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What's the purpose of forcing us into singular roles in terms of effectivness? Wouldn't it make more sense to allow players to design a character that can enjoy all aspects of the game equally?
and what's stopping you? no one says you have to put all 51 points in 1 tree, or even 31 points. You can spread things out as much as you want.
if everyone was basically the same (suited to all types of play) then we all may as well play halo.
The fact that you need to think about where you put your talent points is what makes your character unique.
Personally, I don't buy into the whole X is better for pvp and Y is better for PvE. Any talent you choose will make your character stronger.
I find a playstyle that works for a character then I spec around it to maximize that playstyles potential.
I have 1 rogue specced subtlety, i built my spec around the way I play him. I have another rogue specced Assassination, I play him differently than I do my other rogue.
I kill **** on both rogues, in both PvP and PvE just fine.
Just play to your strengths and then spec around that, you will do fine.