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OK ENOUGH IS ENOUGHFollow

#77 Nov 24 2004 at 5:55 PM Rating: Decent
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You know, I like Pingpang's reply.

Oh how I love the 2nd day :)

By the way, I'm playing now, ****** :D
#78 Nov 24 2004 at 5:57 PM Rating: Decent
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520 posts
No prob Xvermonx, my German and Korean pretty much stinks on ice...but I can swear like a big dog in Phillipino.

The thing is, if anyone had been following the posts made during the beta by the people in the OB and CB, this should not have come as a big suprise.

The server's have just come up retail, there are a flood of people constantly hitting the login servers. But what is worse, there are thousands of people hitting the item servers at the same time. Looting items, quest items and turning in items must be putting a horrific stress on the equipment. Take this and confine it to a few zones and yeah, there are gonna be probs.

#79 Nov 24 2004 at 6:01 PM Rating: Decent
If this game is so bad and has so many issues.. how come all the other games are deserted? I was just checking my EQ account and theres maybe 50 people in PoK, normally theres 200-300 people milling about and whining for buffs. I am willing to bet FF servers are the same. If its a large problem for you to play a game thats so popular you have to wait in line.. go back to your old game. At this point I'm more than happy to wait 10 days for all the freebie account people to leave, and if I have to wait 30 days for FF and EQ peoples 30 day trial to expire before I can get back into a game I truly enjoy, I am quite ok with that.
Also as a long time warcraft player I've never had a problem with Blizzard tech support, on a standard day to day basis they are quick with answers and support via email or phone. You don't get a responce right now? Well thats due to 2nd day of release, and as a person who works in a tech support call center I can tell you now, all calls we get are 10% tech support issues and 90% end user issues. Its busy because the problem is between the chair and the computer.
#80 Nov 24 2004 at 6:01 PM Rating: Decent
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113 posts
I was on illidan from the start and today is the 1st day of lag and server crashes Give them time to get things right and it will all be Golden!!!

Corstophan
Ulimate Fanboy!!!
____________________________
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Corstophan
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Frostmane
#81 Nov 24 2004 at 6:05 PM Rating: Decent
Nothing wrong with the game. All MMOs start like this. Give it time and things will start running smooth as silk. I have faith in Blizzard that they are doing everything they can do to make this an enjoyable experiance for us, not a stressful one.
#82 Nov 24 2004 at 6:11 PM Rating: Good
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14,326 posts
You know, the only thing that is making this stressful is the complainers.
#83 Nov 24 2004 at 6:12 PM Rating: Decent
Overlord your brilliant!!! ****! POOORNNNN!!! **** is the answer to this problem. If everyone just spanks it a couple times while watching **** people will relax and Blizzard can have an easier time fixing the problem. Maybe the game should have came with a naked picture of night elf and some lotions?
#84 Nov 24 2004 at 6:25 PM Rating: Decent
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222 posts
breathe...deep long breaths, everyone
#85 Nov 24 2004 at 6:26 PM Rating: Decent
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1,430 posts
*cough* 2nd day today, 3rd day tommorrow...

Bases are all covered :)
#86 Nov 24 2004 at 6:27 PM Rating: Decent
"Pingpang" wrote:
Anyone who complains about lag/disconnects/etc at the startup of a MMORPG needs to drink a tall glass of STFU.


Take your own advice. If you don't like the thread, get the hell out of it.

As for complaining about lag -- yeah, I get ticked about something that was seen in beta that is this big an issue and was not addressed prior to final release.

Those who did beta could plainly see that there are character servers and world servers and they run independant of each other.

The problem here is in database schema design. It can't handle the load that's being put on it. That was known prior to beta's ending. If the DB is having issues, model it, find the problems and address them prior to release.

In case you didn't notice -- latency and bandwidth are NOT the issue. Nor are there a lot of complaints about client crashes. It's 100% in Blizzard's DB design and implementation.

In otherwords, excellent job on building the game, covering bandwidth issues and server/client stability (they stay up!) -- **** poor grades in core systems work. They fubar'd one of the core areas of the game -- the actual engine that coordinates its use.

Those who played EQ from day 1 (such as myself) can recall funky client crashes, server crashes, etc... but NOT such issues as looting lag, res lag, etc... YOu had sliding under mountains while dead from running, you had getting stuck in walls, falling through the world, etc.. but you didn't have these types of bog down due to transaction backlogging we are seeing here.

If it hadn't been seen in beta due to low volume of folks on the servers and the like I'd be quite understandable about the situation but having played beta we all SAW this, reported it, had it acknowledged by Blizzard that it was an issue and what... Almost a week downtime between end of beta and ship of product and zero fixes to this critical issue.

Pissed about it? Yes.

They knew about the problems and, odds are really high, to fix it will require a revamp of the overall schema (db layout) that will require a day or 2 of down time as they rotate a new db model into place once they DO have a resolution.

A delay of a week or so while they went across where the problems were and addressed them wouldn't have hurt and would have put the product out in working form vs this...

So, oh wise and intelligent one... Go sip your STFU on ice and at least let folks vent about annoyances that could have and should have been fixed. If you don't like it -- go elsewere while the rest of us simmer on the issue and can see others doing the same...
#87 Nov 24 2004 at 6:30 PM Rating: Decent
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520 posts
Yer absolutely right Kothall...now just email them the solution and we should be on our way!


Come on, fire the answers off to them and let's get the ball rolling on this.

#88 Nov 24 2004 at 6:31 PM Rating: Decent
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1,430 posts
Quote:
Take your own advice. If you don't like the thread, get the hell out of it.

As for complaining about lag -- yeah, I get ticked about something that was seen in beta that is this big an issue and was not addressed prior to final release.

Those who did beta could plainly see that there are character servers and world servers and they run independant of each other.

The problem here is in database schema design. It can't handle the load that's being put on it. That was known prior to beta's ending. If the DB is having issues, model it, find the problems and address them prior to release.

In case you didn't notice -- latency and bandwidth are NOT the issue. Nor are there a lot of complaints about client crashes. It's 100% in Blizzard's DB design and implementation.

In otherwords, excellent job on building the game, covering bandwidth issues and server/client stability (they stay up!) -- **** poor grades in core systems work. They fubar'd one of the core areas of the game -- the actual engine that coordinates its use.

Those who played EQ from day 1 (such as myself) can recall funky client crashes, server crashes, etc... but NOT such issues as looting lag, res lag, etc... YOu had sliding under mountains while dead from running, you had getting stuck in walls, falling through the world, etc.. but you didn't have these types of bog down due to transaction backlogging we are seeing here.

If it hadn't been seen in beta due to low volume of folks on the servers and the like I'd be quite understandable about the situation but having played beta we all SAW this, reported it, had it acknowledged by Blizzard that it was an issue and what... Almost a week downtime between end of beta and ship of product and zero fixes to this critical issue.

Pissed about it? Yes.

They knew about the problems and, odds are really high, to fix it will require a revamp of the overall schema (db layout) that will require a day or 2 of down time as they rotate a new db model into place once they DO have a resolution.

A delay of a week or so while they went across where the problems were and addressed them wouldn't have hurt and would have put the product out in working form vs this...

So, oh wise and intelligent one... Go sip your STFU on ice and at least let folks vent about annoyances that could have and should have been fixed. If you don't like it -- go elsewere while the rest of us simmer on the issue and can see others doing the same...


*cough* 2nd day...
#89 Nov 24 2004 at 6:31 PM Rating: Good
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1,124 posts
Hheheheheh


omg 2nd day and we got whiners Bahhahahahahhaha (pees on self)

This is the reason why i decided to get my wife her car and wait out a month before getting in the game.

After some heavy reaserch I KNEW hands down WOW was gonna be a huge success. and that Hundreds of thousands of people where gonna flock into the stores and buy this game.


Remember Open beta when it started. the strest testers where the 1st to get in the game, then the people who got thier keys from file planet. They all did not get into WOW at once. Hours later Blizzard released their keys. Thats why Open beta was not so bad at start.

Now came the 23rd of Novermber. Hundreds of thousands of people had the game already and all jumped in at once. Not to mention today where thousands more are getting the game and flocking in.

ITS only going to get worse. What about the people who get paid on thrusday and friday who are eager to play.

WOW is prob one of the most anticipated MMOs out there, it even dwarfed EQ2 in anticipation.

Blizzard is being overwhelmed because Not even they expected their game to be so popular.

I will wait. patiently and laugh my *** of when Picard wannabes are complaning how hard the Borg is probing them.
#90 Nov 24 2004 at 6:33 PM Rating: Decent
Quote:
Anyone who complains about lag/disconnects/etc at the startup of a MMORPG needs to drink a tall glass of STFU.


So true.

Quote:
You know, the only thing that is making this stressful is the complainers.




That is also very true.

Give it a break you complainers, it will get better. Remember, patience is a virtue.
#91 Nov 24 2004 at 6:52 PM Rating: Decent
I think once all those 10 day pass people are gone then things might get better, but they will or should have things in order in that time.
#92 Nov 24 2004 at 6:58 PM Rating: Decent
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222 posts
*opens a can of soda and starts sippin* Ah yes you hear that? its liquid goodness in all its simplicity...I drink it...im happy. You haters need to chill open a can of soda, sit down, and just relax. Its all gonna be alright, its not the end of the world or even the warcraft world...it will get better, be patient. These things work themselves out in time, Might i suggest spending this time with your loved ones or some friends. I mean Thanksgiving is tomarrow just be happy for what you have and go back to WoW after Thanksgiving. Go spend some time with your girlfriends/boyfriends/wives/husbands/kids because we all know once the servers are running...your gonna neglect them like hell :P peace out.
#93 Nov 24 2004 at 7:03 PM Rating: Decent
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1,910 posts
Soda? Perhaps a Barley pop...
#94 Nov 24 2004 at 7:05 PM Rating: Good
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14,326 posts
BEER!!!

Let's all get drunk and no one will care about anything anymore!!
#95 Nov 24 2004 at 7:07 PM Rating: Decent
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823 posts
Beer makes some people whine and cry more often. Beer is a bad idea. =P
#96 Nov 24 2004 at 7:09 PM Rating: Decent
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1,910 posts
Quote:
Beer makes some people whine and cry more often. Beer is a bad idea.

BAN! Get him outta here! =)
#97 Nov 24 2004 at 7:09 PM Rating: Good
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14,326 posts
Ikerus wrote:
Beer is a bad idea. =P



BAD IKERUS!!!

Beer is never a bad idea.

Smiley: chugSmiley: chugSmiley: boozingSmiley: drunk
#98 Nov 24 2004 at 7:10 PM Rating: Decent
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823 posts
Beer is a good idea, UNLESS you are currently whining. Otherwise...DRINK MORE BEER! =D
#99 Nov 24 2004 at 7:13 PM Rating: Decent
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152 posts
The lag does suck, but I say at least give it a week. Let things cool down and if it continues to suck... whine away.
#100 Nov 24 2004 at 7:14 PM Rating: Decent
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823 posts
doridorimonkey wrote:
The lag does suck, but I say at least give it a week. Let things cool down and if it continues to suck... whine away.


Just don't drink beer at the same time. At least make your whine coherent! Or actually...drink beer when you whine, I'd like that a lot.
#101 Nov 24 2004 at 7:15 PM Rating: Decent
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1,046 posts
The only thing I can say to the OP is:

- Go back in your memories and remember SWG's launch day. -

That is, if you played that. Lol, server queues are nothing compared to that nightmare. I logged into Icecrown yesterday for my first time and made a little Dwarven Paladin. I only experienced a lag spike once when I had to click "Complete Quest" multiple times in order to get my shoes (or whatever it was).

I think people playing these MMORPGs need to realize that they need to have patience, plain and simple.

Also to a replying poster who said the FFXI launch was "Smooth as silk".. you must not have gotten on in primetime. I spent an hour in primetime looking for ONE MONSTER.. but there weren't any, because the other 1,500 people in that lowbie zone were looking for the same monsters. That's not smooth, that's stupid.
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