Im starting to wonder how much replay value this game will have. Dont get me wrong, i love the game, and im having a ton of fun with my character but....
Id like to loosely compare to Diablo 2, a game that i played off and on for easily 3 years. In d2 it was possible to try out new character builds and have a massive amount of replay value.
However in WoW, with my stat points being upgraded for me, and having a fixed amount of skills, and having more or less the same items, any given equal level character is pretty much the same. At least as far as ive seen (level 30).
I guess i dont really see talents as enough of a difference to qualify as a character "build", and im wondering if once youve played a mage, and played a paladin, and played a rogue, whats new to see and do? I cant really choose to allocate all my stat points into int, forgoing stamina and make a true glass cannon mage, i cant really choose to make a super-buff warrior with 90% stamina points. And pretty much most everyone is going to be using the same good green and blue items from instances in and around the same levels.
Again dont get me wrong, im not trying to criticize the game at all, im just wondering if theres that much replay value to look at.
Thoughts?