Ah, there's the confusion. They're the x, y, and z axis on a three-dimensional model. You have 3 dimensions because of hills and valleys and dungeons with more than one level. Ah, found the documentation on it:
Template:EQ2 Loc In your chat window type /way -85.15, -11.54, 42.64
(/way is short for /waypoint. /loc will give you the coordinates of where you are, not where you're going!).
edit: PS, on that link, the stuff below the image is just documentation on our wiki loc template, lol.
Edited, Sep 7th 2008 12:51am by Calthine