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Lost my character's underpants (really)Follow

#752 Aug 09 2005 at 4:42 PM Rating: Default
TOOGAM, Tech's BLP to TGA and TGA to BLP converters don't work that well for two reasons;

1) When the BLP is converted to TGA, the Alpha Channel is dropped out. Saving a TGA from MyWarcraftStudio, by comparison, retains the Alpha Channel

2) When the TGA is converted to BLP, the result is a 'lossy' BLP, usually halving the size of the original BLP. Often, I get a missing graphic.

Any other suggestions on tools that do the conversion without these problems?


By the way, I noted your issues with editing the actual Alpha Channels that are native to the actual BLPs, and these can be edited in the 'Channels' tab of Photoshop, if you are able to get your hands on Photoshop. Perhaps something like this exists in Paintshop Pro, but I'm not sure, as I don't use that program.
#753 Aug 09 2005 at 4:45 PM Rating: Default
Psyn's Nude Patch Compilation v1.0
----------------------------------

I put together what appears to be the best of the nude patches as of right now. I'd like to say that Ahriana, Sandrae and ShadySnake have done some great work making the female skins which are included in this. Huge props to them and everyone who has contributed to their efforts.

The zip file below contains the following:

ShadySnakes Succubus, Human Female and NightElf Female
Ahriana's WoW nude patch for the rest of the Females
Psyn's Male No-Undie patch for all the male models.

Long story short this will replace all of the female skins with what I think are the best looking skins out there and remove the males underwear. The males show *** but no junk as they look like Ken dolls. Enjoy, please feel free to use any of my stuff freely and thanks again to everyone who did the real hard work.

Download Psyn's WoW Nude Patch Compilation v1.0

Word,
Psyn

*EDIT*
As with all the quickly done patches, ahem, this works fine on the player model but has the tendency to make other player models vanish leaving only the shadow circles. I wouldn't recommend using this until it has been fixed.

Edited, Wed Aug 10 02:25:08 2005 by UberPsyn
#754 Aug 09 2005 at 11:43 PM Rating: Default
Let me start out by saying (as I'm going to try to say near the start of every new page):

Anyone new to this thread and looking for nude patches should check out the first post on page 13. I've listed and linked to every nude patch created here. It's a bit of a read, but it's worth it.

That said, as I was going through and categorizing patches as Type 1 or 2, I stumbled upon a type that should really be embraced. Naturally, I called it Type 3, but not just because it is the third type discovered (and, as an interesting note, the first Type 3 patch was created before any Type 2 existed) but because it combines all the best features of a Type 1 and 2, and 1+2=3. Winamp logic...

Anyway, Type 3 patches change the Torso, Pelvis, and Skin files, modifying them all in the same way. The first (and only, at the time of writing) Type 3 patch in existance is ShadySnake's conversion of Sandrae's Human and Night Elf females. The reason this is so nice is that it works on computers that don't support transparencies (since the Torso and Pelvis files are edited to look naked, not simply made transparent) and it also works with TOOGAM's file (since the Skin files are changed as well). On one hand, it seems redundent to have two files containing the same info, but on the other, it's the best way to make a patch usable for everyone. I highly encourage patch-makers to switch to this format, and/or change your existing patches to this format. Post any new Type 3 patches here so I can put up the new links on my giant page 13 post.

Edited, Wed Aug 10 00:56:45 2005 by Zetan
#755 Aug 09 2005 at 11:53 PM Rating: Decent
Update your post if yer gonna advertise it ;)

New patch can be found at http://www.bajabob.net/wow/wowskinning.html

Edited, Wed Aug 10 00:59:15 2005 by Ahriana
#756 Aug 09 2005 at 11:55 PM Rating: Decent
Ahriana wrote:
Update your post if yer gonna advertise it ;)

New patch can be found at http://www.bajabob.net/wow/wowskinning.html

Edited, Wed Aug 10 00:59:15 2005 by Ahriana


I have been updating it. And that seems to be a broken link.

Edit: Er, nm about the broken link part, you fixed it.

Edited, Wed Aug 10 00:54:55 2005 by Zetan
#757 Aug 09 2005 at 11:58 PM Rating: Decent
Zetan wrote:
http://rapidshare.de/files/3753413/Ahrianas_WoW_Nude_Patch.zip.html - Finally, someone made a complete one. And isn't it fitting that it's the same person who made the very first nude patch? This includes all the races, all original work except for the undead, which was done by Sandrae. Posted on page 14 by Ahriana. This, as with all of Ahriana's patches, is Type 1 only.
Screenshots (all poted on page 14 by Ahriana):
http://www.bajabob.net/wow/images/human.jpg - Human
http://www.bajabob.net/wow/images/gnome.jpg - Gnome
http://www.bajabob.net/wow/images/dwarf.jpg - Dwarf
http://www.bajabob.net/wow/images/nightelf.jpg - Night Elf
http://www.bajabob.net/wow/images/undead.jpg - Undead
http://www.bajabob.net/wow/images/troll.jpg - Troll
http://www.bajabob.net/wow/images/orc.jpg - Orc
http://www.bajabob.net/wow/images/tauren.jpg - Tauren
On page 15, Ahriana also posted a comparison picture to show that the Night Elf and Human in this patch is different from Sandrae's patch. http://www.bajabob.net/wow/images/compare.jpg


See? It's all there.
#758 Aug 10 2005 at 12:03 AM Rating: Decent
Also updated this section (just now):

Zetan wrote:

Other nude-related links and such:
----------------------------------

First post on Page 8 - Ahriana posts the most accurate step-by-step instructions for creating patches. It was also hosted on http://members.cox.net/bajabob78/WoW/wowskinning.html, though on page 14 Ahriana posted a new link, which the above link now forwards to. The new link is: http://www.bajabob.net/wow/wowskinning.html


So don't get on my case. ;-P
#759 Aug 10 2005 at 12:59 AM Rating: Default
For the skilled women out there:

Well, if you know how to make and edit the textures of the Male bottom....i found some textures...

maybe this can be handy....

Look here:
http://www.3dconsortium.com/thesims/sims2vault/characters/nudeskins/nudetanned004.htm

You can cut the bottom out of this pic and paste it into the WoWModel skin :P
#760 Aug 10 2005 at 7:54 AM Rating: Default
ok, earlier i dowloaded and installed wownudef2 the batch file.

whenever i logged on and went to the create a character screen, the human dwarf and gnome female models appeared without clothing on there lower half of their body. after i installed the Ahriana patch off the website, you could see the anatomically correct graphic through the pants, but it didnt not affect the shirt ie without removing any clothing/gear her pants were already invisible but her shirt was still seen.

If WoWnudef2 batch file made her pants invisible while they were still on her, why cant that be done with any other article of clothing/gear?
#761 Aug 10 2005 at 2:50 PM Rating: Default
If the shirt was one that doesn't change appearance when a male or a female wears it, it doesn't get changed through that batch file. Try a different top and see if it works.
#762 Aug 10 2005 at 3:30 PM Rating: Default
i was playing around trying to change my felsteed to a kodo, but i only get a kodo with the felsteed skin, so how do you change the skin as well?
#763 Aug 10 2005 at 4:27 PM Rating: Default


Quote:
If the shirt was one that doesn't change appearance when a male or a female wears it, it doesn't get changed through that batch file. Try a different top and see if it works.
Posting from san diego, ca




Anyways that's not what I'm saying. Please re-read my post then come back and make some type of sense.

What I'm saying is if it can be done with the pants why not every other piece of clothing/gear
#764 Aug 10 2005 at 4:43 PM Rating: Default
TomPaxton's Collection #1:
--------------------------
Hey folks, after messing around with the transparent-clothing patches I decided I wanted everything to be type-2 at least. Hence, my own collection, which contains:

Dwarf - Ahriana's, converted to Type 3.
Gnome - Ahriana's, converted to Type 3.
Human - Ahriana's, converted to Type 3.
NElf - Ahriana's, converted to Type 3.
Scourge - Sandrae's, converted to Type 3.
Orc - Razira's, unmodified, remains Type 2.
Troll - TomPaxton's, unmodified since first post, Type 2.
Tauren - Removes underwear only. (Type 0?)

(Note: female skins only.) Basically, I liked Ahriana's Alliance skins, I just wanted them to work with the transparent clothing mod. Until I release my own Orc patch, I prefer Razira's over Ahriana's though. I also prefer my Trolls, though I don't necessarily think anyone else does. Lastly, I only removed Tauren underwear because IMO they are naked enough.

Download here:
http://rapidshare.de/files/3855152/TomPaxton_NudePatch_1.zip.html

I don't expect everyone to share my tastes, but they might, and I figured I'd at least make my Type 3 conversions available to the original authors. Next on my list to do is finish my Orc skins, and I'll probably stop there.
#765 Aug 10 2005 at 5:46 PM Rating: Default
Don't be so hard on yourself, TomPaxton. I've preferred your Trolls. For one, I was changing the skin color in the create a character screen, and I noticed the nipples changed a bit... Not only color, but also size, or position, or something. I was glad to see someone realized (assuming this was intentional) how to make some flexibility.

I've been at work with a new release. No, it's not a typical add-on like I mentioned before that I might do. Initial exploration into that option wasn't yielding the successful results I hoped might be possible. It adds something different entirely. However, as nobody with transparency issues responded to the last post, I'll hold off on my next substantial release for a while longer yet, hoping that someone will look into the previous release I made (no, I'm not referring to my batch file) and report results. This way, my future releases can use that information in any descriptions/documentation I write.

In the meantime, these textures worked better than any other Gnome/Dwarf textures I've tried. I haven't checked why, perhaps the other ones I tried weren't really type 2 or 3, containing unmodified base files or something. Thanks for making this release.

It seems that all three of my released projects (batch file, charsect.exe, and what I've made today) all work with Type 2 textures, because those are just so much more flexible.

If the CharSect.exe project release works flawlessly for all, then is there still any benefit from type 1 at all?
#766 Aug 10 2005 at 7:14 PM Rating: Default
For those trying to achieve transparency within their blp's.

I don't see this as much of an issue anymore as it is easily worked around, at least if you have photoshop. The only reason you need tranparency is so you can design or modify a graphic such that it will appear properly on all skin shades. So here's what you do. Convert the blp that you want to modify to a bmp using the converter tool and open it in Photoshop. Also open any skin color body part (pelvis/torso). Set the body part image to RGB mode so you can use all Photoshops options. Create a new layer (this layer will automatically have a tranparent background). Copy the graphic you want to modify onto this layer so that it is imposed overtop of the body. Delete out any masked out pixels that were originally tranparent in the blp so that you are left with the tranparent background on that layer in photoshop (you will see the skin underneath). Complete your modifications. Now simply paste that layer with your modifications on it over the other 8 skin shades and make 9 blp's, one for each skin shade. This only takes like an extra minute. That's it. No need for obtaining transparency within the final blp graphic. You just make one for each skin shade which is easily done by utilizing the transparency that photoshop offers. This is a perfect work around and is incredibly easy to do.


Edited, Wed Aug 10 20:26:44 2005 by Varcan
#767 Aug 10 2005 at 9:26 PM Rating: Default
Um, Varcan, you do realize that your idea won't work.

WoW uses one texture for, say, a shirt, and layers it over the skin already on the character model.

Making 8 shirts, or whatever, is fine and all, but WoW will not use all 8. Besides which, you're only counting one race. By the time you have made the shirt for all of the skin tones, for all of the races, you're looking at about 40 versions of the same shirt. Though, that's still a waste of time, since WoW will not automatically detect that you are a night elf, skin-color 005, and pull the appropriate skin. It will use Robe_A_02Black_Pant_LU_U.blp (to use an example.) There is not a way to make
Robe_A_02Black_Pant_LU_U.blp human 001,
Robe_A_02Black_Pant_LU_U.blphuman 002,
Robe_A_02Black_Pant_LU_U.blp human 003,
Robe_A_02Black_Pant_LU_U.blp night elf 001, etc.


It would be the most elegant solution to either make a format converter that will preserve the alpha channel, or simply to make a .blp plugin for Photoshop. I wish I had the programming expertise to do it myself.



What we need is a way to make the area shown here:
http://i19.photobucket.com/albums/b194/chb1000000/WoWScrnShot_081005_112524.jpg
and highlighted here:
http://i19.photobucket.com/albums/b194/chb1000000/WoWScrnShot_081005_1125241.jpg
to not be drawn. I made this mockup by doing what Varcan said, but imagine how odd it would look on a dark-skinned human, or a night-elf.

Edited, Wed Aug 10 22:48:52 2005 by chbmillion for stupid bbcode


Edited, Wed Aug 10 22:42:43 2005 by chbmillion
#768 Aug 10 2005 at 9:50 PM Rating: Default
Pardon the double post, but has anyone with a programming background cracked open a .blp to see what it looks like on the inside?

We'll all feel pretty dumb if it'd just a .tga with a different extension or something...

When the .bmp->.blp converter does its thing, what exactly is it converting?

#769 Aug 10 2005 at 9:58 PM Rating: Default
TomPaxton wrote:
Tauren - Removes underwear only. (Type 0?)


I havn't been able to download it just yet. What method does it use to remove the underwear? If it inserts transparent files in place of the Pelvis and Torso files, I'd consider it Type 2. If it replaces the Pelvis and Torso files with the corresponding section of the Skin file, I'd consider it Type 3 (since the Torso/Pelvis and Skin files look the same). Let me know. Thanks.

Edit: Oh, and by the way, I do like your compilation a great deal, and it will probably be very close to the final patch I use, once all the dust settles. =)

Edited, Wed Aug 10 23:37:27 2005 by Zetan
#770 Aug 10 2005 at 10:36 PM Rating: Default

Here's an example of what I mean. As you see in the pictures linked below, I got this bikini top to work on both a light skin colored model and a dark skin colored model. I did this by using the method I described. It should work cross races just the same as having transperency within the blp would. It's really doing the exact same thing. If you map the graphic to the underwear then it will automatically work with any skin color and race given you create the appropriate blp's using the method I described (just as good as tranparency within the blp would). But of course you'll only see the modified graphic when your character has nothing equipped. If you want the graphic to be mapped to a piece of armor then you just have to manually do that, and be sure you use the graphic created for your characters race and skin color, but it's not like that's very hard to do.

http://img3.imageshack.us/img3/7184/mediumskinned2lx.jpg

http://img3.imageshack.us/img3/9735/darkskinned5wj.jpg
#771 Aug 11 2005 at 12:19 AM Rating: Default
Zetan wrote:
What method does it use to remove the underwear? If it inserts transparent files in place of the Pelvis and Torso files, I'd consider it Type 2.

Yes, it is using transparent files in place of the underwear files, though I have not provided my own base skins at all. For compatibility reasons I guess its best to consider it type 2.
#772 Aug 11 2005 at 12:29 AM Rating: Default
TomPaxton wrote:
Yes, it is using transparent files in place of the underwear files, though I have not provided my own base skins at all. For compatibility reasons I guess its best to consider it type 2.


Okay, that's what I figured. Thanks. :)
#773 Aug 11 2005 at 12:41 AM Rating: Default
I've registered just to ask this :)

Someone suggested changing the undead from the rotten corpses they are to kick-*** sexy undead like Sylvanus the dark ranger and Arthas the death knight. Do you guys think this is possible? Because I would love it to be made.
#774 Aug 11 2005 at 1:09 AM Rating: Default
Ahh, Varcan, see that's the underwear you're doing that to, and that does take race/class into account. I'm trying to make actualy equipment, say Mageweave, for example, into something more lingerie-like. And, to do that, we need the ability to make parts fully transparent, at least. Partial transparency would be great too.

See again, the images I have referenced as examples of what I want to do, seen here:
http://i19.photobucket.com/albums/b194/chb1000000/WoWScrnShot_081005_112524.jpg
http://i19.photobucket.com/albums/b194/chb1000000/WoWScrnShot_080605_005636.jpg
http://i19.photobucket.com/albums/b194/chb1000000/WoWScrnShot_080605_015220.jpg
http://i19.photobucket.com/albums/b194/chb1000000/WoWScrnShot_080605_015139.jpg

See now what I mean? Look at the night-elf, for example. I made that mock-up by somple pasting the appropriate anatomy into the peek-a-boo areas. However, that will only work for Night Elf Skintone 003. The idead would be to simply have the peek-a-boo areas be transparent, and have whatever skin is below it show through.

What if someone could make a script to convert Photoshop .psd directly into .blp?
#775 Aug 11 2005 at 8:16 AM Rating: Default
Quote:
What if someone could make a script to convert Photoshop .psd directly into .blp?


Then that would be bad. It is understandable if someone wanted to release a filter that runs within photoshop, but if someone was wanting to release an external converter, it would be far better to release a better TGA to BLP2 converter. Not only is TGA better documented, but it can actually be used by people who use a number of different graphics programs, not just those who have paid for (or pirated) the expensive PhotoShop.
#776 Aug 11 2005 at 12:11 PM Rating: Default
How odd.

I put the Succubus skin on (with tattoo) as it looks better I think. But when I was doing Jaednar quests (in Felwood) I found three npc succubi that looked normal. The three in the Shadow Hold have unique coloring as well as names. Which makes me wonder if a color swap of Succubi is possible too.
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