the flaws I've noticed so far, so please help things clear up for me.

As for that huge equation, I dont understand it at all.


Edited, Feb 23rd 2007 12:52am by argh
#31 Feb 23 2007 at 12:32 AM Rating: Decent

Oh, wanted to see if a little question would get answered here.

I've been told a lot of consumable items, such as potions, netherweave nets etc... may not be used in arena, is this right ?
#32 Feb 23 2007 at 2:52 AM Rating: Decent
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1,287 posts
argh wrote:
Well I'm not all that great at math, but we have a 3v3 going with 4 people and each player got arena points for last week. Which means that if each person was apart of 30% games played, wouldnt that total be 120%? Wouldnt one player out of the 4 not be able to get arena points? But then again...theres another way of looking at it where that makes sense, it's just I can't seem to figure that way out and would just like someone to make it clear to me.


You're forgetting that there are 3 people in each match. So the total played is 300% of the number of matches. Considering that, it's pretty easy to reach the total minimum of 120%

See it like this. If you have 4 players in a 3vs3 team, and you take turns sitting out. Then each player is playing 3 out of 4 games, for 75% attendance.
#33 Feb 23 2007 at 2:55 AM Rating: Decent
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1,287 posts
Azatodeth wrote:
Oh, wanted to see if a little question would get answered here.

I've been told a lot of consumable items, such as potions, netherweave nets etc... may not be used in arena, is this right ?


Correct. Bandages can still be used though.

Though you might get annoyed by not being able to use them, see it the other way around. The enemy also ain't allowed to use them. So you can afford to not spend a lot of gold on consumables and still be on par with the enemy. It just saves both sides a lot of grinding.
#34 Feb 23 2007 at 6:20 AM Rating: Decent
Quote:
Team A and B would get the same amount of points. The only thing that matters for arena point calculation is your team's rating: not wins or losses. This is why if you are a high rated team (above 2000) you should only play the minimum amount of matches possible (10) so you keep that high rating while if you are a very low ranked team (below 1500) you should play as many as you feel necessary to get your rating up. The ideal rating is 2000 as you get the most points for your work (2000 is fairly easy to get. Although 2500 does yield a rather large amount of points it's very difficult to get and you could end up actually going lower and thus getting less points).


What you're completely forgetting is that scenario where team with over 2000 rating would continuously end up playing against one with under 1500 is highly unlikely with the amount of teams playing. Arena system puts you against teams with rating relatively close to yours. When you take this into account, you can throw the 2000-point rule right out of the window. As long as you keep winning majority of your games, chances are that you keep going up unless your rating is way above all other teams in your battlegroup. Of course this only happens if you win almost every game, thus you'll still go up as the lower rated teams play against each other and the rating of the teams you play against will go up.

Also playing minimum amount of games is extremely bad for the skill of your group. In theory you can practice arena in skirmish mode, but in practice it never works as the best teams don't even bother going there since there is no rating system in skirmish and random opponents are generally bad. If you truly want to learn to play arena, you have to play rated games. A lot.

So while what you're saying is in some part true in theory, all what you've said about playing minimum amount of games and keeping rating at 2000 for maximum reward will never work for better than average team which wants to earn maximum amount of arena rewards in relatively short time. It's not possible to farm arena points like it was possible to farm honor, but playing a lot will still reward you more than playing little if you just play well enough.

[Curse]Sundo
Shadowpriest
Vek'nilash
Player in team Log, rank 1. in battlegroup Misery 5vs5 arena after first week.

Edited, Feb 23rd 2007 9:22am by Sundo

Edited, Feb 23rd 2007 9:47am by Sundo
#35 Feb 23 2007 at 6:29 AM Rating: Decent
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Quote:
What you're completely forgetting is that scenario where team with over 2000 rating would continuously end up playing against one with under 1500 is highly unlikely with the amount of teams playing. Arena system puts you against teams with rating relatively close to yours. When you take this into account, you can throw the 2000-point rule you've been trying to feed people right out of the window. As long as you keep winning majority of your games, chances are that you keep going up unless your rating is way above all other teams in your battlegroup. Of course this only happens if you win almost every game, thus you'll still go up as the lower rated teams play against each other and the rating of the teams you play against will go up.


Yes, you'll be matched against people equal to your rating. However (due to the way the system is designed) you will be matched occasionally against people who are lower than you (rating 2500 teams play rating 1500 more often than you'd think). A win for your team wouldn't get you a large increase (at all) but you would lose more than 200 rating if you lost.

It's like Vegas: sure you can keep going and keep trying to get more and more money. But eventually your luck will run out, and you're going to wish you hadn't kept going.

#36 Feb 23 2007 at 6:38 AM Rating: Decent
Quote:
However (due to the way the system is designed) you will be matched occasionally against people who are lower than you (rating 2500 teams play rating 1500 more often than you'd think). A win for your team wouldn't get you a large increase (at all) but you would lose more than 200 rating if you lost.

It's like Vegas: sure you can keep going and keep trying to get more and more money. But eventually your luck will run out, and you're going to wish you hadn't kept going.


Likelihood that a team with over 2000 rating would lose a random game against a team with under 1600 is very low, since it would require that the other team is already extremely skilled and only has low rating because it was recently created. Team with the amount of skill required to win 2000+ rated teams will end up gaining several hundred rating points in few hours after creating the team. Also I'm fairly sure there's a cap to the amount of rating you can lose in a single game and it's somewhere below 40. That's not 100% confirmed blue information, simply I have yet to hear anyone losing more than 40 rating in a single game.

Your Vegas comparison is completely pointless, while there is luck involved in this game the high rated teams don't get their rating by being lucky.

Edited, Feb 23rd 2007 9:44am by Sundo
#37 Feb 23 2007 at 7:06 AM Rating: Decent
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Shaolinz wrote:

Yes, you'll be matched against people equal to your rating. However (due to the way the system is designed) you will be matched occasionally against people who are lower than you (rating 2500 teams play rating 1500 more often than you'd think). A win for your team wouldn't get you a large increase (at all) but you would lose more than 200 rating if you lost.

It's like Vegas: sure you can keep going and keep trying to get more and more money. But eventually your luck will run out, and you're going to wish you hadn't kept going.


in the chess world, each win or loss is worth a maximum of 32 rating points, unless your rating is over 2500, in which case each win or loss is worth a maximum of 16 rating points.

what is the maximum each win or loss can affect your rating in the arena?
#38 Mar 19 2007 at 1:40 PM Rating: Decent
well... i won like 25 points once, Is there a way to know the other team's rating? like on the winning screen at all or anything else? Also i lost 2 points once... prolly like the best 5 v 5 team on the server, plus my team sucks... even though im Hawtsauce.
#39 Mar 29 2007 at 8:03 AM Rating: Good
Terrorfiend
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12,905 posts
bump.

Good thread.
#40 Mar 29 2007 at 8:57 AM Rating: Decent
Do you have to be 70 to register your team? What about skirmishes? Is this the same area as the battleground people or what?
#41 Mar 29 2007 at 9:25 AM Rating: Decent
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1,264 posts
This is a good post about the mechanics of the Arena scoring system.

What I'd like to see more of, however, is information about playing in the Arena. Addressing things like the question someone asked about potion use in the Arena would be good to add to the guide. Also, I would be interested to read about tactics (tips for individual and group play in the Arena) and strategy (team class make up for different levels, for example). Cost to register teams? Where to register? Who can register? etc.

It's a good guide so far, Shaolinz. Thanks.

Edited, Mar 29th 2007 11:26am by azwing
#42 Mar 29 2007 at 5:20 PM Rating: Decent
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3,011 posts
Quote:
What I'd like to see more of, however, is information about playing in the Arena.


Can start with a little info.

Quote:
Addressing things like the question someone asked about potion use in the Arena would be good to add to the guide.


ANY outside items are not allowed in the arena. Trinkets and Health stones are usable however.

Quote:

Also, I would be interested to read about tactics (tips for individual and group play in the Arena) and strategy (team class make up for different levels, for example).


This isn't possible to give in the confines of one FAQ. Any group set up can be viable (there's a 5 rogue arena team on I think magtheridon with a 2200 rating), and your tactics should never be constant. What with the large possibilities for an arena team set up (on your end and theirs) and how dynamic your play style will be considering, it's impossible to treat every fight the same way. In other words, you just have to learn your class, your friend's classes and your opponent's classes as best you can. It really is a place for the skilled at pvp (which btw, don't do it with people who aren't in your guild. I have still yet to participate in a 5v5 match, as my team has been inactive for a month nearly).

Quote:
Cost to register teams? Where to register? Who can register? etc.

All the teams are set up to where if you fill the minimum number of spots (i.e. 2 in a 2 man) it costs 40g a person, and if you fill the maximum number of spots (i.e. 4 in a 2 man) it costs 20g a person. In other words, the same cost for each team.
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