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I request that this thread be locked as it isn't a thread designed to carry on a conversation and discussion about the sales of the PS4 copy of FFXIV. It is a thread designed to look at a small pidgin-holed size of the argument in order to bolster... something, I dunno. You still haven't really come out and clarified what it is you want out of all of this.
Personally, I agree that the "Preludes" thread is nothing but troll bait, which is why I won't respond in it directly.
As an admin, though, it's not in violation of forum rules, so I can't delete it. Funny that it didn't take long to be sub-defaulting though, which really highlights the credibility of both the user and his/her content.
Clearly, though, he's just trolling. First, he says quotes directly from XIV's producer don't qualify as official, credible information. Now, he posts links to "stories" that are based upon the data of a third-party media company that's unrelated to SE and saying that's credible. Not only is he a troll, but he's also a wildly delusional hypocrite. Or, at least, he's acting like one. I can't imagine he manages to function by acting like this in real life.
As for what Catwho said:
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So I actually know a bit more about this due to a sh*t-ton of research I've done lately. I gave a History of Final Fantasy panel at Athcon last night (and I'll probably be doing this panel at many other conventions since it's a really fascinating topic.)
The historical goal for a game to be successful for Square is 200,000 units sold. Their number for a guaranteed sequel is 400K units sold, which jives with the goal that Yoshi P had stated at the launch of ARR as their intended goal - instead of a sequel, that was the goal required by SE to get the green light for an expansion pack.
This isn't the number of subscribers, might you. Our resident trolls might care about that, but SE's criteria for a successful game when they were just Square was always units sold.
Considering SE hit that number five fold (assuming their 2 million number does not include beta players who ultimately did not subscribe), the lower than expected PS4 sales don't mean anything other than the PS4 is not an established console yet and the game has only been out for a month.
Interesting stuff!
That, and ARR probably brings in nearly $1 million/month on subscription fees alone, so I don't think SE needs to worry too much about the game being a financial burden.
Edited, May 4th 2014 1:47pm by Thayos