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Blizzard's Downloading SystemFollow

#27 Dec 21 2004 at 2:46 PM Rating: Decent
The problem I've noticed is that their particular torrent client totally saturates my uplink bandwidth - totally.

I ran NetLimiter and cut the uplink bandwidth alloted to the patch client by 25% and suddenly I started downloading much faster - almost twice as fast.

My theory is that the uplink bandwidth is so throroughly saturated that the {Ack} or {Nak} packets are having to fight their way through the crowd and that is slowing everything down.
#28 Dec 21 2004 at 2:56 PM Rating: Good
NetLimiter? I think this is the type of program I've been looking for. Is it freeware?
#29 Dec 21 2004 at 3:11 PM Rating: Decent
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949 posts
I am sitting directly connected to a DS3 at work. Download is .08 kbs. My upload is 593.00 kbs....

Yeah..something is wrong with this....
#30 Dec 21 2004 at 3:15 PM Rating: Decent
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181 posts
I think they should team up with mirrors like fileplanet.com or something, hell what they would save by paying fileplanet a flat rate would probably be infinately cheaper than the 10 terrabyes of bandwith that these patches probably push through thier servers.
#31 Dec 21 2004 at 3:15 PM Rating: Decent
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7,466 posts
Aen the Braindead wrote:
I am sitting directly connected to a DS3 at work. Download is .08 kbs. My upload is 593.00 kbs....

Yeah..something is wrong with this....


Yea something is definatly wrong with that. When I was doing the patch my download was around 60 kbs, and upload around 50. I know its not my connection, I use DSL from SBC... It isn't the fastest, only like 1.5meg download and 256kb or something up...
#32 Dec 21 2004 at 3:18 PM Rating: Decent
Maybe it would be helpful if some of you who got it to download in 5 minutes can tell us how to disable our router firewall?
#33 Dec 21 2004 at 3:22 PM Rating: Decent
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7,466 posts
It varries by router how to disable them, and some don't even let you.

One of the easier ways, although more dangerous if you don't have something to monitor your pc, is to set your PC's IP to the DMZ. The DMZ bypasses the firewalls.

The harder way, although not much, is to simply forward the right ports. These can be found on blizzard's site, and on the downloader if you click the thing about having problems I believe it takes you to that page.
#34 Dec 21 2004 at 3:22 PM Rating: Decent
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65 posts
KithPine wrote:
Their downloading system chokes on my network. Also I don't like the fact that they use a torrent system. I loath the fact that my download stops the second I get over the upload. I really hate the fact that their answer to problems is "Shut down your fire wall and lay open these named and announced ports." All in all there is nothing good about this system and it has no place in a pay service game.


I totally agree KithPine - I didn't have a problem with this being the distribution during beta since it was free - but asking for extra holes in the firewall just to get the patches for a subscription game is pretty rediculous.

I'd like to see Blizzard offer an alternative - even if it's slower - just so I'm not being forced to use this method.
#35 Dec 21 2004 at 3:37 PM Rating: Decent
This system, without a doubt, is the biggest piece of crap of all mmorpg updates. The fact remains that around half of the people trying to *patch* the game can't even do that. You shouldn't have to adjust firewalls to update a game you can play without modifying the same settings.

And what about the people on a network that still get raped without using a router?

Stupid.

#36 Dec 21 2004 at 3:49 PM Rating: Decent
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7,466 posts
Cronk wrote:
KithPine wrote:
Their downloading system chokes on my network. Also I don't like the fact that they use a torrent system. I loath the fact that my download stops the second I get over the upload. I really hate the fact that their answer to problems is "Shut down your fire wall and lay open these named and announced ports." All in all there is nothing good about this system and it has no place in a pay service game.


I totally agree KithPine - I didn't have a problem with this being the distribution during beta since it was free - but asking for extra holes in the firewall just to get the patches for a subscription game is pretty rediculous.

I'd like to see Blizzard offer an alternative - even if it's slower - just so I'm not being forced to use this method.



Yea it really is a pain, I'm really surprised no one has tried to hack my pc through those named ports. I don't know what kind of data could be sent through them, but i'm sure you could easily send something the user wouldn't want.

I totally agree about the thing with it having no place in a pay-to-play game. However untill they devolpe a game that doesn't need certain ports opened for some people this will be here to stay.

Edit: Forgot to say that this also totally takes all my bandwidth, causing everything else to become worse then dial-up (no offense to those who have dial-up) which is really a pain.

Edited, Tue Dec 21 15:51:44 2004 by Tomec
#37 Dec 21 2004 at 4:20 PM Rating: Decent
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237 posts
I've created a torrent file and begun seeding, now that I've finally gotten the complete installer. You can download the .torrent here, or go to www.filerush.com and grab the torrent from there.

Good luck :)
#38 Dec 21 2004 at 4:47 PM Rating: Decent
We'll I don't know why exactly but it has taken me 3-5 minutes for every patch I've had to download. Maybe it's because I hit the port forwarding according to blizzards website. But I'm not really sure what all this is about.

With the amount of time it's taking you consider yourselves blessed. Even with my Cable Modem it takes me about 3-6 hours average to download updates for FFXI. All depends on how big an update but they almost allways take that long.......
#39 Dec 21 2004 at 5:01 PM Rating: Decent
I just started the update now. This is a large update (40MB) so to me it's understandable that it's taking a while. I'm still getting pretty standard download speed that I'm accustomed to.

Oh and I also turned off P2P file transfer and it increased my D/L rate drastically. My D/L rate is at 100 KB/s AVG. :) And with that it's taking about 10 MIN to finish so I'm really happy.

Edited, Tue Dec 21 17:02:49 2004 by auramun

Edited, Tue Dec 21 17:04:11 2004 by auramun
#40 Dec 21 2004 at 5:06 PM Rating: Decent
Thank god I found it on a mirror... transferring it to my Dial-Up'ed friend.. was going to take him a day and a half.. now will only take 3 hours.

Off topic: Woot! 200th post~
#41 Dec 21 2004 at 5:07 PM Rating: Decent
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237 posts
Yeah, I've done the port-forwarding according to Blizzard's recommendations, but it still doesn't work decently at all. (and yes, I do know what I'm doing, since I'm currently seeding the torrent I created for everyone else :P)

It really has been a hit-or-miss thing for a lot of people, even if they do know what they're doing. A neighbor of mine was reaching 150 kb/s speeds, and I was lucky to get 7 kb/s.

It took me about 4 hours to get this patch, which is completely unacceptable.
#42 Dec 21 2004 at 5:09 PM Rating: Good
Bless you for the torrent. I'm actually downloading it MUCH faster that way. Blizzard conked out at 28MB.
They have GOT to do something about this.
#43 Dec 21 2004 at 5:19 PM Rating: Decent
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7,466 posts
Once again proof that blizzard is being hurt by their own success...

At release, they didn't have good enough database servers and all the requests caused so much lag...

Now, their update servers are getting swamped, and their using a poor torrent...

Oh well, still a great game, and hopefully they will fix this in the furture. Certainly not a account cancelling thing though.
#44 Dec 21 2004 at 5:55 PM Rating: Decent
Quote:
I think they should team up with mirrors like fileplanet.com or something, hell what they would save by paying fileplanet a flat rate would probably be infinately cheaper than the 10 terrabyes of bandwith that these patches probably push through thier servers.


This is the whole point of bittorrent, to offload the bandwidth to the users. So Blizzard is only providing the T1/T3 or whatever bandwidth they have to the intial people that download the patch, and then those that are downloading can transfer what they have downloaded so far to everyone else. If everyone has the router/firewall borked then you can't connect to them, only to the original seeder. If you setup your port forwarding and its still slow, then your doing it wrong.

Go here for some help:
http://portforward.com/
#45 Dec 21 2004 at 6:07 PM Rating: Decent
Okay I'm not a computer genius, but I know a little more then the basics in relative computer terms. Anyways, I have dial up AKA the devil. Yes, Christmas is here, and DSL is coming with it at last, but that won't help me with this patch since I can't get DSL for a while yet. What I need to know is, how I could boost my speed? I'm currently going at a rate of 2-4KB/S for downloading speed, and 0KB/S for the upload rate. So far I have roughly 3.0 MB downloaded, and 0 uploaded.

Is there something to help boost my speed on dial up to get it going at like 50kb/s at least? Hell I'll settle for 10 k/s lol. The first time I put the game on my comp and had to patch, it was only 19 MB, and that took around 3-4 hours at my rate.

Thanks to any and all suggestions. =)
#46 Dec 21 2004 at 6:13 PM Rating: Decent
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7,466 posts
Well the mirrors are supposed to be quicker... So I would try one of them. Besides that I don't think you can do anything. I don't even go past about 60kbs and I have dsl...
#47 Dec 21 2004 at 6:39 PM Rating: Decent
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3,571 posts
Using the Blizzard downloader, it only took me 4 minutes to recieve the patch.
#48 Dec 21 2004 at 6:40 PM Rating: Decent
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786 posts
Ive had no luck with this. I use bittorrent and have no problems but this is just hell. I turned peer to peer off and that helped a bit but Im still downloading slow as dirt on a high end cable connection (5-30k/s). I tried the port forwarding and it didnt help any either. Ill just have to wait till I get off work to play I guess.


#49 Dec 21 2004 at 6:48 PM Rating: Decent
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3,571 posts
The mirror should go fast if you're having trouble with the blizzard downloader.
#50 Dec 21 2004 at 8:55 PM Rating: Decent
Quote:
Yea it really is a pain, I'm really surprised no one has tried to hack my pc through those named ports. I don't know what kind of data could be sent through them, but i'm sure you could easily send something the user wouldn't want.


Normally, nothing listens on those ports (no normal OS software or anything else I can think of). The only thing that would probably be listening is the update client and WoW.

Now unless WoW has some security flaws in the code that listens on that port, it shouldn't be a problem. If WoW's not running, there's nothing listening and the person (or cracker) would get a connection refused if they tried to connect on that port and it wouldn't show up as anything useful on a port scan (port scanners are used to browse large sets of IP addresses for common security holes on known ports).

It's a security risk allowing holes into a firewall for a user at a company's network (for lots of reasons) but as a home user, I wouldn't worry too much about it. You can always disable the rules after you're done with the download.


Edited, Tue Dec 21 21:13:51 2004 by HalfEmpty
#51 Dec 21 2004 at 9:03 PM Rating: Decent
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7,466 posts
HalfEmpty wrote:
Quote:
Yea it really is a pain, I'm really surprised no one has tried to hack my pc through those named ports. I don't know what kind of data could be sent through them, but i'm sure you could easily send something the user wouldn't want.


If WoW's not running, there's nothing listening



Hmmm, well lets see... someone runs wow about 12hours a day... nope doesn't help much.

Also don't all MMOs and some PC games use those ports? If so I don't think we need to worry about WoW as much as the other games that may not be the budget of wow...
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