Quote:
Please, for all that is holy, stop comparing the game to FFXI.
Then please, don't post in this thread.
Quote:
I know none of the jobs are exactly the same, it's just that FFXI is the only MMORPG I've ever played, so I need SOMEthing to compare it too ;)
That's the subject of this post, and though I got a little off-topic posting about how games become cookie-cutter over time (trust me, they all do, and this one will too, not for the soloing part, but for parties and raids and things, it will), I hardly think you have the right to hijack this thread and turn it into post no.35234890535602345060456 about why FFXI suxx0rz and WoW r0xx0rz.
The OP asked specifically for comparisons and reasons for drawing comparisons. We don't need thought police here. (However, I didn't rate you down; I don't want this to turn into the FFXI board.)
Anyway, I'm sorry for commenting on something I've seen in every single MMORPG in existence, even those with systems that are more flexible than WoW's system, because it's screwed up this thread. I'll try to make up for it with the following....
I think that what's been said about Priest and Druid is pretty much right, but it depends on what part of RDM you thought was fun which job I think you'll enjoy more, rather than what it looks like cosmetically (unless you liked RDM cosmetically :P).
If you want to focus on the ability to both heal damage and take it, then Priest or Druid is probably the way to go. It seems like Priest leans much more toward healing though, and a Druid is actually listed as a hybrid class.
I'd like to add something no one has as far as I've seen though. I play Warlock, because I like pet classes in MMORPGs, but really, once you get past the fact that you have a pet and aren't exactly solo, it plays a lot like RDM. Warlocks have a lot of debuffs, like RDM, and you start battles by casting many of them, much like a RDM, and it seems to take a little precedence over their direct damage spells. Also, they don't have any healing magic, but they do have different pets, each of which is used for different situations, making them quite versatile outside the realm of healing (which they can only accomplish with a few items that they can create).
So basically, if you want a healing-type RDM, I'd say go for Druid, but if you want a debuffing-type with a little damage, and a little of other things in the form of pets, go with Warlock. Also, WoW lets you create quite a few characters, so if you don't trust any of us, I'd say create one Druid, one Priest, one Shaman, one Warlock, and one Paladin, and see which one is the most fun.