bodhisattva wrote:
I don't really have any issues with the content. In fact for 5 man and raid content I was pretty happy at a HM level in terms of challenge. Even running a normal with a pug felt reasonable.
My issues with Cata was class balance, or the complete lack of it when the expac went live. Hitting 70 in TBC and gearing up in 5 mans while being in greens and quested blues was challenging because I was undergeared for the content. Hitting lvl 85 and gearing up in 5 mans was challenging only because most classes were broken in a way that we have never experienced at an expac launch in this game.
I remember trying to quest in Tol Barad as a Ret Paladin after they
smashed them with 20 Second Word of Glory. Players kept saying "Don't! This is stupid! Give us at least 10 second WoG!"
Did Blizz listen?
NO.
They bent us over and made us take it.
Then guess what? Rets were suddenly more squishy than Combat Rogues and DPS Warriors, despite the fact Paladins have self-heals. Even Tol Barad questing was ridiculously difficult with 20-second WoG. Many Rets went Prot just to solo quest, otherwise they risked getting killed anytime they had more than 2 mobs on them.
Then, all the sudden, "10 Sec WoG for Ret Paladins!"
If Blizz had
listened to us in the first place, much player annoyance could have been avoided. Now, Rets are OK again. Still a bit too random, still a bit too inconsistent but at least they aren't totally squishy in solo questing.
Quote:
Edit - later it was the direction of healing in general. It quickly became spam your AOE heal as much as your regen allowed you. Not my cup of tea, but one of a myriad of reasons why I ended up calling it in this expansion.
Edited, Mar 11th 2012 3:48pm by bodhisattva
They utterly dropped the ball with Healing and dropped it
Hard. They fell way short of their "We don't want tanks to go from 100% to 30% in 2 seconds, we want healers to choose their spells and play triage healing" ... hahahaha yeah right, sure. That's why in Heroics, most bosses.... yup, full to almost dead in a couple seconds. Now, the only difference is, healers run out of mana way too fast at least they did early in the expansion.
And now, all non-healers heal for such piddly amounts that casting heals to heal yourself in solo PvE is about useless. Greater Healing Wave on an Enhancement Shaman last I tested, heals for a piddly 18,000. My Enhancement Shaman has a health max of
120,000. Oh wow, I heal 1/6th of my health
with my strongest heal that eats 30% of my mana!?!?! I could use Healing Wave, the so-called "low cost, main heal" but it does like 6k. *whistle* That's not even 10% of my health. Yeah, I really want to stand there for 60+ seconds doing nothing but casting Healing Wave over and over again should I ever end up getting hurt badly. I'd do better to sit down and eat food... *rolls eyes*
Hopefully they fix healing and make it actually work in MoP....