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Stop comparing WoW to every other game that had more than 12 players at a time please. This is WoW, not EQ, EQ2, FFXI, CoH, Lineage, Lineage2, or any other game that you can think of.
And the next former or want to be former FFXI person who asks how the game compares I am going to rate down simply on principle, not that anyone really cares about Karma that much.
The problem is, alot of the ideas/concepts/what have you have been taken from other games and so, while WoW is very much a different game from other MMORPGS, comparisons are valid, and can be helpful in determining an opinion.
If someone were to ask about tradeskills, and we were to say that they are in the game, that will not always suffice. Are they like EQ's tradeskills, where you give yourself carpal tunnel by click-click-clicking each item one by one until you're driven insane? Is it like other forms of crafting in other games?
Same thing with Rogues, Paladins and any other jobs in the game. People have questions, and yes, it's getting old, but hey, welcome to message boards and the internet. There will always be 'older' people on board (in terms of time spent, not actual physical age) who get tired of, and ridicule those who come asking questions.
Just stop clicking on and reading those threads that they produce. Everyone has the same entitlement to post on here and ask questions, even if it is redundant.
Unless your name is Allakhazam, then by all means, continue ********* ;P
Also, to the first poster...
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But, the point is... I dont see any high level mobs people will be raiding on a regular basis... I dont see once you get to 60... what is going to keep you going. I dont see what you'll WANT to fight to get that last piece of great equipment your searching for. In EQ I you always knew there were things still to fight, great mobs to go kill, etc.
Remember bronze armor? Remember how you wore the exact same set of gear for god knows how many levels? Remember how Vox and Naggy weren't itemized at the very very beginning of EQ?
There will be high end content to look forward to, I can assure you of that much. Whether or not it will be worth sticking around for is your own personal decision, however. From what I know of, there are plans to open things up so you can go and face off w/ Illidian in Outworld (he's supposedly *the* NPC to best in the game, currently), head up to Northrend to face off w/ Arthas (this is supposedly *way* down the line, but it will come up...it will also introduce the Scourge to us on a large scale, and will open up the Nerubians, frost wyrms and other nasties). Battlegrounds (which are more or less along the lines of DAoC's open battleground areas) are going to be another area open up, and I believe there will be a high end instance opened up for Molten Core (EDIT: MC is already a high level instance, there are rumours a 40-50 level portion will be added). There is also the Emerald Dream, Mount Hyjal and the Caverns of Time as other rumoured 'raid' or 'end game' zones. This is on top of Onyxia and any other assorted junk that is out there.
Honestly, don't fret over the 'end game' until you have taken your character to 60, have equipped him with proper raid gear, maybe gotten a tradeskill up to 300, and the majority of your guild has joined you at that level 60 marker.
Check out this site:
http://www.worldofwarcraft.com/info/underdevelopment.html
For more information regarding what is being worked on currently.
Some more junk:
- Azuregos (Raid encounter in Azshara)
- Lord Kazzak (Raid Doomguard in Tainted Scar)
- Dire Maul (Level 47-56 Dungeon in Feralas)
- Blackwing Lair (New Raid Dungeon)
Hell, go check out a PvP server, switch to Alliance if you went Horde, take up a tradeskill if you haven't already, or start taking swings at Onyxia and trying to formulate a working strategy that'll take her out.
There is much to do in this game, don't worry. :)
Edited, Sat Dec 18 07:32:57 2004 by Taolil