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Unsolicited Group Invites.Follow

#1 Nov 26 2004 at 4:09 PM Rating: Decent
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Why does it seem in a solo friendly game these things pop up more then the moles in a whack a mole game.

My entire time playing FFXI, Eve, Horizons, EQ, Lineage 2. . . Never did I get an unsolicited group invite. Yet CoH and no WoW, both solo friendly games, if I end up in an area just my level, working on some tricky mobs there seems to be a 50% chance that right in the middle of my fight, *Click* "So and so is wants you to help him with something that may or may not have any bearing on the act which you are currently engaged in" (Okay maybe I'm reading a little bit into that group invite message.) This is frustrating to no end. If I wanted to be in a group, is it possible I wouldn't be trudging through this dungeon alone, carefully picking my way through, but instead off in a city or in front of the dungeon chatting in general or using the search feature?

On the same thread but in a different venue why do people thing the best way to "Introduce" themselves is to lay waste to the camp you've been slowly picking your way through? If I received a silver for the number of times I've had 2 goblins/murlocs/bandits left in the camp circling into the treasure box, only to have Spanky mac SpankSpank run in, engage the last two mobs, or even better run to the chest and open it, then toss me a group invite I'd have multiple gold pieces lining my pocket book.

What happens in a game that allows for effective soloing to cause group seekers to lose all form of decorum and manners? Are people so insecure about the idea of adventuring alone they will randomly click on anyone?
#2 Nov 26 2004 at 4:19 PM Rating: Decent
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4,520 posts
Every game has it in its newb zones.
#3 Nov 26 2004 at 4:28 PM Rating: Good
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649 posts
Not only newb zones, I would rather say that people who do this are n00bs. I myself hate it too, sheesh is it that har d to /w "Hi, do you wanna group for [25]killing mob2 blablabla?"

For most people it apparently is :P
#4 Nov 26 2004 at 4:28 PM Rating: Decent
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11,852 posts

I decline - I also decline guild invites without solicitation.

I'm used to it from FFXI newbie and semi-newbie areas, but then again FFXI is very much more group oriented...

Just decline and think nothing of it.
#5 Nov 26 2004 at 4:35 PM Rating: Decent
there's not one day i play Eq I don't get invitations to join groups...is it that unusual?
#6 Nov 26 2004 at 4:58 PM Rating: Default
I dont mind it, it just means I obviously look sexy as hell :O

Edited, Fri Nov 26 16:58:50 2004 by Civilz
#7 Nov 26 2004 at 6:12 PM Rating: Decent
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1,124 posts
Kith somthing tells me you have one sexy character.
#8 Nov 26 2004 at 6:19 PM Rating: Default
is noob have becam an insult ? I thought it were a word to desing new player :-P
#9 Nov 26 2004 at 6:20 PM Rating: Decent
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1,124 posts
newb or newbie means new player


noob, n00b means a dumb player (and has even more meanings.)
#10 Nov 26 2004 at 10:27 PM Rating: Decent
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95 posts
But then again this is part of the joy of WoW! maybe unsolicited yes! HOWEVER the fact that you dont have to wait in a major town for hours to find a group to do it with you is good. And whenever your not immediately where you need the job done, theres a good chance that the journey will include 1 or more people leaving for no reason. If people ask you to join nicely, THEN cheer for joy at the marvel of WoW, if they dont, ignore them, or if you need their help just start talking to them!
#11 Nov 26 2004 at 11:16 PM Rating: Decent
Unsolicited group invites in wow are a great thing. Usually you can tell what a person is doing by what area they are in and what they are killing. so why not group to get it done faster?
#12 Nov 26 2004 at 11:18 PM Rating: Good
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14,326 posts
I got an unsolicited group invite last night.

Was in the Bael/Dun Digsite getting Prospector's Picks. There were alot of Dwarves around. This other guy was there.

The two of us grouped up to take out the dwarves easier.
#13 Nov 26 2004 at 11:37 PM Rating: Decent
EQ was hell on invites. Being a cleric I got them all the time. WoW I never get invites but I am also a warrior and nuff said. EQ was te same way warriors got shafted on people wanting them in a group, but a support class was worth gold. But got to be grateful now that all classes so far can do some soloing it is a great break from always needing a group as EQ2 is turning out to be like at higher levels. I know what you mean when you want to play your **** off and solo down to do a quest it owns and I am grateful for having the option.
#14 Nov 27 2004 at 12:10 AM Rating: Decent
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1,046 posts
Quote:
What happens in a game that allows for effective soloing to cause group seekers to lose all form of decorum and manners? Are people so insecure about the idea of adventuring alone they will randomly click on anyone?


I'm no veteran of this game as yet, but I've found that when doing kill-count quests most people don't even want to stop to engage in a 10 minute dialog about killing the mobs, but will group you if you invite them and share kill-count credit. I've done a number of "Kill X of Y monster" quests where I just added people who were doing the same quest. People would leave as they reached their count and we would add more who came in, and just as everyone else did, I left (promoted someone to lead first) when I reached my count.

Also, do remember that this game is group-friendly. Most things in this game (especially when doing quests in contested territory) will require you to have friends with you in order to survive. This is a group-ruled game and it will stay that way, even if you can solo whenever you want. You won't be soloing entire groups of enemy players. :)

Just because you can solo doesn't mean the rest of the world is looking to play solo. As well, the mannerisms will be different in this game, especially when dealing with a lot of people who need to kill X of Y and want to add your kill-counts to the running total without having to discuss it first. Just decline the invite and move on as it has little to do with etiquette and more to do with the way the game is laid out.


As for the whole treasure-chest thing; while I've not yet experienced that, sounds like first-come first-serve. They got to it before you did.

Edited, Sat Nov 27 00:12:33 2004 by trainable
#15 Nov 29 2004 at 9:32 AM Rating: Decent

yes, but it's not about getting group invites in general. It's getting *unsolicited* group invites-- specifically, the "You have been invited to so-and-so's group" box that comes off as annoying and a little rude. NOT tells asking if you want to join a group.

I think, overall, it's a culture thing. I have a feeling that the fact that I find it rude is because of a long history in EQ. Perhaps it wasn't the same in other mmorpgs, and those people are only doing what it natural /shrug-- I don't know.

To the person who said that they got invites in EQ all the time-- so did I (perhaps you were a cleric like me? :p ). But the key difference is... I didn't get random group invites. I got a *tell* asking if I wanted a group invite. That was the norm, and no one finds that as rude. A simple, "no thank you" works great as a response.

Having the group invitation window popping up in front of you constantly while you are doing a quest is annoying, especially if you don't feel like grouping at that time. The LFG tag is there-- please check it. Or-- send me a tell, and I'll answer. Just popping windows up on my screen, especially from a stranger, comes off as rude, or at least mildly annoying.

#16 Nov 29 2004 at 10:28 AM Rating: Decent
Is it that big a deal? Join the group and see what the person wants. If they don't want what you want then leave the group. It's as simple as that. Someone inviting you to join their group is a good thing weather or not they send you a tell asking you first IMO. I join a lot of these people at it makes the quest I'm doing a lot easier most of the time.
#17 Nov 29 2004 at 10:54 AM Rating: Decent
Well, groups are much less 'investment' oriented, unless you are in an instance. You don't _owe_ anyone in the group to stick around for 5 hours or your invite was a waste unlike a different game I have played.

Also, sometimes you need the quick invite. I have done that sometimes, the NM spawns and I/We engage and I see person P standing there (obviously to kill this monster for a quest) so I quickly toss the invite before the NM dies. You only have a couple seconds usually before the monster is dead. You might find that that is what those invites are for. Join, get the NM kill then decide whether to stay with the group, short lived groups are Ok in this game.

#18 Nov 29 2004 at 11:00 AM Rating: Good
I notice that anytime I save someone from death, they tend to just invite me to a group. Especially if they're soloing in an area that's a few levels above them.

A simple thank-you would do.
#19 Nov 29 2004 at 11:38 AM Rating: Decent
yea some invites i got were just plai old crazy, i was a 14 human preist in westfalls an got an invite to do deadmines...
c'mon im lvl 14, ive been thru deadmines in OB and knw that a 14 preist will die a horrible horrible death, wut with tanking being so dynamic and mobs rushing like crazy
#20 Nov 29 2004 at 12:48 PM Rating: Decent
I've been wanting to rant about this same topic, but I've kept holding my tongue hoping that the immature players would get the idea after watching more mature players...but after last night I've just had enough...

I was in a small group waiting for the darn princess to spawn, no other groups were around, we were randomly killing the defias as they popped up waiting for that pig...two kids came up and challenged all of us in the group to duel, we all declined, and were spammed with "pu$$y" etc. etc...then the same kids jumped on the princess since she conveniently spawned right then. Yeah yeah I know first come first served, but just because it's legal doesn't mean it's right.

After my group disbanded, one of the members of that group actually asked me to group to help get another instance of the princess, I went ahead and grouped, saw some very rude (i.e. racial and sexual insults) from one individual in the party chat...we were already engaged in the fight so I didn't want to disband and leave the rest of them stranded, so I took screenshots, disbanded as soon as we were done, and reported the offender. Now, I can put up with some trash talk, I expect it and I understand that these kids get some sort of a kick out of saying things they could never get away with in RL...but at some point they need to understand there are humans on the other end of the toon they're talking in front of.

What I'd REALLY like to do is keep a list of these people, wait til they level up quite a ways, THEN report them...hoping their accts get cancelled, but I know that's not very nice, and giving them a chance to improve their behavior is truly the right thing to do.

But STILL...it makes me mad.

Other peeve...having a solo player stand back in the distance while I kill of 4-5 red mobs around a mining node, to then see him/her run in and harvest the node dry as I'm killing the last of the mob. I've been trying to just disengage combat and run when I see that happen, let the mob head back to him since they won't kite for a very long distance, but I haven't got my timing down pat yet. I will tho!

I'd love to have a /btchslap emote for this situation.
#21 Dec 01 2004 at 12:12 PM Rating: Decent
Just to throw my 2 cents in:

I too feel that in most cases an unsolicited group invite is just a tiny bit presumptuous -- perhaps it's kind of silly to feel that way, because it *IS* presented as an invitation to join a group (the same thing I would be getting if they walked up and said "hey, want to group?"... it doesn't really bother me, I just prefer to initiate a conversation first if the situation permits.

Unsolicited guild invites don't bother me, but if it came from someone I hadn't talked to or grouped with I certainly wouldn't be very eager to join the guild; I prefer guilds with a more selective screening process!

As for those who run up and snag a node or chest or broken camp after you have done the work to clear it -- that's outright selfish and rude. "first come first serve" may be fine when you're talking about an unprotected prize, but when a set of mobs needs to be dealt with in order to get at a reward, it's hardly fair to leapfrog the person who has been doing the work to clear a path and run in and swipe the reward. It's not against the rules, but it's not very "golden rule-ish" either.
#22 Dec 01 2004 at 1:41 PM Rating: Decent
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52 posts
I'll toss my 2 copper in on this as well...

I simply refuse any unsolicited group invite. I've just considered it rude since my early days of EQ. A simple whisper is easy to fire off if you want to group up with someone.

"What I'd REALLY like to do is keep a list of these people, wait til they level up quite a ways, THEN report them...hoping their accts get cancelled, but I know that's not very nice, and giving them a chance to improve their behavior is truly the right thing to do. "

One of the beautiful thing about this game is that it is run by Blizzard. From their monitoring of Battle.net I know they have very little problem cancelling peoples accounts. I see a lot of recommendations to leave general chat or add them to an ignore list if you encounter them, but I firmly believe in reporting them from the outset.

And finally... my biggest pet peeve of ALL in this game are the folks that jump in on chest the minute you've cleared the way. I went as far last night as not engaging the last mobs until "buffer" mobs had spawned behind me in the cave to hold off any would be chest-thieves.
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