Quote:
Coordination > Skill > Gear
I was going to write up a big commentary on this, but really it's not necessary. For the most part, I agree with this summary.
The problem is this order isn't always accurate. I've seen quite skilled people with decent coordination get wtfpwned by a bunch of uncoordinated and questionably skilled twinks. All the planning and all the knowledge/ability can't overcome one-shot kills. This is obviously the biggest issue at the lowest levels, because of the imbalanced ability to enchant items (giving level 60 type enchants to a level 19). And for any that complain about the imbalance, the answer isn't "get better strategy", it's "twink yourself". As I've seen, level 19 gear/ench can easily overcome superior coordination and skill. At level 19, I'd even say Gear > Coordination > Skill. But that's just me - I've seen it happen too much because I really like to play low level WSG.
I think the mid levels are spot on for Comm > Skill > Gear.
At level 60, though, it seperates a bit more and it seems most folks have decent enough skill that I'd go so far to say that better Gear can overcome better Skill again, like at the lower levels. You're back to the possibilities of one/two-shotting people.
While it would be nice to always believe skill can overcome gear issues, the truth is that WoW was designed as a gear-centric game, and the only real parity comes at the middle levels where the number alteration of gear doesn't have nearly the impact on the base character stats (ac, hp, etc).
That's just my take on it. I'm trying to avoid work...