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Weekly Goals and Accomplishments 8/1 -8/7Follow

#27 Aug 04 2014 at 11:56 PM Rating: Good
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KojiroSoma wrote:
I'm pretty happy overal.

Finished my dungeons from my 8th Atma book, just have the FATES left and 2 groups of monsters to do.

So my goals for this week are:
- Finish my 8th book. Done
- Get 1000 more Myth Done
- Buy 9th book. Done
- Finish Animus by the end of the week. Finished Saturday
- Spiritbond like mad.
- Get more Darklight accessories from dungeons to desynth. Got a few, GSM to 74 now
- Invite 10 or so sproutlings to my FC in the weekend to revive it.

Bolded.

Pretty happy. Didnt get to Spiritbond much, and i honestly felt bad about inviting people to what is essentially an empty FC. I really need to overcome that fear ._.;
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#28 Aug 05 2014 at 7:08 AM Rating: Excellent
I capped soldiery after all last night! 150 to go to Laevatinnnnnnn
#29 Aug 05 2014 at 8:25 AM Rating: Excellent
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KojiroSoma wrote:

Pretty happy. Didnt get to Spiritbond much, and i honestly felt bad about inviting people to what is essentially an empty FC. I really need to overcome that fear ._.;


Might I interject a point of advice? I took a look at your FC. Promote your active players! A very, very small percentage of your folks are officers. If they are playing and working hard, and you chat with them a bit and see that they are good folks, reward them with promotions and priveleges. You don't have to give them the bank, but give them a little something each promotion (even if it is just partial chest access) to make them feel like they are a part of something, and they will stick around a lot longer, I guarantee =D The heirarchal structure is really up to your FC lead unfortunately, so you would have to bend his ear to make extra positions, but it is worth it.

In my FC I promote based on activity and contribution and demote based on inactivity. There are multiple hops along the chain that all give a little more access. That's essentially the formula. Not too many folks have left the FC, and the ones that stay tend to play longer. The ones that left (3) left because we were too casual, not a raiding FC. I wish them luck. But the ones that stay welcome the formula. While we are casual and don't raid as an FC all that much, the members have a place to call home without all the stress associated and they have all the benefits that come along with being a rank 8 FC. I good deal of people have access to actions and full chest access (just not the bank, or my precious garden (lol but it is solely used to make the FC money)). You would be surprised how responsible most people are if you give them a chance. Imo, linkshells are for statics and raids, at least until we get more FC people grinding them to success.
#30 Aug 05 2014 at 10:05 AM Rating: Good
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Valkayree wrote:
KojiroSoma wrote:

Pretty happy. Didnt get to Spiritbond much, and i honestly felt bad about inviting people to what is essentially an empty FC. I really need to overcome that fear ._.;


Might I interject a point of advice? I took a look at your FC. Promote your active players! A very, very small percentage of your folks are officers. If they are playing and working hard, and you chat with them a bit and see that they are good folks, reward them with promotions and priveleges. You don't have to give them the bank, but give them a little something each promotion (even if it is just partial chest access) to make them feel like they are a part of something, and they will stick around a lot longer, I guarantee =D The heirarchal structure is really up to your FC lead unfortunately, so you would have to bend his ear to make extra positions, but it is worth it.

In my FC I promote based on activity and contribution and demote based on inactivity. There are multiple hops along the chain that all give a little more access. That's essentially the formula. Not too many folks have left the FC, and the ones that stay tend to play longer. The ones that left (3) left because we were too casual, not a raiding FC. I wish them luck. But the ones that stay welcome the formula. While we are casual and don't raid as an FC all that much, the members have a place to call home without all the stress associated and they have all the benefits that come along with being a rank 8 FC. I good deal of people have access to actions and full chest access (just not the bank, or my precious garden (lol but it is solely used to make the FC money)). You would be surprised how responsible most people are if you give them a chance. Imo, linkshells are for statics and raids, at least until we get more FC people grinding them to success.

Well, it's not so much that people dont get preveleges. We're very friendly and open. Everyone can raise choco's, use the farms, get rooms and we (i) make anything that anyone will ever require pretty much free of charge. Everyone had invite priviledges too. We were mostly just a group of friends. The only thing we did block-off was gil removal from the bank. So it's not that people havent been allowed to do what they want, the ranks werent even ranks, it was just there so there are some people who can adjust settings if no one else is on.

The problem really just is that there's actually no one left. It's dead in the sense of that, it's dead. Leader left for another game, another officer cant play anymore, and the rest of the people simply stopped showing up or left because there were just a tiny few people active. We might have 50 people in the list, but other than myself who is on every day, and one of my dearest friends who is on every 8-9 days, no one other than me is actively playing. That's two people active, 8 people we havent seen in a month, and 40 people who are between 60 and 200 days gone. So the problem would be that if i were to invite people, they'd basicly show up to an FC with just me in it. I could most likely overcome this by inviting 10-20 new/FC-less players, but unless they stick around to play together with their fellow new players, it'll just run dry all over again. And on the times that i am on, i cant help -everyone- with dungeons and crafting. Someone is always going to be left out :/

I dont see what pull we'd have over other FC's other than that we're (were) pretty nice guys who never really fought over anything. We have a house, but who doesnt? We have a substantial gil supply we can use to buy new people some rooms, but that will just make it easier for them to leave since they didnt have to struggle for it. I'd hate to see my friend leave too, since she's essentially the last thing i care about in this game, but she's over on another server more than on this one these days since she too has no one else to play with here.

It's just a crappy situation, and i feel bad about inviting people when there's no one else to play with. The hurdle to overcome to get the first 10-ish people without the first invitees leaving is one i dont really happily face. But your advise is very much appreciated. Friendly comments are always great. So i thank you for that atleast :)
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http://na.finalfantasyxiv.com/lodestone/character/2401553/
#31 Aug 05 2014 at 10:39 AM Rating: Excellent
This is a huge problem in the social structure of the game.

The problem isn't a lack of players, but a lack of mobility. The game encourages FCs to rack up points and invest in housing, providing a HUGE disincentive for the most active players to gravitate toward more social groups where they'd help enrich the community. Instead, FCs just become increasingly fractured with no shift toward consolidation, because nobody wants to lose everything they worked so hard to get.

It's sad.

It blows my mind the development team hasn't seen this as a more urgent matter. This game either needs to let people join more than one FC, or there needs to be some kind of FC alliance system.
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#32 Aug 06 2014 at 9:12 AM Rating: Excellent
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KojiroSoma wrote:
Valkayree wrote:
KojiroSoma wrote:

Pretty happy. Didnt get to Spiritbond much, and i honestly felt bad about inviting people to what is essentially an empty FC. I really need to overcome that fear ._.;


Might I interject a point of advice? I took a look at your FC. Promote your active players! A very, very small percentage of your folks are officers. If they are playing and working hard, and you chat with them a bit and see that they are good folks, reward them with promotions and priveleges. You don't have to give them the bank, but give them a little something each promotion (even if it is just partial chest access) to make them feel like they are a part of something, and they will stick around a lot longer, I guarantee =D The heirarchal structure is really up to your FC lead unfortunately, so you would have to bend his ear to make extra positions, but it is worth it.

In my FC I promote based on activity and contribution and demote based on inactivity. There are multiple hops along the chain that all give a little more access. That's essentially the formula. Not too many folks have left the FC, and the ones that stay tend to play longer. The ones that left (3) left because we were too casual, not a raiding FC. I wish them luck. But the ones that stay welcome the formula. While we are casual and don't raid as an FC all that much, the members have a place to call home without all the stress associated and they have all the benefits that come along with being a rank 8 FC. I good deal of people have access to actions and full chest access (just not the bank, or my precious garden (lol but it is solely used to make the FC money)). You would be surprised how responsible most people are if you give them a chance. Imo, linkshells are for statics and raids, at least until we get more FC people grinding them to success.

Well, it's not so much that people dont get preveleges. We're very friendly and open. Everyone can raise choco's, use the farms, get rooms and we (i) make anything that anyone will ever require pretty much free of charge. Everyone had invite priviledges too. We were mostly just a group of friends. The only thing we did block-off was gil removal from the bank. So it's not that people havent been allowed to do what they want, the ranks werent even ranks, it was just there so there are some people who can adjust settings if no one else is on.

The problem really just is that there's actually no one left. It's dead in the sense of that, it's dead. Leader left for another game, another officer cant play anymore, and the rest of the people simply stopped showing up or left because there were just a tiny few people active. We might have 50 people in the list, but other than myself who is on every day, and one of my dearest friends who is on every 8-9 days, no one other than me is actively playing. That's two people active, 8 people we havent seen in a month, and 40 people who are between 60 and 200 days gone. So the problem would be that if i were to invite people, they'd basicly show up to an FC with just me in it. I could most likely overcome this by inviting 10-20 new/FC-less players, but unless they stick around to play together with their fellow new players, it'll just run dry all over again. And on the times that i am on, i cant help -everyone- with dungeons and crafting. Someone is always going to be left out :/

I dont see what pull we'd have over other FC's other than that we're (were) pretty nice guys who never really fought over anything. We have a house, but who doesnt? We have a substantial gil supply we can use to buy new people some rooms, but that will just make it easier for them to leave since they didnt have to struggle for it. I'd hate to see my friend leave too, since she's essentially the last thing i care about in this game, but she's over on another server more than on this one these days since she too has no one else to play with here.

It's just a crappy situation, and i feel bad about inviting people when there's no one else to play with. The hurdle to overcome to get the first 10-ish people without the first invitees leaving is one i dont really happily face. But your advise is very much appreciated. Friendly comments are always great. So i thank you for that atleast :)


I understand your troubles. But, regardless, an "Elite Officer" with 2 priveleges is always going to be more prestigious in their eyes then being a "Member" with eight priveleges. I know it is silly but it works, trust me.

Get a few new people in and have them help design a new logo and a new tag. Having a sense of ownership and decision making makes people want to stay. You've done the hard part (building the FC and recruiting) but keeping people there should be easy. You don't necessarily have to accompany them into every dungeon or pay for their private rooms either. There are times where people really need help (trials etc) but things that they can do in duty finder easily, or things they buy with their own money will teach them the game and help them gather a sense of accomplishment if they do it themselves. The last thing you want is an FC full of people who are only there to see what you can do for them. You want strong independent minds who have built up a sense of accomplishment and talent and realized their full potential.

But you can still help them out! #1 Buy the level II actions that help out the new people and use them. You know, the exp boosts, all the good stuff for new folks to help them level. They will appreciate it greatly. Inform them about the new patches and events by using the FC message feature that posts when they log on. Its like an update from you to give them a direction, even if you arent online.

Give the people the ability to buy and set actions. They will love you for it. To make them want to stay, you have to give them a reason to stay. And if that isnt raiding, then it has to be perks! This way you can build your own guy up and still nurture your new folks. My advice is to find one guy (or girl) who has some friends who are going to play. Then talk to that person, run some dungeons, and if they are good, promote the crap out of that person, and keep doing it for every friend that joins. Promote the friends up to equal to, but usually not higher than the original cast member. This way you develop "factions" within your own FC, with the inviting member of the faction having top promotional status. You would be surprised how the factions meld within one another and interact until they are no longer distinguishable. We could continue to follow this formula in our FC to make a 400 person monstrosity, but we have stayed small and casual by choice, with 3 different small "factions" within our group that work well and coordinate. Decide what works best for your group.

But first and foremost always remember that the title is really important. Moreso than the perks. Make people feel important (even if you can't give them anything) and they will want to stay. They may even help you build your community.

Edited, Aug 6th 2014 10:27am by Valkayree

Edited, Aug 6th 2014 10:28am by Valkayree
#33 Aug 06 2014 at 1:14 PM Rating: Good
CRP is now max melded! It took all of the gil from the 2 maps, plus an extra 120k. I failed a 25% Control III overmeld twenty four times between 2 pieces of gear.

Also cashed in the absolute hoard of i55-i70 dungeon gear I've been stockpiling on my retainers since launch. Got enough seals to make my first Treated Spruce (HQ!) and Vanya Silk. Turned the useless NQ silk into a housing item worth about 230k, so if that sells I'll have enough to buy mats for three more tries. Also put about 200k worth of food, lumber, and my newly-minted HQ Twinthreads up, so I may log in to a half a mil when I get home tonight.

Next goal: Armorer to 15. I won't be getting Piece by Piece anytime soon, but I figure Ingenuity + SH2 + Rapid Synthesis spam should let me get my food in the door on 3-star furniture.
#34 Aug 06 2014 at 1:28 PM Rating: Excellent
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Well it was a rough start, but my static cleared T6 and 7 in our first night as a group. So glad I don't have to subject myself to that party finder system any more. T8 should be cake tonight, and I'm fully expecting T9 to be a nightmare.
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#35 Aug 07 2014 at 7:29 AM Rating: Excellent
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garethrogue wrote:
Well it was a rough start, but my static cleared T6 and 7 in our first night as a group. So glad I don't have to subject myself to that party finder system any more. T8 should be cake tonight, and I'm fully expecting T9 to be a nightmare.


You have a good group! After 4 weeks, my static finally cleared turn 6, and couldn't seem to stop messing around long enough to learn shriek properly on T7, then the new week happened, and they cancelled the runs for the next week. Bleh.
#36 Aug 07 2014 at 2:11 PM Rating: Excellent
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Finally got the 12th atma last night. The last one took the longest. I picked up a book and was lucky enough to Duty Roulette into one of the dungeons needed (I need to rebuild my myth stockpiles and decided to see if I got lucky).

I'm going to say that while I know I have a lot to do for the books for a weapon that I could instead hope to get a UAT from Circus Circus Tower, I'm actually kind of glad. It gives me something that I can focus on and work towards.
#37 Aug 07 2014 at 2:52 PM Rating: Excellent
Finished my Novus last night! But I accidentally put one additional stat of accuracy than needed on my sword... so now I'm at 516 instead of the 515 cap. /wrists

I also cut costs by adding +4 DET to avoid spending another million (or more) on materia.

Happy to have it done!
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#38 Aug 07 2014 at 4:20 PM Rating: Good
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I'm working on my sixth Atma book for spear. I'm not sure why I keep at it at this point. I have the money for materia, but not the interest to move on to the next step. Maybe if maps were soloable so I could work on it whenever I felt like I might be more interested. I did pick up another UAT last night from ST, so I'll be hording 1300 more tomes to get the bow. I've been thinking about finding a hunt LS. I'm not too terribly interested in hunts, but it's really the only realistic way to get gear up right now, so I'm pretty much stuck with it if I want to improve much more.
#39 Aug 07 2014 at 7:02 PM Rating: Excellent
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Stilivan wrote:
The way I am approaching the extremes is by avoiding Titan at all costs. :)

1. Learn and clear Leviathan Extreme with the FC (was successful with Garuda last week, so we are pushing forward. If we succeed, we will farm him and then move on to T5 clears.)

2. Obtain a BRD piece from ST.

3. Perhaps try hunting.

4. Obtain the Wave Bow.



1. We didn't win, but we learned. The follow up event didn't pan out. A lot of no shows. This is going to get pushed back a bit for a while, as I want to move on to attempting to clear T5. Really wanted Levi EX experience so we were a little more skilled at being aware of the field for the T5 fight. Ah well.

2. Got boots.

3. I did hunting. So far I've hunted enough to gain two sands. One for my PLD body and sword. So far so good. I think this event is boring though. Just gonna suffer through it.

4. No Levi event, therefore no bow.
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