Forum Settings
       
« Previous 1 2
Reply To Thread

WOW or EQ2Follow

#1 Jan 01 2007 at 5:39 PM Rating: Default
what do you think?
Advantages/disadvantages?
#2 Jan 01 2007 at 6:26 PM Rating: Decent
***
1,340 posts
The advantages to WoW are that it has depth of play, is pleasurable to play AND manages to be extremely popular with both casual and hardcore gamers. EQ2 seems to have mysteriously avoided these admirable traits.



Edited, Jan 1st 2007 9:26pm by Krago
#3 Jan 01 2007 at 9:22 PM Rating: Decent
from "Forum FAQ v2.0 - PLEASE READ BEFORE POSTING!":

Quote:
10. "Is <any other game> better than WoW?"
You're posting on a World of Warcraft forum. If you expect any answer other than "WoW > <other game>", you are deluding yourself. If you post the same question on a board dedicated to the other game, you can expect "<other game> > WoW". If you post a defense of the other game, expect flames. Some people may consider you to be a troll for posting questions like this on the main WoW forum. If you want to compare games, consider posting in the multi-game forum.

#4 Jan 01 2007 at 11:03 PM Rating: Good
**
976 posts
I'm playing EQ2 now while I wait for the Burning Crusade and it's a nice game but...well...it's no WoW. The thing I'm hating most are spawns. For example, one of the newbie zones is called The Graveyard and you have a quest to kill 10 rotting zombies. The zone is quite small, you can cross it in about 20 seconds. There are usually 2-4 other newbies in the zone, also doing the same quest. There are THREE places where a Rotting Zombie can spawn - one behind a crypt, and two next to a dead tree. When something spawns there, it has about a 50% chance of being a Skeletal Priest and a Rotting Zombie. Thus, it can take you about 45 minutes NOT COUNTING INTERFERENCE BY OTHERS ON THE SAME QUEST to kill whatever spawns at these three little spawn points in the hopes of getting to kill ten of these Rotting Zombies. It's not realistic at all and it takes you out of the "mood" to really get on with this big dramatic and important quest. It becomes less of a crusade against dead paladins your city wants you to get rid of and more of a camping experience, trying desperately to claim ten rare spawns that aren't even rare at all - they're just regular mobs, one of a dozen other types of zombies wandering the graveyard.

It's pointless to me. Sony could have populated the graveyard with fifty-something spawns of just three or four types of undead. A zombie, a skeleton melee fighter, a skeleton mage, and a wraith...it would have been much easier to rack up the kills and remain "in the mood". But instead, they created around fourteen or fifteen varieties of skeleton for these fifty-odd spawns! This leads to there being only three or four POSSIBLE spawns for a given type. And then you get quests asking you to kill ten or fifteen of them. It's pissing me off. I currently have a quest that requires you to kill a certain type of pirate for a CHANCE at getting ONE piece of a four-part treasure map. You get one about once every ten kills - and there are only two of these guys on a five-minute respawn timer. How damn ridiculous.

Edited, Jan 2nd 2007 12:01am by Reinjin
#5 Jan 01 2007 at 11:08 PM Rating: Decent
Citizen's Arrest!
******
29,527 posts
ohmikeghod the Venerable wrote:
from "Forum FAQ v2.0 - PLEASE READ BEFORE POSTING!":

Quote:
10. "Is <any other game> better than WoW?"
You're posting on a World of Warcraft forum. If you expect any answer other than "WoW > <other game>", you are deluding yourself. If you post the same question on a board dedicated to the other game, you can expect "<other game> > WoW". If you post a defense of the other game, expect flames. Some people may consider you to be a troll for posting questions like this on the main WoW forum. If you want to compare games, consider posting in the multi-game forum.



Actually, ya wanna know something funny? The people in the multi-game forum actually point people toward the specific game forums for questions like this sometimes.
#6 Jan 01 2007 at 11:08 PM Rating: Default
EQ2 is run by SOE. That means no matter how good it is at any point, it'll be significantly worse in the future (see also: SWG).
#7 Jan 01 2007 at 11:22 PM Rating: Default
See this is my problem.
i am drawn to eq2 because 1 is the first mmo i played and i liked the format, how it depends on groups alot. the downside is the billion expansions i dont really want to spend 250 bucks just to get the games.

i like swg because i know ppl on it and i have it already i just havent played in a long time and its changed alot. but that game is just full of lvl 90s who own and noobs with no one to group with.

i also own wow havent played yet though, thats why i am asking. because i will play the trial for sure but from what i hear it lacks in group play and there are a lot of lvl 60s that own and not alot to group with its more of a solo thing. i am not sure though so plz correct me.

thats why i made this post to see what games other prefer and why. those who are posting that wow will always be said is best just because i am on a wow fourm are stupid because alot of ppl play more than one game or are also thinking about switching. so if you just want to post stuff out of the rules dont waste you time i was just trying to get a good discusion going about a topic i am interested in. so plz post your opinion.
#8 Jan 01 2007 at 11:41 PM Rating: Good
**
976 posts
Well, EQ2 is your game if you like forced-group scenarios. 80% of WoW's content can be done solo and a lot of the game's players like soloing. You can definitely find groups for anything if you look hard enough, but EQ2 has more group action. Regardless, I think WoW has BETTER group action and dynamics. But EQ2 makes you group more often.

I bought Echoes of Faydwer a week or so ago. It came with the original game and the first two expansins. $40. Basically contains everything but the three smaller "adventure packs". Still, I'll be getting out of EQ2 as soon as the Burning Crusade comes out. When I get bored of that, maybe I'll return. So far it's not impressing me though.
#9 Jan 02 2007 at 1:35 AM Rating: Decent
I like to the fact that in WoW you can solo if you want and the only time you have to group is doing the dungeon. Like everyone elsa so far has posted EQ kind of forces you to team up. This is fine for some people. As for me I like to explore the world and hunt on my own. I will help lower level players if they need it or if I am walking by and they are in a jam so WoW in my book is a better game. And I have played both.
#10 Jan 02 2007 at 7:38 AM Rating: Default
great thanks for the information
#11 Jan 02 2007 at 7:44 AM Rating: Decent
Ghost in the Machine
Avatar
******
36,443 posts
mchao wrote:
EQ2 is run by SOE. That means no matter how good it is at any point, it'll be significantly worse in the future (see also: SWG).


R.I.P. Star Wars Galaxies
June 26th, 2003 - November 15th, 2005

[:bowhead:]

Edited, Jan 2nd 2007 4:44pm by Mazra
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#12 Jan 02 2007 at 8:17 AM Rating: Good
****
7,466 posts
Reinjin wrote:
Well, EQ2 is your game if you like forced-group scenarios. 80% of WoW's content can be done solo and a lot of the game's players like soloing. You can definitely find groups for anything if you look hard enough, but EQ2 has more group action. Regardless, I think WoW has BETTER group action and dynamics. But EQ2 makes you group more often.


I personally have to disagree with that... I was able to complete a good deal of the quests solo, but there were several that you had to group for juust like with WoW. EQ2 has a nice balance (imo) between the always solo aspect of WoW and the forced grouping of FFXI. They do like to mix in heroic mobs with normal mobs, which makes it a bit harder to solo, and do some quests, but you are by no means forced to group. Now, I can't speak for endgame in both games, but from what I saw in my time in EQ2 there were just good, if not BETTER group action and dynamics. You had the 4 main types, which broke down into smaller ones more specialized. This lets them add a lot of abilities and such to the game, and creates a nice diversity... besides the AA points too.

Even saying that though, I'll agree that the two games are vastly different. Some things WoW does better, some EQ2. It really varries. I like that in EQ2 (besides PvP servers) you aren't restricted to your own faction for talking and grouping. This justs adds even more dynamics to the game. But, EQ2 doesn't really hold you that much like WoW does...

My suggestion is to try both out. Like Reinjin said, you can get almost everything for 40 bucks, along with 30 days of playtime I bet. Not a bad deal for trying out a new game imo. Then you can make the choice yourself. You can also get a free trial called "Trial of the Island" or something like that, however that gives a VERY poor impression of the game imo. You're basically stuck on the starter isle, with a cap of something like 8 and not much to do. Even your first time through the starter isle you can get through in maybe 2 or 3 hours doing EVERYTHING and killing everything. You also don't get a good feel for the classes due to some of the changes that sony did. Used to be you just would start as one of 4 types, either a fighter (tank), healer, mage, or rogue (iirc) and then come level 20 (or so) you got to further "specialize" to become like a Brigand or Guardian or Monk, ect... so past 20 is when the classes/game really starts to open up in a sense. Up until then each fighter, mage, healer, and rogue basically play basically the same... besides a few small differences.
#13 Jan 02 2007 at 10:28 AM Rating: Good
**
976 posts
I'm just not getting the adventuresome feeling in EQ2. Stepping into, say, Tirisfal the first time and I knew it was a place ravaged by the scourge plague and reclaimed by the Forsaken Undead and so forth. I'm stepping into these places in EQ2..."Oakmyst Forest" and "Antonica" and "Sunken City" and I feel nothing. "This is a big field filled with gnolls...and...um...insects," or "This forest is filled with...squirrels with scorpion stingers...". There's no sense of history. I far prefer WoW's history to EQ2's...but that's just me, I guess.

There's a lot of fragmentation, too. Whereas the only loading screens you get in WoW come up when switching continents or entering dungeons, you get loading screens in EQ2 whenever you move to a different region or even neighborhoods within a city. It takes me out of the mood. I have a modest PC, a gig of RAM and a GeForce FX 5500. Runs WoW at 1280x960 with everything at max except for anti-aliasing and full-screen glow. I can run EQ2 only with no complex shaders (which removes ALL lighting, turning every area in the game dark and gloomy) and medium texture detail. It ends up looking faker and more rigid than WoW, and yet continues to tax my PC.

It's a fine game, but everything seems to be stretched out to take twice as long as it really should. If you need to kill 10 of a certain enemy in WoW, you can rest assured there's at least fifty of that enemy walking about in your zone. In EQ2, you may have to camp a single spawn point killing one enemy at a time as they respawn to complete a quest. It's not satisfying. Still, I've played worse games and at least the option to solo is there.
#14 Jan 02 2007 at 10:52 AM Rating: Good
****
7,466 posts
Try taking a look at this to help with the graphic settings. Also, depending on the area it does look a bit dark... for example here is textures on max, but in a house in Freeport (I think... it's been FOREVER since I played so the names are a bit rusty) and as you can see it is a little dark. It's just the feel of the game in places, very dark and such.

Can't argue about all the loading screens though... that does hurt, even if they are quick in some cases. But, on the flip side, once you get into the world the zones are HUGE. For example, the first zone you get into on either side (outside the city) is probably like 3-4 (or more) times LARGER then The Barrens in WoW. That keeps up even as you go up in levels also. That does make the game seem a bit longer also, though i've never noticed the thing with the spawns.

Anyways, I personally felt some awe when I first zoned into places in EQ2, though some of it was just graphic wise. For example in the Woodelf little starting town/zone thing, they have some BEAUTIFUL lighting effects with shadows and the trees and such. Of course, that takes a HUGE toll on the system, so many people wont notice the small details like that. If you don't feel that "awe" it is something personal though, and not anything that I could "argue" about Smiley: lol
#15 Jan 02 2007 at 10:55 AM Rating: Decent
Ghost in the Machine
Avatar
******
36,443 posts
Speaking of loading scenes. Did Blizzard just throw some petrol on the fire with the new 2.0 patch? My loading happens in a matter of 5-10 seconds now, even when logging on my characters in Ironforge/Stormwind.
____________________________
Please "talk up" if your comprehension white-shifts. I will use simple-happy language-words to help you understand.
#16 Jan 02 2007 at 11:04 AM Rating: Good
****
7,466 posts
Mazra the Meaningless wrote:
Speaking of loading scenes. Did Blizzard just throw some petrol on the fire with the new 2.0 patch? My loading happens in a matter of 5-10 seconds now, even when logging on my characters in Ironforge/Stormwind.


You know, come to think of it, i've noticed that too as of late... My PC has always been lightning fast (for WoW) but they do seem to be a bit shorter for me now.
#17 Jan 02 2007 at 11:06 AM Rating: Decent
***
3,451 posts
I've tried EQ2 three times now, once shortly after release, and again with a friend, and yet again when PvP was brought into the game.

I couldn't just "get into it". The fun factor for me just isn't there. It's alright and all, but I just can't get into how the housing system works, how when you start a toon it's the same zone each time. Also the way the Auction House works is just confusing as hell. What drops you should sell or keep? The way your character moves around feels kind of awkward to me too. There is a lot of dialogue (in the form of speech balloons) from npc's you have to read which doesn't appeal to me at all. RPer's probably love that, but I just want to get the quest and go do what I have to do.

My computer isn't the greatest either so zone times take dreadfully long for me(not EQ2's fault just thought worth mentioning). Both my friend and I would zone at the same time, he'd be standing for a good 30 seconds-1 minute for me to appear on the other side. Whereas in WoW no zoning and no top notch computer required.

Very nice character and class versatility though, TONS of options.
#18 Jan 02 2007 at 2:58 PM Rating: Default
i wish i would have read this before i went to best buy lol i just went there and didntbuy eq2 now i wish i would have lol always another day.
#19 Jan 02 2007 at 3:12 PM Rating: Decent
Scholar
***
1,156 posts
mchao wrote:
EQ2 is run by SOE. That means no matter how good it is at any point, it'll be significantly worse in the future (see also: SWG).

QFT.

SOE is not getting another dime from me.. ever.
#20 Jan 02 2007 at 3:25 PM Rating: Decent
Wow is a much simpler game that can appeal to the casual and the hardcore gamer.

EQ2 is an advanced game that is for the more serious gamer. I played it when it came out and bit by bit they made it easier and easier to try to appeal to a broader base.

Two totally different communities too.
#21 Jan 02 2007 at 3:27 PM Rating: Decent
***
3,478 posts
radnuke wrote:


EQ2 is an advanced game that is for the more serious gamer. I played it when it came out and bit by bit they made it easier and easier to try to appeal to a broader base.

Two totally different communities too.



From what I hear SOE has changed the game in so many ways... that doesn't sound good to me. Improving upon current systems is a good thing, but completely revamping mechanics (such as PVP) over a short period of time just doesn't sit well with me.
#22 Jan 02 2007 at 3:40 PM Rating: Good
**
976 posts
I agree with the above poster. Though it's great that Sony changed EQ2 to require less forced grouping and stuff, the changes have been so radical that 95% of all information on fansites is out of date. For example, when the game first came out, all players started as the Commoner class and later specialized to become one of four core classes (Fighter, Scout, Priest, and Mage) or something like that. Later you could specialize yet again (Scouts could become Predators or Rangers or something like that) and yet again later as well. It was all very confusing.

Though SOE did make changes for the better (now you choose your final class from the very beginning), even the in-game help system in EQ2 you access in the exact same manner as WoW's has this outdated info that ceased to be relevant around a year ago. Feels very sloppy to me.

I don't know, I can't bring myself to play the game. I'm too exciting for Burning Crusade. Perhaps blowing $40 on it was an impulse buy. I heard how similar it was to WoW, and indeed it is, yet that makes it harder to play because everything I do is so much like WoW except done in such a boring way. Every town I find is far from being another Goldshire or Razor Hill, every cave I enter is ugly and nothing like the caves from WoW that were reused dozens of times yet never got old, every quest I do that has me travelling across a region makes me run past mobs eight or nine levels above the quest level and just makes me yearn ever more desperately for the well-thought-out and just plain natural-feeling areas from WoW. I thought it would tide me over for Burning Crusade, but it's just making me want it more. >_.
#23 Jan 02 2007 at 5:43 PM Rating: Default
Hands down WOW is the obvious choice. It has better features, better graphics and alot more popular. I dont want to be rude but everything else is rubbish compared to WOW.
#25 Jan 03 2007 at 1:06 AM Rating: Decent
Mazra the Meaningless wrote:
Speaking of loading scenes. Did Blizzard just throw some petrol on the fire with the new 2.0 patch? My loading happens in a matter of 5-10 seconds now, even when logging on my characters in Ironforge/Stormwind.

I have another theory.

Remember those 70 gazillion addons you had? Well, now that most of them stopped working, your loading time is faster.
#26 Jan 03 2007 at 8:22 AM Rating: Default
Wow is a better game but unfortunately there really are a lot more ignorant people.
« Previous 1 2
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 116 All times are in CST
Anonymous Guests (116)