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Ideas to improve the current LFG systemFollow

#1 Dec 31 2006 at 10:54 AM Rating: Decent
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So i'm sure you have all noticed that people aren't using the lfg tool. Why? well people are reluctant to accept change. So I've come up with a few ideas to improve the current lfg tool. I'm posting this here because i'd like further input that isn't oboard whining.

Step 1: Bring back the LFG channel
The catch with the LFG channel is you disable the ability to talk in it, instead the server would brocast the LFG information much like the world defence channel(i'm sure most of you non world pvp vets don't even know it exsists). It would have to be set to brocast at set intervals so the information is readable, i'm thinking once every 2 mins would be sufficient. The info could be displayed as followed.

4. lookingforgroup : [Player/Party leader] [wether lfg, or lfm and how many] [instance/quest] [required level]

Naturally the ability to apply filters would be immensely useful. I'm sure most of you are wondering why a channel? Well to put it bluntly you can't teach an old dog new tricks. The LFG channel has exsisted so long that people have created them on many servers. This applys the same concept but rids us of the pesky attention seeking lfg trolls.

Step 2: modify the lfg tool
The lfg tool is a step in the right direction, just implemented in the wrong way. 2 things would make it more then sexy enough to use. First add a comment system! The ability to add a little note would do wonders for groups. For example if you needed just a group to go make flasks, then add that in the comment. Second thing it needs is a search tool for those that don't want to watch the lfg channel for groups.

So those are my ideas, Nothing terribly innovative, but it caters to the player base a little more then the current system by simply showing you it's working. So i now open this to ideas/thoughts/critisim/flames what have you. Fire away :D
#2 Dec 31 2006 at 12:43 PM Rating: Decent
From the days of Yore (A post in July) - what the LFG Interface should look like: http://www.wowguru.com/gallery/imageview.php?screenshotID=1068&typeID=3

Now that Blizz actually has the start of an interface, I wonder if an enterprising UI modder could improve on it...

Edited, Dec 31st 2006 12:44pm by ohmikeghod
#3 Dec 31 2006 at 12:47 PM Rating: Decent
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2,489 posts
Someones always one step ahead of me...
#4 Dec 31 2006 at 12:49 PM Rating: Decent
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3,478 posts
Doesn't it already have a comment system?
#5 Dec 31 2006 at 12:58 PM Rating: Decent
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2,489 posts
boy is my face red :X, that's the last time i think up a post at 3 am
#6 Dec 31 2006 at 1:28 PM Rating: Decent
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336 posts
The system in FFXI was really good, as I recall. You would type /inv to flag yourself to be invited by people looking for people to add to their party. It worked with the player search commands, so you could type "/sea <area> inv <class> <level range> to get a list of people in a particular area, or all areas who are of an appropriate level, of a class your party needs, and are interested in forming a group. You could even make a search comment that was 3 lines, much longer than the comment on the current WoW tool. Comments could be flagged as a particular color to indicate what sort of group you were looking for (mission, quest, battleground, experience party), and typically people would indicate where they wanted to go, and in many cases what equipment or weapon skills might separate from other potential candidates, and occasionally the amount of time they have free to play that session. I know that some people might be hesitant to consider an unoriginal idea, particularly one coming from that particular game, but it works. It would not need to be an exact copy of the system, just something that could encompass all of the positive points.

Quinz wrote:
Step 1: Bring back the LFG channel
The catch with the LFG channel is you disable the ability to talk in it, instead the server would brocast the LFG information much like the world defence channel(i'm sure most of you non world pvp vets don't even know it exsists). It would have to be set to brocast at set intervals so the information is readable, i'm thinking once every 2 mins would be sufficient. The info could be displayed as followed.


Broadcasting information for anybody who is looking for a group or looking for members? What happens when everyone finishes the surge of PvPing from the 2.0 and absolutely floods your proposed channel at some point after TBC comes out? If you have seen enough oboard whining for it to be a concern with this post, surely one of the whiners must have held the opinion that part of the reason why people are not using the LFG tool is partly because of the relatively new battleground system. I've seen it happen in other games, where new content is released, and zones that are typically crawling with people become completely barren, while areas associated with the new content become overrun. I think what the LFG tool really needs is time, and a few minor improvements.
#7 Dec 31 2006 at 5:09 PM Rating: Decent
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3,114 posts
All they needed to do was just add a global general chat (keeping the global lfg channel)
#8 Dec 31 2006 at 5:13 PM Rating: Decent
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3,478 posts
Micros wrote:
All they needed to do was just add a global general chat (keeping the global lfg channel)



The reason why they didn't keep the LFG channel (or even a global one) is because people would never budge from using it and try out the LFG tool. In order to improve upon this tool, then it needs to be used. By keeping the LFG channel open, they are essentially making the LFG tool as useful as the old meeting stones.

They put the time and effort into making the tool; they want people to try it out. Removing the LFG channel promotes this idea.
#9 Dec 31 2006 at 7:16 PM Rating: Decent
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3,114 posts
Webjunky wrote:
The reason why they didn't keep the LFG channel (or even a global one) is because people would never budge from using it and try out the LFG tool. In order to improve upon this tool, then it needs to be used. By keeping the LFG channel open, they are essentially making the LFG tool as useful as the old meeting stones.

They put the time and effort into making the tool; they want people to try it out. Removing the LFG channel promotes this idea.


True. But the system is as good as the meeting stones. You can only look for groups at your current level. You can only sign up for 3 things (unlike the meeting stones previously where you could sign up for as many as posible)

Basically all their "effort" is basically the old meeting stones but with the ability to see who else is using them. The LFG channel had a LOT more going for it than this stupid tool.

The only good thing the new lfg system is the meeting stones teleporting.
#10 Dec 31 2006 at 8:58 PM Rating: Decent
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19,369 posts
Micros wrote:
All they needed to do was just copy the already tried and true lfg tools from other mmos. Instead they decided to copy the basic core but remove the options and abilities that made them so useful.


FTFY


FFXI and EQ had it right. I'm not sure why Blizzard decided to make theirs so limited. Being able to be lfg for anything at any time and finding others is what makes lfg tools useful. It should not be limited by certain quests/zones or whatever. Autojoin is also a joke and I'm not sure why it's even in there. If some people use it that's fine but on by default was a stupid idea imo.
#11 Dec 31 2006 at 11:46 PM Rating: Decent
Quinz wrote:
So i'm sure you have all noticed that people aren't using the lfg tool. Why? well people are reluctant to accept change. So I've come up with a few ideas to improve the current lfg tool. I'm posting this here because i'd like further input that isn't oboard whining.

Step 1: Bring back the LFG channel
The catch with the LFG channel is you disable the ability to talk in it, instead the server would brocast the LFG information much like the world defence channel(i'm sure most of you non world pvp vets don't even know it exsists). It would have to be set to brocast at set intervals so the information is readable, i'm thinking once every 2 mins would be sufficient. The info could be displayed as followed.

4. lookingforgroup : [Player/Party leader] [wether lfg, or lfm and how many] [instance/quest] [required level]

Naturally the ability to apply filters would be immensely useful. I'm sure most of you are wondering why a channel? Well to put it bluntly you can't teach an old dog new tricks. The LFG channel has exsisted so long that people have created them on many servers. This applys the same concept but rids us of the pesky attention seeking lfg trolls.

Step 2: modify the lfg tool
The lfg tool is a step in the right direction, just implemented in the wrong way. 2 things would make it more then sexy enough to use. First add a comment system! The ability to add a little note would do wonders for groups. For example if you needed just a group to go make flasks, then add that in the comment. Second thing it needs is a search tool for those that don't want to watch the lfg channel for groups.

So those are my ideas, Nothing terribly innovative, but it caters to the player base a little more then the current system by simply showing you it's working. So i now open this to ideas/thoughts/critisim/flames what have you. Fire away :D


I am with you on that the new LFG is right derection but way to limiting on what it can do and what options are avial.. i dont know how many times i have used it and the group leader leavs party so i become party member but this also boots you out of que or if your tyring to set it up to look for group and close it but dosent keep looking :(

They should have LFG channel back becuase it was nice to see it going through your screan and see what people were looking for, not just what one isntance you think you might want to do.

But also on that there should be preset options on what you can set up. such as LF2M or LF Healer for BRD/STRAT but also have the diffrent vertions that there are of the runs such as SM Cath, SM Gy ext so people know what you are wanting to do or doing..

So cant stand doing the LFG and end up.. ok guys sorry was in main city and talking to a friend what group are you guys going for ?? BRD or Strat? o brd ok gess i need to head in other derection. LOL
#12 Dec 31 2006 at 11:49 PM Rating: Decent
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1,188 posts
There's only one option that I'd really want to see implemented. "looking for anything available". I never look for specific instances. Usually, if I'm LFG, I just want to do SOMETHING and don't really care what it is (as long as there's some kind of reward for me)
#13 Dec 31 2006 at 11:58 PM Rating: Decent
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2,489 posts
Limeblue wrote:


Quinz wrote:
Step 1: Bring back the LFG channel
The catch with the LFG channel is you disable the ability to talk in it, instead the server would brocast the LFG information much like the world defence channel(i'm sure most of you non world pvp vets don't even know it exsists). It would have to be set to brocast at set intervals so the information is readable, i'm thinking once every 2 mins would be sufficient. The info could be displayed as followed.


Broadcasting information for anybody who is looking for a group or looking for members? What happens when everyone finishes the surge of PvPing from the 2.0 and absolutely floods your proposed channel at some point after TBC comes out? If you have seen enough oboard whining for it to be a concern with this post, surely one of the whiners must have held the opinion that part of the reason why people are not using the LFG tool is partly because of the relatively new battleground system. I've seen it happen in other games, where new content is released, and zones that are typically crawling with people become completely barren, while areas associated with the new content become overrun. I think what the LFG tool really needs is time, and a few minor improvements.


See the beauty of having a channel tell you what groups are going on is really simple. First you can look for group for multiple chars by reading one channel. Channels can be turned off, or in my original post i suggested a filter since everything would be automated by the server this would be a simple thing to do. The pic mike linked is really the ideal thing, i too am not sure why blizzard decided to shaft us with crappy lfg options
#14 Jan 01 2007 at 1:08 AM Rating: Decent
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717 posts
How to improve the new LFG system?

Step 1: Get people to get off their lazy asses and actually try using it rather than hiding under the bed every time something new comes into play.

And that's about it. Yeah, not pretty but it works.
#15 Jan 01 2007 at 4:28 AM Rating: Decent
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3,114 posts
Shamibell wrote:
Yeah, not pretty but it works.


Heh, that's about the oposite of how I'd describe the system. Pretty but it doesn't work.
#16 Jan 01 2007 at 9:10 AM Rating: Decent
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3,478 posts
Micros wrote:
Webjunky wrote:
The reason why they didn't keep the LFG channel (or even a global one) is because people would never budge from using it and try out the LFG tool. In order to improve upon this tool, then it needs to be used. By keeping the LFG channel open, they are essentially making the LFG tool as useful as the old meeting stones.

They put the time and effort into making the tool; they want people to try it out. Removing the LFG channel promotes this idea.


True. But the system is as good as the meeting stones. You can only look for groups at your current level. You can only sign up for 3 things (unlike the meeting stones previously where you could sign up for as many as posible)

Basically all their "effort" is basically the old meeting stones but with the ability to see who else is using them. The LFG channel had a LOT more going for it than this stupid tool.

The only good thing the new lfg system is the meeting stones teleporting.



Well I truly believe the LFG tool has some potential. A lot more than the LFG channel ever would.

Look, everyone that is asking to bring back the LFG channel - IT WON'T HAPPEN (disclaimer: I cannot guarantee that). Does anyone remember the uproar that the LFG channel brought to forums everywhere when it went global? Tons of people just called it the Global Chat channel, because that's what it was. A Ton of people would keep it off most of the time.

I just think it's funny that it was protested when it was introduced, but after some time has went by and people adjusted, they are now protesting that it was taken out.

Anyone ever think the same will happen to the LFG tool after they make some improvements and people start getting used to it?

Edited, Jan 1st 2007 12:07pm by Webjunky
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