Battleline: Steel Warfare, currently in its second beta testing phase, just pushed live its latest update, introducing six new unit tanks into the game.
Battleline: Steel Warfare, currently in its second beta testing phase, just pushed live its latest update, introducing six new unit tanks into the game.
Approaching a game is never an easy task; bias has to go out the window. It's like reverting to a turn-based strategy game after playing years of real-time games. It's hard to consider the factors of what might go into a title when someone plays it for scoring. I'd argue a sequel should be scored harsher than its predecessor, especially if there's an expectation set by the community. In the rules of game development, nobody expects a sequel to have worse graphics than the prequel, because these are just fundamental rules that are not only followed, but expected.