LebargeX wrote:
There is a difference between knowing the path and walking the path grasshopper lol. I'm usually pretty ok wih the dives but it does feel like plume dumbness where I've clearly moved at exactly the right time only to be hit anyway from time to time.
I usually do the Focus Target route, but I'll admit I hadn't considered turning names off. That's a right fine idea and I will try it if I ever attempt turn 5 again.
Oh yeah and tell someone they're derping it up for you....may as well just boot them from the party cuz they're leaving anyhow ><
I usually do the Focus Target route, but I'll admit I hadn't considered turning names off. That's a right fine idea and I will try it if I ever attempt turn 5 again.
Oh yeah and tell someone they're derping it up for you....may as well just boot them from the party cuz they're leaving anyhow ><
LebargeX wrote:
My point was its pointless. If one person effs it up you can't practice the rest of the fight. Out of 50 or so attempts I've been hit 5 out of 10 times maybe when I've felt I shouldn't have been. I've only even made it to the final snakes a few times because people don't get the conflags.
Again. My point is it's pointless. And you're a smug @#%^
Again. My point is it's pointless. And you're a smug @#%^
I did T5 PFs all weekend on SCH with complete strangers.
One of the attempts, both tanks died to a divebomb or got hit by one (but lived). One of the attempts, 2 DPS died to short conflag. We still cleared it in the end. Many of those attempts usually had at least one DPS death to twister.
And you know what? We recovered just fine. Even with the DPS weakened, we still managed to down the big snake and easily meet the DPS check till she enrages.
Just man up. You got hit by a divebomb? You were slow to move. Vie is smug but he is also right: a quality I value more in someone compared to another who blames everything else on everyone and anything else they can but themselves.
Hyrist wrote:
Lets get something clear here. I hate it when people make these general statments when living counterexamples happen in my experience each day.
Come talk to me when one person is just /slightly/ off or /slightly/ late on divebomb movements, and gets four people knocked into a wall.
Come talk to me when one person is just /slightly/ off or /slightly/ late on divebomb movements, and gets four people knocked into a wall.
K. I'm talking to you right now. I'm telling you that 3 people died on a divebomb when I was on my alt's i90 SCH and we still recovered and won.
Hyrist wrote:
Or when the DPS get a lucky string of crits at the wrong time during second phase and the second neuro-link drops with a tank and healer both in conflag.
1) This demonstrates just how little you know about turn 5 2) tanks do not need to enter neurolinks anymore due to the echo buff 3) healers are not always chosen for conflag
Hyrist wrote:
Or when the twisters target the tank, offtank, and melee DPS all at once while one of your healers are locked by a dreadknight.
Why the @#%^ would it matter if a twister targets the MT? It's a simple circle. It kills the OT? Guess what the MT can do? Stun. Guess what the melee DPS can do? Stun. Guess what your BLM can do? Lethargy. Guess what your SCH and SMN can do? Miasma. Guess what your WHM can do? Stone 1.
Hyrist wrote:
There is a whole lot of things in Twintania that you can't recover from, or will put enough of a strain on your party that it causes a breakdown further down the line. A single DPS lost on the last Divebomb? Suddenly not enough DPS to kill Asclepius before Twin wipes you. Again, happened last night.
There are a lot of bad players in this game.
Hyrist wrote:
Please, please, please try not to make general crass statements that belittle people when they don't fill your preconceptions.
Please, please, please realize that Twin has been on farm for many people since November (and earlier), Twin is 5+ month old content, there are a multitude of addons and videos that can assist you with the fight, and that you actually need to admit when you lack the skill to complete the encounter.
What separates good players from mediocre ones is the fact that they do not panic when someone dies. They do not just give up when the MT dies or the other healer dies. They think fast, stay calm, and recover.
If you were talking about Titan Ex, then that's fine: I agree. When you speak as if you know turn 5 to people like Vie and myself who have cleared it since November when you clearly do not know it, I have no problem reminding you of this simple fact. Turn 5 took most of us 25+ hours to learn. I'm not talking about putting a few hours in there here and there: I'm talking about putting 5 hour raid sessions into it until we got it down. Our groups were usually the hardcore ones: it takes others a lot longer.
People go into turn 5 thinking that it is the same difficulty as turn 1-4 and get their sh*t handed to them because, in reality, turn 5 is the first time your skill will ever truly be tested.
People clear the second coil turn 6-8 and enter 9 thinking it will be a walk in the park. Know what? It's not. It took us even longer to learn T9. We went for 10 straight hours on the day we finally killed it. When did we kill it? On the very last pull. In fact, on our kill we were JUST about to call it until I requested one more attempt. Do you have that level of dedication? I don't think so.
If people like my group struggled on T5 and struggled on T9, what makes you think you will be able to waltz right in there and learn it? Be held accountable for your actions instead of blaming the game. That is something a child would do.
Turn 5 and the second coil are meant for the most dedicated. My GM put it best: "If people want to raid and be successful, they will do whatever they can to make that happen." I guess you just don't want it bad enough or you have obligations that make you unable to commit enough time. If either are the case, why are you surprised that you are not downing it? Yoshi did a great job in that he at least lets you try the content without putting it behind some ridiculous gates.
But please, by all means, go back to whining about the injustices in the world/game and how PF runs that clear T5 don't exist because you've never been in one despite others on this board telling you that we have actually downed it just like that.
Hyrist wrote:
Even our own group concedes that once we had the tactics down beyond simply knowing what it could do, but having the clear experience to feel how the fight behaved, that it felt easier once we had the method that worked for us down. But getting to that point? That was hell, and the fight was very unforgiving in that respect. Unnecessarily so for it being something supposedly made more accessible for more casual players.
Since when was T5 meant to be accessible to casual players. If anything, the echo gave people who were working on T5 prior to the buff the much needed push to clear it. T5 is not a casual encounter. Titan Ex is not a casual encounter. T7, T8, and T9 are not casual encounters.
Yes: it was hell learning the fight but somehow a lot of us made it through it and have become better players as a result.
I'm just going to use this opportunity to bid farewell to ZAM. I enjoyed it immensely during the 11 era and even during ARR's 'prime'. I love this game and I love talking with people who also enjoy the game just like I like to talk with people who dislike the game so I can see where it needs improvements. However, this whiny sh*t that has been rampant in many threads over the past few weeks regarding difficulty of the game are just irritating. It's no better than the OF. The game needs a lot of improvement but people also need to realize that they have limitations. As an officer in my FC tasked with managing new recruits and monitoring groups within our FC outside of our own main group, the attitudes I see here are reflected in the mediocre members that I have to manage on a daily basis.
You may think it's OK to not bring your A game, not do your research, not eat food, and not do everything within your power to make sure you are ready for a particular encounter. But in reality, if my members aren't doing everything within their power to become better raiders, they don't deserve the raid slot since they're basically telling everyone else, "***** you. My time is more valuable than yours." If you find that you fall into one of those categories, you really don't deserve to clear this content just like my members do not deserve the raid slot.
See ya.
Edited, Jun 24th 2014 9:38am by HitomeOfBismarck