okie ima reply to everything everyone just said.
as for merits that is a great idea, y because all it does is make you stronger and better at your job, and it will distingush the true players from the wonna be's. now as for raising the lv cap. that not a wise idea, why? you say. well for 1 reason certain special abilities chouldnt be gottne by certain job. it would make them to strong, even if you put restrictions on the abilities, i would elevate certain jobs. *cough* rdm. and anyways who wouldnt want there job to be stronger. SE is giving you something, why get pissed. i bet you would still be playing even if SE did give you a damn thing and left it the way is was.
as for the ne abilities thats a great idea, you know i'm sick of noobs who dont truly understand there or a job fully and try's to comment on it. utsi: san. i hope nin's get it with 5 shadows. why you say, well lets see, who here *****'s when there chaining 5 constantly when they got a nin tanking? GOD DAMNIT the nins making this easy for us. ***** it Se should gimp then ><. -_- come on lets be real, sure the nin's could solo nm's easier but what real nin cant?
if you got enough merits with your nin to get Utsi: San. then you should for damn sho be good enough to solo a simple nm. hnm's and god's are still up for grabs. now i can understand if a pld's ******** about this, if there noobs. for 1 san will be merits so stopping you from getting to lv 75 shouldn't be an issue and lets think about this. could a nin really tank a god or hnm. hello no you job is still and forever will be secure when it come's to that, for you are gods of hate so stop ******** like noobs and learn your job better.
now for you true FF gamers how would like to see ultima and meteor as spells added to the blm's list opf death traps. lemme speak alittle reasonable here. 1.) ultima is an AOE of massive proportions. it would be without a dought be the strongest spell in the game and so is meteor. now this spell would be aquired through merits. which mean's that you are already at that point where tanks cry and you die if you wonna see a big number on your screen. if a taru cast thundaga3 at 75 they do some nice damage huh? yeah its the strongest spell. they get a nice bit of hate as well huh. yup once again its there strongest spell. well what would happen if you casted ulitma at that lv as a taru? death thats right a consistant death everytime you cast that spell. its ok tho depending on what your fighting the pt might survive -_-. i know SE could gimp the spell. really, who want's a gimped ulimta. that on it own would **** me off. and every true FF player out there as well. now as for new jobs like geomancer i believe they dont belong in this game. but thats only because there are alot more jobs they could put in this game that would be alot better and funner. the day SE puts a geomancer in the game is when you know there running outta idea's. but i dought that would happen because there are limitless ways to expand this game just off the others SE's.
oh and the idea about meca in the game, thats not a bad idea to make the bst soloable job have a partner. but use the meca we already have in the game. like dolls and such. well that my thoughts on everything
Shiva
75blm/37whm
49war/24nin
Changes to Merit Points
The maximum number of merit points a player may use in each adjustable status category will be increased in the next version update!
The maximum number of usable merit points will increase in all categories in the following manner.
Combo total and sub-categories:
HP/MP
Attributes
Combat skills
Magic skills
Others
Combo total only:
Individual job categories
With this adjustment, players may reach their maximum potential possible with the Chains of Promathia expansion disc.
Furthermore, the FINAL FANTASY XI development team is already working to expand the merit point system for "Treasures of Aht Urhgan." Adjustments to make new magic spells and abilities available through the use of merit points are planned for the new expansion disc.
More information will be released on the FINAL FANTASY XI main page as it is made available.
FINAL FANTASY XI Development Team (12/05/2005)
Tags: FinalFantasyXI, News